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Now I'm MAD -- Kelly and Mordin


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#1
radtz

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OK... Deep Breath....

My first play though with a paragon femshep sentinal, Kelly died beacuse I did a few missions between the IFF and suicide mission so I earned that.  I then reloaded a save I had right before the IFF mission and only did the Legion loyality quest before the suidide mission.  She (and my fish) died agian! 

I let that go and started a manshep renegade engineer.  I did every mission but Legion's loyalty quest including the N&7 ones before the IFF.  I did the IFF then talked to Legion did his loyality quest upgraded stuff in the lab, made sweet love to Tali, then did the sudide mission.  KELLY DIED AGAIN! 

There HAS to be another condition besides not doing quests bewteen the IFF and Sucicide missions.  Do you have to pick the "lets go now" conversation option at the end of the IFF mission?  I alwasy say "later" so I can talk to Legion and do his Loyalty quest. 

My second issue on this play through is that Mordin died.  WTH?  I had every squad member loyal and used the SAME people at the same locations as the other 2 playthroughs.  The only exception is I had Morinth and not Samara so I used Morinth as the biotic (she is as strong as her mother).  Did Mordin die because I didn't use Jack for the biotic barrier? I made sure all squad members spent their squad points before the IFF batte.


FYI: Tali was in the vents; Miranda led first fire group, Garrus the second, Jacob lead the troops back to the ship (No Kelly GRRR); and Morinth was the biotic sheld.  I used Grunt and Legion for the last battle.

Insights would be appreciated.  I am really frustrated. Posted Image



Since a developer addressed the bulk of speculation on this topic, I thought I better quote it up front so folks don't keep missing it!

Dusty Everman wrote...

Mordin's death is not a glitch or bug.  I believe that when people are surprised with Mordin's death, it's during the "Hold the Line" time where you leave crew behind as you and two squad mates move onward.   Tech had their moment in the sun with the tunnel infiltration.  A biotic is key for the protective bubble.  The Hold the Line sequence is time for your soldier types to do their best.

Basically you want your best DEFENDERS to hold the line.  Don't think about offensive solo strikers.  Think about the guys that can dig down and hold a position with moxie.  You want them to hold the line.

Under the hood, each character has a "hole the line" score, which gets a bonus  if the character is loyal.  Characters like Mordin, Jack and Tali are squishy and not exoeruenced with bunkering down and holding out for an extended period of time.  Characters like Grunt and Zaeed are tanks who thrive on this type of work.  The score is tallied for all the team members that are holding the line, and the number of survivors are calculated.  If people are to die, the non-loyals squishies go first through the list to the loyal tanks.  Alas, I think Mordin is at the head of the death list.  Some characters can't survive without help even if they are loyal.  Others can survive even if not loyal.  

Here are some examples for the group holding the line:
Loyal Mordin by himself:  He can't hold the line by himself.  He dies.
Non-loyal Grunt by himself: Grunt lives.  He hunkers down and gets the job done, and doesn't have to worry about helping any one else.
Loyal Mordin and non-Loyal Grunt:   Grunt dies, but Mordin lives.  Grunt is able to hold the line but goofs up helping Mordin... he was just too aggressive without his right of passage.
Loyal Mordin and Loyal Grunt: They both live.

Note it is possible to get non-loyal henchmen to survive through the end game with the proper group holding the line.

So what is a good strategy?  Send back a loyal squishy with the crew, like Mordin or Tali.   Leave your defensive bad asses to hold the line (hmmm, Garrus defended a base all by himself to an extended period of time....)  and take your loyal offensive favorites with you to the end.

As for saving Kelly and the crew, you just need to make sure you go through the Omega-4 relay right after the crew is taken, and make sure you send a loyal squad mate back as an escort.


Modifié par radtz, 18 février 2010 - 05:29 .


#2
Darnalak

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Mordin is the random death guy. So far no one's come up with a reason why he randomly kicks it, so it's generally accepted that you send him back with the crew, or you bring him with you.

#3
Shipwr3K

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You can not done any missions after your crew gets taken. If you do one mission, half of the crew will die, if you 2 or more only the doctor will survive.

#4
Titan98RG

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i don't think you can do any missions after the crew gets kidnapped if you want to save kelly.



mordin dying could be a glitch. it's happened to people. send him back with the crew.

#5
Guest_Jack Anvil_*

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That's not true. I did Legion's loyalty mission before the IFF mission triggered.

#6
Willowhugger

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Yes, you have to get Legion's loyalty mission and then you don't have to install the drive.

#7
Shipwr3K

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Jack Anvil wrote...

That's not true. I did Legion's loyalty mission before the IFF mission triggered.


You did the mission before the crew was taken.  You get a chance to do a couple missions before the collectors take your crew, which is the best time to do legions loyalty mission. 

#8
radtz

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I read in other threads (why can't I search the forum?) that you can do the legion loyality quest, but it makes sense that you can. I didn't realize that Mordin was random. My experince (with my femshep) is you can do lots and lots of missions after IFF and only Kelly dies.

AT least these posts make sense :) Tme to reload and replay until Mordin lives, I guess.

Interesting you have to choose between Kelly and Legion...

Isn't the Iff mission where you get legion?

Modifié par radtz, 10 février 2010 - 04:53 .


#9
Shipwr3K

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radtz wrote...

I read in other threads (why can't I search the forum?) that you can do the legion loyality quest, but it makes sense that you can. I didn't realize that Mordin was random. My experince (with my femshep) is you can do lots and lots of missions after IFF and only Kelly dies.

AT least these posts make sense :) Tme to reload and replay until Mordin lives, I guess.

Interesting you have to choose between Kelly and Legion...


No, you dont. You get a chance to do a couple missions before the crew is kidnapped.  The IFF takes a while to install, that is why you are able to do a couple stops, however after the joker's mission, you cant leave the ship if you want your whole crew to survive. 

Modifié par Shipwr3K, 10 février 2010 - 04:55 .


#10
radtz

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Then why can't I? I am only doing the loyality mission. there must be a diaolg option or something.

#11
Cutlass Jack

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You need to get the Legion loyalty quest before clicking on the helm to fly anywhere after the IFF mission. If you have his quest the crew does not get abducted til after you're done with it.

If you don't have his quest, clicking on the helm triggers the abduction. Once the abduction happens you need to rescue them right away to get them all back. Fly nowhere but the Omega relay.

Modifié par Cutlass Jack, 10 février 2010 - 04:56 .


#12
John Locke N7

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youve gotta be paragon when you talk to the crew i think, or yeoman'll get smoked.

#13
aksoileau

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I did legion loyalty and Kelly lived.

#14
Shipwr3K

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John Locke N7 wrote...

youve gotta be paragon when you talk to the crew i think, or yeoman'll get smoked.


no.

#15
Shipwr3K

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radtz wrote...

Then why can't I? I am only doing the loyality mission. there must be a diaolg option or something.


I have done n7 missions and legions quest before the crew is taken. I dont know man. 

#16
Arrtis

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once the crew is taken go straight to the omega 4 relay and you can save them all if you give them an escort.

#17
radtz

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Cutlass Jack wrote...

You need to get the Legion loyalty quest before clicking on the helm to fly anywhere after the IFF mission. If you have his quest the crew does not get abducted til after you're done with it.

If you don't have his quest, clicking on the helm triggers the abduction. Once the abduction happens you need to rescue them right away to get them all back. Fly nowhere but the Omega relay.


I swear that the abduction is part of the IFF quest...  AM I wrong?   There really is a break?  That would make sense.

#18
Sleepicub09

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radtz wrote...

I read in other threads (why can't I search the forum?) that you can do the legion loyality quest, but it makes sense that you can. I didn't realize that Mordin was random. My experince (with my femshep) is you can do lots and lots of missions after IFF and only Kelly dies.

AT least these posts make sense :) Tme to reload and replay until Mordin lives, I guess.

Interesting you have to choose between Kelly and Legion...

Isn't the Iff mission where you get legion?

actually edi needs time to set up the IFF you get to do legion quest after that when you open the galaxy map joker's mission should start head into O4R  and eveyone should be alive btw I think if you don't upgrade mordins omni tool he dies randomly

#19
Shipwr3K

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radtz wrote...

Cutlass Jack wrote...

You need to get the Legion loyalty quest before clicking on the helm to fly anywhere after the IFF mission. If you have his quest the crew does not get abducted til after you're done with it.

If you don't have his quest, clicking on the helm triggers the abduction. Once the abduction happens you need to rescue them right away to get them all back. Fly nowhere but the Omega relay.


I swear that the abduction is part of the IFF quest...  AM I wrong?   There really is a break?  That would make sense.


There is no "IFF quest" except for the one mission to acquire it , where you also get legion. Once you are back on the ship, EDI needs to time to install it, and thats when you should do legions quest.  Once jokers tells you to get into the shuttle, because the installation is almost complete, that is when Joker's quest will then trigger. Do the suicide missions right after that, and the whole crew will survive.

#20
radtz

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Shipwr3K wrote...

radtz wrote...

Cutlass Jack wrote...

You need to get the Legion loyalty quest before clicking on the helm to fly anywhere after the IFF mission. If you have his quest the crew does not get abducted til after you're done with it.

If you don't have his quest, clicking on the helm triggers the abduction. Once the abduction happens you need to rescue them right away to get them all back. Fly nowhere but the Omega relay.


I swear that the abduction is part of the IFF quest...  AM I wrong?   There really is a break?  That would make sense.


There is no "IFF quest" except for the one mission to acquire it , where you also get legion. Once you are back on the ship, EDI needs to time to install it, and thats when you should do legions quest.  Once jokers tells you to get into the shuttle, because the installation is almost complete, that is when Joker's quest will then trigger. Do the suicide missions right after that, and the whole crew will survive.


Got it.  I needed it spelled out.  LOL I am waiting too long to star Legion's quest. 

@ Sleepicub09: I Upgraded Mordin's Omni Tool so that isn't it.

Modifié par radtz, 10 février 2010 - 05:17 .


#21
JamieCOTC

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I did a playthrough where Grunt and Jack were my squadmates for the final battle w/ the Reaper. Everyone lived. The next one I did, I chose Garrus and Miranda. Modrin died. Out of curiosity, I reloaded and chose Grunt and Jack as my final squadmates. Everyone lived. Pure speculation here, but it may be that you need to leave the natural leaders behind for the barrage to have everyone live.

#22
Shipwr3K

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Thats a good theory, I always leave garrus behind, and no one dies.

#23
Cutlass Jack

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radtz wrote...

I swear that the abduction is part of the IFF quest...  AM I wrong?   There really is a break?  That would make sense.


There's really a break. You get the IFF and Bring Legion onboard and its mentioned he's down in the AI room. At that point you can either choose to fly somewhere and people get abducted. Or you can go downstairs and wake him up/get his quest.

The key thing is just to avoid clicking on the helm before talking to Legion. That triggers the abduction cutscene.

#24
radtz

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Shipwr3K wrote...

Thats a good theory, I always leave garrus behind, and no one dies.


I left Garrus behind all three times and Mordin died once and lived twice....

#25
Shipwr3K

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I guess not then, haha.