Modifié par asfaltowy, 12 février 2010 - 02:01 .
Cerberus Armor and Eviscerator Shotgun DLC now available
Débuté par
Chris Priestly
, févr. 10 2010 05:06
#126
Posté 12 février 2010 - 01:51
edit: nvm
#127
Posté 12 février 2010 - 02:34
Nice example of the potential in the cerberus network. Love the new shotgun.
#128
Posté 12 février 2010 - 03:13
So, I may be in the minority here, but I actually like the armor. I don't even really mind that the helmet doesn't come off. I'm on my 3rd playthrough right now and I figure I've seen most of the dialog at this point.
I have a question though. Can we assume this is the same armor used by the Cerberus soldiers in "Mass Effect: Ascension"? Just finished reading it last night and noticed it mentioned "Cerberus Armor" near the end there.
I have a question though. Can we assume this is the same armor used by the Cerberus soldiers in "Mass Effect: Ascension"? Just finished reading it last night and noticed it mentioned "Cerberus Armor" near the end there.
#129
Posté 12 février 2010 - 03:13
New armour is cool, it looks like the non gay version of the inferno armour. No offense meant
#130
Posté 12 février 2010 - 04:31
looks like a combination of a hazard and a space suite, but nothing worth nagging on.
#131
Posté 12 février 2010 - 07:07
wow
#132
Posté 12 février 2010 - 07:29
nice thanks alot !!
Keep up the good work Bioware !!
Would love to see more downloads like this !
Keep up the good work Bioware !!
Would love to see more downloads like this !
Modifié par Hurricane2k, 12 février 2010 - 07:33 .
#133
Posté 12 février 2010 - 10:43
The main issue I have with these types of DLCs (for Dragon Age as well) is that they are not integrated into the game.
Whether you are just off the operating table, or already in the endgame, they just appear in your inventory. They're clearly better than the initial equipment you get, and having them just appear feels like cheating.
Whether you are just off the operating table, or already in the endgame, they just appear in your inventory. They're clearly better than the initial equipment you get, and having them just appear feels like cheating.
Modifié par Offkorn, 12 février 2010 - 10:44 .
#134
Posté 13 février 2010 - 12:27
Offkorn wrote...
The main issue I have with these types of DLCs (for Dragon Age as well) is that they are not integrated into the game.
Whether you are just off the operating table, or already in the endgame, they just appear in your inventory. They're clearly better than the initial equipment you get, and having them just appear feels like cheating.
Not entirely true, The Flamethrower was in the Zaeed mission. Which is the only way to get it.
#135
Posté 13 février 2010 - 01:25
The helmet looks great, but the only thing ruining it for me is seeing a squashed Shepard face. Ruins the entire armour set for me!
#136
Posté 13 février 2010 - 01:36
ok, now can we get the promotional DLC on cerberus network free now?
#137
Posté 13 février 2010 - 03:24
Im on my 5th play through and since i've downloaded this new DLC things seem to be very glitched in the game. cutscenes and chat dialogue appear in with no characters in sight and sometimes the background is completely black, with nothing but the characters. Also at the end of my last play through even tho the cinematics showed me successfully completing the suicide mission at the end the critical mission failure menu still appeared o_O. Leaving me only the options to resume load or quit. Btw i play on the xbox 360.
Modifié par HipHop402, 13 février 2010 - 03:25 .
#138
Posté 13 février 2010 - 03:37
someone has too much sparetime. that was directed at hiphop402 to be clear
#139
Posté 13 février 2010 - 03:43
The armor is not really that great for Infiltrators. You can actually buy 4 of the 5 pieces I use before even starting any missions (If ME1 or ME2 import).
Visor - 10% Headshot damages (Omega)
Aegis Vest - 5% Health (Citadel)
Ammo Pack - 10% Ammo reserve (Citadel)
Asymmetric Defense Layer (Pauldron) - 5% Health (Tuchanka)
Life Support Webbings - 10% Health (Citadel)
This lets you still see your chars face - the reactions, the emotion - and the Visor itself is badass. The total value of this set-up is:
My set-up
10% Headshot Damge
20% Health
10% Extra Ammo
Cerberus Assault
10% Heavy Weapon Ammo
10% Health
10% Shields
You can make up the shield percentage by using Geth Shield Boost, Barrier, or Fortification. I like the color scheme because it is so difficult to work with only THREE patterns for colors and the only black color is on TINT 1 - not tint 2 or pattern tint. I'd suggest new pieces of armor instead of full sets, as well as new patterns. Let us mix and match armor pieces to create the best set.
Visor - 10% Headshot damages (Omega)
Aegis Vest - 5% Health (Citadel)
Ammo Pack - 10% Ammo reserve (Citadel)
Asymmetric Defense Layer (Pauldron) - 5% Health (Tuchanka)
Life Support Webbings - 10% Health (Citadel)
This lets you still see your chars face - the reactions, the emotion - and the Visor itself is badass. The total value of this set-up is:
My set-up
10% Headshot Damge
20% Health
10% Extra Ammo
Cerberus Assault
10% Heavy Weapon Ammo
10% Health
10% Shields
You can make up the shield percentage by using Geth Shield Boost, Barrier, or Fortification. I like the color scheme because it is so difficult to work with only THREE patterns for colors and the only black color is on TINT 1 - not tint 2 or pattern tint. I'd suggest new pieces of armor instead of full sets, as well as new patterns. Let us mix and match armor pieces to create the best set.
Modifié par Varaige, 13 février 2010 - 03:50 .
#140
Posté 13 février 2010 - 04:04
Man i wish i was hooked up to xbox live......
#141
Posté 13 février 2010 - 04:35
The armor is basically grey Terminus Armor.
The Eviscerator...is hella powerful. Easily shreds enemies with Incendiary Ammo equipped. Only downside is its 3 round magazine before a reload.
Definetely worth a download. I give this DLC 4/5, -1 because the helmet on the armor cant be removed.
The Eviscerator...is hella powerful. Easily shreds enemies with Incendiary Ammo equipped. Only downside is its 3 round magazine before a reload.
Definetely worth a download. I give this DLC 4/5, -1 because the helmet on the armor cant be removed.
#142
Posté 13 février 2010 - 09:08
Yes, that is a big problem. These DLC armours are practically obsolete unless you love how they look (Collector FTW) or if your early in the game. They should: level scale and have removable helmets. That would fix it in my opinion.
#143
Guest_gmartin40_*
Posté 13 février 2010 - 09:13
Guest_gmartin40_*
I didn't really like the power of the armor. It was kinda weak. The shotgun was good all in all. Liked how powerful that was. Don't like the fact that armor like Inferno and Cerberus make your face look flat like Buppazudan said.
#144
Posté 13 février 2010 - 04:07
aaaaaaahhhhhhh man i have live but my dad wont get internet back but at least i have something to look forward to when i get it back cant wait for this
#145
Posté 13 février 2010 - 05:00
Through Cerebus network?
The same one I can't use my CE code to access? =[
The same one I can't use my CE code to access? =[
#146
Posté 13 février 2010 - 05:23
Nice job with the shotty but I already have bad*** armor
#147
Posté 13 février 2010 - 05:33
hey i think ive ran out of things to shoot lol when can i expect a new dlc for some qeusts?
#148
Posté 13 février 2010 - 05:56
Awesome
#149
Posté 13 février 2010 - 06:23
I wish they'd create an armor without a helmet whatsoever. Now that would make my day.
#150
Posté 13 février 2010 - 06:43
is there any more content due and if so what ?




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