keyfile not found?
#1
Posté 06 novembre 2009 - 08:36
#2
Posté 06 novembre 2009 - 08:45
#3
Posté 06 novembre 2009 - 08:54
#4
Posté 06 novembre 2009 - 08:54
I can confirm I'm able to open up the erf and gff editor with the latest beta build.
When I rename the custom dragon.age keyfile sent to us, I receive the following error -
Keyfile not found.
So, it's possible the beta versions were packaged with the public release of the toolset.
#5
Posté 06 novembre 2009 - 09:02
BryanDerksen wrote...
The keyfile system was something we used during beta testing for release security, it was supposed to be entirely removed for launch but I guess something slipped through. However, there's an easy workaround. Instead of trying to run the GFF and ERF editors directly, try opening the GFF and ERF files from the toolset. On my test machine it opens them without complaint that way.
this works great. silly of me not to try that, thanks!
#6
Posté 06 novembre 2009 - 09:04
#7
Posté 06 novembre 2009 - 09:25
Still having issues (see image).BryanDerksen wrote...
The keyfile system was something we used during beta testing for release security, it was supposed to be entirely removed for launch but I guess something slipped through. However, there's an easy workaround. Instead of trying to run the GFF and ERF editors directly, try opening the GFF and ERF files from the toolset. On my test machine it opens them without complaint that way.
No matter the input at that point, I get the message Unable to edit the file "<path>" and Reason: Unable to read the ERF file.
Modifié par Varenus Luckmann, 06 novembre 2009 - 09:27 .
#8
Posté 06 novembre 2009 - 09:38
BryanDerksen wrote...
The keyfile system was something we used during beta testing for release security, it was supposed to be entirely removed for launch but I guess something slipped through. However, there's an easy workaround. Instead of trying to run the GFF and ERF editors directly, try opening the GFF and ERF files from the toolset. On my test machine it opens them without complaint that way.
Fine solution indeed! For those who can actually START THE TOOLSET! I can't, because I have the "cannot connect to database" bug, still not addressed by BioWare.
So either solve the connection to database issue, or give us the keyfile or whatever so we can start GFF/ERF editors independently!





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