Who wrote the dialog for the early portion of this game?
#1
Posté 10 février 2010 - 09:13
The moment we reached Lothering, there was a lengthy debate on what we should do next and then when it comes to deciding, the choices I get were; "I'm ready to get going" or "I'm not sure any of this is a good idea". "I'm ready to get going" is too ambiguous I think. What do you think?
Then there's the resolution for Joby's quest(or was it Rigby?), you tell Jetta that both her son and husband is dead and she reacted saying something like, "Oh, I should have known" and then you tell her you have something from her husband and then she says, "If you have this, then... Ohhh". That's very odd, do you agree?
Are there any more odd conversation like this that you want to share with me?
#2
Posté 10 février 2010 - 09:29
You're right. It should have been, "Shut up already, Alistair!"The Hardest Thing In The World wrote...
The moment we reached Lothering, there was a lengthy debate on what we should do next and then when it comes to deciding, the choices I get were; "I'm ready to get going" or "I'm not sure any of this is a good idea". "I'm ready to get going" is too ambiguous I think. What do you think?
#3
Posté 10 février 2010 - 09:32
Creature 1 wrote...
You're right. It should have been, "Shut up already, Alistair!"The Hardest Thing In The World wrote...
The moment we reached Lothering, there was a lengthy debate on what we should do next and then when it comes to deciding, the choices I get were; "I'm ready to get going" or "I'm not sure any of this is a good idea". "I'm ready to get going" is too ambiguous I think. What do you think?
Ha I'd prefer, "Shut up already, Morrigan!"
#4
Posté 10 février 2010 - 09:33
And one that reads, "I hate the both of you, so the sooner we find other people, the sooner I can leave you in camp to rot!"Creature 1 wrote...
You're right. It should have been, "Shut up already, Alistair!"The Hardest Thing In The World wrote...
The moment we reached Lothering, there was a lengthy debate on what we should do next and then when it comes to deciding, the choices I get were; "I'm ready to get going" or "I'm not sure any of this is a good idea". "I'm ready to get going" is too ambiguous I think. What do you think?
#5
Posté 10 février 2010 - 09:33
#6
Posté 10 février 2010 - 09:36
#7
Posté 10 février 2010 - 10:58
Sarielle wrote...
They need to just go ahead and make a "slap" mod for everybody, modeled off the "slap Morrigan" mod, lol.
I vote for this!
#8
Posté 10 février 2010 - 11:13
#9
Posté 10 février 2010 - 11:13
The Hardest Thing In The World wrote...
Then there's the resolution for Joby's quest(or was it Rigby?), you tell Jetta that both her son and husband is dead and she reacted saying something like, "Oh, I should have known" and then you tell her you have something from her husband and then she says, "If you have this, then... Ohhh". That's very odd, do you agree?
That's not odd at all,the moment you give her the box it really hits her that her son and husband really are dead, before that she didn't have anything to make it real, the box makes it real and it overwhelms her. Makes perfect sense to me.
#10
Posté 10 février 2010 - 11:18
I'm going to suggest 'David' as he's a good default.
#11
Guest_imported_beer_*
Posté 10 février 2010 - 11:21
Guest_imported_beer_*
Maria Caliban wrote...
I'm going to suggest 'David' as he's a good default.
But he is not sloppy. So it has to be someone else.
#12
Posté 10 février 2010 - 11:28
#13
Posté 10 février 2010 - 11:31
SusanStoHelit wrote...
Different writers are responsible for the dialogue of different characters. Here is a guide to who wrote which: social.bioware.com/forum/1/topic/47/index/560850/2#562965
Arg, beat me to it!
I was going to link to the post where he specifically says he wrote Lothering: Link
Now you know!
#15
Posté 10 février 2010 - 11:51
SusanStoHelit wrote...
Different writers are responsible for the dialogue of different characters. Here is a guide to who wrote which: social.bioware.com/forum/1/topic/47/index/560850/2#562965
Yay both of my origins were Mr Gaider's work





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