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Who wrote the dialog for the early portion of this game?


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#1
The Hardest Thing In The World

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I just thought it was sloppy. I'll give 2 examples:

The moment we reached Lothering, there was a lengthy debate on what we should do next  and then when it comes to deciding, the choices I get were; "I'm ready to get going" or "I'm not sure any of this is a good idea". "I'm ready to get going" is too ambiguous I think. What do you think?

Then there's the resolution for Joby's quest(or was it Rigby?), you tell Jetta that both her son and husband is dead and she reacted saying something like, "Oh, I should have known" and then you tell her you have something from her husband and then she says, "If you have this, then... Ohhh". That's very odd, do you agree?

Are there any more odd conversation like this that you want to share with me?

#2
Creature 1

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The Hardest Thing In The World wrote...
The moment we reached Lothering, there was a lengthy debate on what we should do next  and then when it comes to deciding, the choices I get were; "I'm ready to get going" or "I'm not sure any of this is a good idea". "I'm ready to get going" is too ambiguous I think. What do you think?

You're right.  It should have been, "Shut up already, Alistair!" 

#3
Thor Rand Al

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Creature 1 wrote...

The Hardest Thing In The World wrote...
The moment we reached Lothering, there was a lengthy debate on what we should do next  and then when it comes to deciding, the choices I get were; "I'm ready to get going" or "I'm not sure any of this is a good idea". "I'm ready to get going" is too ambiguous I think. What do you think?

You're right.  It should have been, "Shut up already, Alistair!" 




Ha I'd prefer, "Shut up already, Morrigan!" Posted Image

#4
Herr Uhl

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Creature 1 wrote...

The Hardest Thing In The World wrote...
The moment we reached Lothering, there was a lengthy debate on what we should do next  and then when it comes to deciding, the choices I get were; "I'm ready to get going" or "I'm not sure any of this is a good idea". "I'm ready to get going" is too ambiguous I think. What do you think?

You're right.  It should have been, "Shut up already, Alistair!" 

And one that reads, "I hate the both of you, so the sooner we find other people, the sooner I can leave you in camp to rot!"

#5
The Hardest Thing In The World

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Or "Shut up already both of you!". :P

#6
Sarielle

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They need to just go ahead and make a "slap" mod for everybody, modeled off the "slap Morrigan" mod, lol.

#7
DianeLyn56

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Sarielle wrote...

They need to just go ahead and make a "slap" mod for everybody, modeled off the "slap Morrigan" mod, lol.


I vote for this!  :D

#8
Sandtigress

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Its a good thing they forced her to make a choice in dialogue otherwise my HNF Miss "I don't want to be a Grey Warden and I don't want to do any of this" would have played the "You be leader" "No, you be leader" game with Alistair until Morrigan tried to kill them both.

#9
DJ0000

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The Hardest Thing In The World wrote...
Then there's the resolution for Joby's quest(or was it Rigby?), you tell Jetta that both her son and husband is dead and she reacted saying something like, "Oh, I should have known" and then you tell her you have something from her husband and then she says, "If you have this, then... Ohhh". That's very odd, do you agree?


That's not odd at all,the moment you give her the box it really hits her that her son and husband really are dead, before that she didn't have anything to make it real, the box makes it real and it overwhelms her. Makes perfect sense to me.

#10
Maria Caliban

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Hmm. I can tell you who wrote each origin story, as well as the Landsmeet and the four major quests, but I don't know who wrote Lothering or Ostigar.



I'm going to suggest 'David' as he's a good default.

#11
Guest_imported_beer_*

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Maria Caliban wrote...


I'm going to suggest 'David' as he's a good default.


But he is not sloppy. So it has to be someone else.

#12
SusanStoHelit

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Different writers are responsible for the dialogue of different characters. Here is a guide to who wrote which: social.bioware.com/forum/1/topic/47/index/560850/2#562965

#13
Nonvita

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SusanStoHelit wrote...

Different writers are responsible for the dialogue of different characters. Here is a guide to who wrote which: social.bioware.com/forum/1/topic/47/index/560850/2#562965


Arg, beat me to it! :P

I was going to link to the post where he specifically says he wrote Lothering: Link

Now you know!

#14
SusanStoHelit

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Nonvita wrote...
Arg, beat me to it! :P

I was going to link to the post where he specifically says he wrote Lothering: Link

Now you know!


Hehe, ninja'd. :ph34r::happy:

#15
Bann Duncan

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SusanStoHelit wrote...

Different writers are responsible for the dialogue of different characters. Here is a guide to who wrote which: social.bioware.com/forum/1/topic/47/index/560850/2#562965


Yay both of my origins were Mr Gaider's work :)