Blood Mage build
#1
Posté 10 février 2010 - 09:30
#2
Posté 10 février 2010 - 09:33
Blood Mage, you may wanna toss some in constitution, but that really isn't necessary wiht the right gear.
#3
Posté 10 février 2010 - 10:19
#4
Posté 10 février 2010 - 11:15
x-president wrote...
All
Blood Mage, you may wanna toss some in constitution, but that really isn't necessary wiht the right gear.
Whats the best gear to increase constitution?
#5
Posté 10 février 2010 - 11:28
Those are the best mage constitution items.
Modifié par AlgolagniaVolcae, 10 février 2010 - 11:29 .
#6
Posté 11 février 2010 - 02:53
ETA: Never mind, I found out, already done the Brecilian Forest so I can't get them now.
Modifié par Morroian, 11 février 2010 - 02:57 .
#7
Posté 11 février 2010 - 04:43
#8
Posté 11 février 2010 - 04:58
Avernus Robe from Soldier's Peak dlc also increase Blood magic, but I'm not sure if it stacks with other blod magic boosting items.
#9
Posté 11 février 2010 - 12:02
x-president wrote...
All
Blood Mage, you may wanna toss some in constitution, but that really isn't necessary wiht the right gear.
So mana can be ignored for Blood Mage?
#10
Posté 11 février 2010 - 12:32
#11
Posté 11 février 2010 - 01:45
#12
Posté 11 février 2010 - 03:25
1. Activate blood mag and cast stuff till hp
2. Deactivate BM and cast self healing or do poultice. Regenerate is highly recommended
3. When BM cd (and hp shd be >90%), activate BM and cast again.
With some mana regen, a BM will not run outa juice. Use mana pool for sustainables and healing. Use hp for offence.
Invest heavily on mag. BM has a certain amt of fatigue reduction (cant rmb what%) from hp casting and you can further reduce that by bloodring. Lategame wear lifegiver. Willpower unnecessary for BM.
Edit: typos
Modifié par mosspit, 11 février 2010 - 03:56 .
#13
Posté 11 février 2010 - 05:29
As a Blood Mage, there are several types:
1. Normal caster, only using BM to cast BM spells: No point into anything but Magic. Mana Regen will keep you going, BM spells only drain about <50% of your health. A quick potion or a healer to heal you afterwards.
2. BM caster: Still everything into Magic. You can drain health from allies, not to mention you get enough Constitution from items.
3. BM/AW tank: Health regen items, allies to drain health from. High constitution from armor, and defense means you don't get hit or take a lot of damage. Can't cast as often as caster Mage. The only time you use spells is most likely to get a Blood Wound off and maybe another area CC after Blood Wound wears off. The rest of the time you'll be bashing people with your weapon.
So... nothing into Constitution or Willpower. Magic for casters, Magic + maybe Dex for AW for hit rate.
#14
Posté 18 février 2010 - 07:34
If this is your first BM, I'd suggest 15-20 Con. Otherwise do as the above posters have said and go straight magic.
I always add a few points to Will also. Yes pots are cheap and easy to make, but I'm not a min maxer, it just makes me feel better to have 15-20 Will. The Con I can do without.
Modifié par Meliorist13, 18 février 2010 - 07:39 .
#15
Posté 04 mars 2010 - 12:44
#16
Posté 04 mars 2010 - 07:23
weredog717 wrote...
The only bad part about being a blood mage is that u do not get the good spells until level 14
You get lots of good spells before 14... it's just at 14 you get blood wound which turns the entire game into easy mode
#17
Posté 06 mars 2010 - 12:23
Modifié par Shravan Panyam, 06 mars 2010 - 12:23 .
#18
Posté 06 mars 2010 - 12:32
100ab wrote...
what kind of staff would be good for a blood mage build?
Only two good tsaves in the game. Magister lord's staff, and Final Reason (DLC). Just equip them for the masive spellpower boost.





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