I believe the two are compared because driving the mako around on random planets was the worst part of ME1, and scanning is the worst part of ME2.Paperghost wrote...
Killian Kalthorne wrote...
I think this is funny. They replaced the Mako with scanning because people were whining about the Mako. Now people are whining about the scanning. I rather they kept the Mako, but if enough people complain about the scanning I am afraid what dumbed down design they will put in to replace it.
i wish people would stop saying this.
The N7 missions replaced the mako missions - scanning planets for minerals is NOT the "replacement".
the fact that you sometimes picked up minerals on the mako stages was not their primary reason for existing - the cut & paste enemy bases and "exploration" were.
Though, in truth, there was no allegory to scanning in ME1. The resources in ME1 served an entirely different purpose, and weren't nearly as necessary.
You could get all the credits you could ever want without ever finding a single mineral deposit, and the only thing they were good for was scoring you credits. On the other hand, if you're starting a new game from scratch, you start with 0 of all resources. If you don't go and scan planets your ship won't be upgraded. If your ship isn't upgraded you lose at least three members, more if I'm forgetting something. If you lose three members there you're more likely to lose more members, or have Shepard himself die in the end due to the way the suicide mission works.
Ergo, scanning, at least up to about 25-50k of all resources, is pretty necessary unless you hate your entire squad/character and don't want to see him/her or your squad mates in the sequel.
Unlike the mineral sidequest in ME1 where not completing it has the horrible effect of not maxing out your money QUITE as quickly--but it'll still be maxed, don't worry.




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