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Please... patch out scanning.


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#201
Dethateer

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You're forgetting that if they edit things like you said, they'll utterly f**k up their games. First, get Notepad++. Second, search for a thread called "Modding is possible" (or click here, download that file, then get Ruby. THEN do what Aprudena said.

Modifié par Dethateer, 12 février 2010 - 07:33 .


#202
Guest_XxTaLoNxX_*

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Aprudena Gist wrote...

This is the worst part of the game by a huge amount i hate it with every fathom of my being

edit coalesced.ini and add this to your bindings:
Bindings=( Name="NumPadFive", Command="initpalladium 5000000 | initiridium 5000000 | initeezo 5000000 | initplatinum 5000000" )

press numberpad 5 once and never deal with scanning again


Thank you for this. From the depth of my being. Scanning is only useful if I need to do the anomoly side-quests ever. Otherwise scanning is boring and for it to be a required part of the game is just... ugh. I might even like it if it was improved upon but as is moving my mouse from side to side and up and down repeatedly while watching for signifigant spikes feels more like work instead of fun.

#203
Dethateer

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/facepalm

Talon, read the post above yours, otherwise your game will crash after you edit the thing the instand you press "Launch ME2".

#204
Randae

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Stanley Woo wrote...

Armchair developing after the fact may make you feel better, but it doesn't really solve anything.


You want a solution? Since I don't believe you'll completely rewamp the thing, how about making the scanning mode toggleable? That should be a really minor change, something like this... What I believe you do now in some event handler is:

onRightMousePressed () {
  startScanning ();
}

onRightMouseReleased () {
 stopScanning ();
}

...Now if you'd change that to...

static boolean scanning = false;

onRightMousePressed () {
 if (scanning) {
  stopScanning ();
} else {
 startScanning ();
}

...I believe a lot of people would be happier. All it takes is ~5 lines of code. :wizard: I really do feel strongly about this because it should be so easy to change scanning to be less painful... Please, please, ask yourselves if the holding down part really is necessary. Changing it won't remove all the complaints but I think it would help a lot (especially those with hurting hands).

#205
massive_effect

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Stanley Woo wrote...

Armchair developing after the fact may make you feel better,

Developers often accuse players of this, and it is fruitless. We bought your game which is the highest honor you can receive.

We understand that the project took many years of sweat and tears, and we're not attacking that work. Since you are too absorbed in your own pride, I will answer his question.

The reason Bioware makes you travel to each planet and scan them is due to the basic concept of the game. That concept is that you travel the galaxies and explore uncharted worlds. If we delete the map, and forgo scanning, you will not feel like you are traveling to planets. It will feel like a corridor shooter.

#206
Mirandalia

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Fixing the planet scanning would be preferrable, but however, it is very unlikely.
Fixes are made to patches, not changes in functionality.



But, for ALL YOU PEOPLE who HATE PLANET SCANNING.

SOLUTION FOLLOWS
:


At any point in time, you can edit your save-game using a save game editor.
When you edit it, you will easily see a couple of values, namely the resources you need in-game.
Just change them to 500.000 for each resource, save the save-game in the save game editor and voilá!

Link to save game editor last in this message.

Continue playing without having to scan a SINGLE planet for resources again!
(you might want to scan a couple planets for the quests though? luckily each planet says anomaly reported if there is one on that planet)

And a little story to get you in the mood:
During my first playthrough of the game, I scanned every planet I could, until I had scanned half of the galaxy, then I stopped.
Why did I stop? Did I hate the mini-game so much? NO!
I was starting to feel RSI , for the FIRST time in my life, and I've been a computer user for 20 years.
Now you go on and tell me it is NOT the mini-game, it's just my body.... suure, I will just outright refuse to believe you :)

The biggest problem is holding down the right mouse button while moving the mouse in bigger arcs than necessary (due to the fact they decrease the mouse sensitivity!).
This is the key, to getting Repetitive Strain Injury, not to making a good mini-game.

On my second playthrough, I used the save editor to change my game and didn't scan a single resource (okay, one eezo hit when I sent a probe to the quest dot ;))

And you know what? I feel fine! :D
I'm happy, my hand doesn't hurt! :wizard:

You just have to ask yourself... If you really hate the planet scanning, why NOT skip it?
Before you answer, don't! Give yourself the thing you want, instead of reasoning against it!





Here we have a link to a support site for the save game editor and other tools:http://www.masseffec...es.com/mods.php
Version 2.3 of the save game editor (this is the one I used) http://mod.gib.me/ma...eedit_rev23.zip
Version 2.5 of the save game editor (updated version, I have not tried it) http://mod.gib.me/ma...eedit_rev25.zip


Thanks for reading, hope this helps you as much as it helped me! :)

#207
selfsurf

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DEPLETED IS A LIE!

#208
Guest_XxTaLoNxX_*

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Dethateer wrote...

/facepalm
Talon, read the post above yours, otherwise your game will crash after you edit the thing the instand you press "Launch ME2".


/facepalm
Dethateer, maybe because you don't know me and you must think that all the people you don't know are complete idiots, you posted a useless troll post but, thanks for clearing that up for 13 year olds who have yet to learn how to mod.

I know how to mod but I was thanking the person I quoted because it was brought up in a "I hate Scanning" thread and there may yet be people who don't know how to enable the work-around for the scanning minigame. Obviously though if someone were to edit an INI file without making a backup file then they deserve to have to reinstall... futhermore I support PC gamers modding out scanning.

#209
Marklarx

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I would rather drive the Mako through mountain ranges searching for minerals than doing these stupid planet scans.

Man I miss my Mako missions :(

#210
Ahglock

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XxTaLoNxX wrote...

Dethateer wrote...

/facepalm
Talon, read the post above yours, otherwise your game will crash after you edit the thing the instand you press "Launch ME2".


/facepalm
Dethateer, maybe because you don't know me and you must think that all the people you don't know are complete idiots, you posted a useless troll post but, thanks for clearing that up for 13 year olds who have yet to learn how to mod.

I know how to mod but I was thanking the person I quoted because it was brought up in a "I hate Scanning" thread and there may yet be people who don't know how to enable the work-around for the scanning minigame. Obviously though if someone were to edit an INI file without making a backup file then they deserve to have to reinstall... futhermore I support PC gamers modding out scanning.


I'm 36 and don't know how to mod.  What the heck does age have to do with it?  I read the how to mod thread, and I'm still thinking I don't know I might mess it up.  I'm not a computer guy, I don't have the time or patience ot learn it now.   That does not make me an idiot, responding to your post might though. 

#211
DukeOfNukes

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The thing is...it's something that could EASILY be remedied. The systems are already in place so that they could make the change without an actual patch, and it wouldn't break immersion into the game.

Include it as free DLC through the Cerberus Network. Through this, you could EASILY include updates to the system, such as making the reticule bigger, some kind of auto-seeking probe, make it move faster, etc. These updates could even be purchasable through the Normandy upgrade system.

And no, not EVERYONE hates this mechanic...but I'm positive the VAST majority do. All of the guys at work have complained about it, some said they got so sick of doing it they just ditched and "finished" the game, completely unprepared. So basically...there's a group of guys at my work that will never even actually finish the game...and likely never purchase ME3

Modifié par DukeOfNukes, 12 février 2010 - 08:39 .


#212
Dethateer

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XxTaLoNxX wrote...

Dethateer wrote...

/facepalm
Talon, read the post above yours, otherwise your game will crash after you edit the thing the instand you press "Launch ME2".


/facepalm
Dethateer, maybe because you don't know me and you must think that all the people you don't know are complete idiots, you posted a useless troll post but, thanks for clearing that up for 13 year olds who have yet to learn how to mod.

I know how to mod but I was thanking the person I quoted because it was brought up in a "I hate Scanning" thread and there may yet be people who don't know how to enable the work-around for the scanning minigame. Obviously though if someone were to edit an INI file without making a backup file then they deserve to have to reinstall... futhermore I support PC gamers modding out scanning.


This isn't a simple ini mod- wait, why do I bother?

#213
Mirandalia

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Forget the ini mods and other mods, just go straight to the thing that is safe to use.

The save game editor just changes a couple of numbers, namely the resources, and you are set!



See the link to the save game editor thread in my signature!

#214
PuakaFace

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I'm being immature and yet completely honest when i say that scanning is stupid stupid stupid dumb poo-poo nuggets.



...



I just needed to be a part of the conversation. Makes me feel super.

#215
selfsurf

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selfsurf wrote...

DEPLETED IS A LIE!


i hope this gets fixed

#216
Heliosas

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I just wanted to add: Scanning planets in ME2 was infinite in its dullness. How the game testers ever let this past without drawing blood is beyond me..

#217
Console Cowboy

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Stanley Woo wrote...

Why did we give Mordin one shorter head thingy?


why did you give Mordin one shorter head thingy?

#218
Kangasniemi

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I don't understand the whining about scanning. Yes it can be a bit boring some times but i have never had any problem with it. Some BioWare rep said it really nicely, if planet is below good, move on, there are enough of rich planets to get the necessary minerals. There is no reason what so ever to strip mine the whole galaxy. Only element zero may cause some problems at first but you can soon find more than enough of it.



Plus if you have a good gaming mouse that can change DPI in the fly scanning is easy. Start scanning, max the DPI of the mouse, the scanner moves almost douple the speed of normal. When you are do with the planet, change the DPI back to what ever it was. (This method has been mentioned many times before).



The only improvement to scanning would be a way to sell the minerals to some trader for credits. But that would mess up the current fully funktional economy system of the game. But maybe in a DLC.

#219
PuakaFace

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Just look 4 posts above your own. I think it says it all. Poo-poo nuggets!

#220
Braag

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Am I the only one who doesn't mind the mineral scanning?



I mean, sure it can get little tedious after a while but it could be worse.... like grinding in JRPG or something.

#221
Kangasniemi

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Braag wrote...

Am I the only one who doesn't mind the mineral scanning?

I mean, sure it can get little tedious after a while but it could be worse.... like grinding in JRPG or something.


I don't mind it. I think it's a nice change of pace in the normal action. But if you are strip mining the whole galaxy then it might get a bit boring.

(Edit: typo)

Modifié par Kangasniemi, 12 février 2010 - 10:15 .


#222
JedTed

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I don't know why so many people complain about the scanning since you don't have to hold the button down, just tap it as you move the scanning cursor around the planet.



And if your hand is hurting from pressing the right mouse button so much then perhaps you've been playing for too long or maybe you should get a more comfortable mouse.


#223
Destructo-Bot

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Sure it could be worse, but it also could be better. Would you like something that is better, or something that is worse? It's already pretty bad, I'll take better please.

Stanley, I'm not sure why you went on your little tirade there... Since "streamlining" is a big idea for ME2, streamlining the resource gathering into the normal story line seems to make sense. Heck, WHY DO WE EVEN NEED minerals in the first place. Is that mechanic necessary at all? Can't upgrades be purchased with cash?

These are sensible enough questions. No need to get defensive about it.

Modifié par Destructo-Bot, 12 février 2010 - 11:08 .


#224
DukeOfNukes

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Alot of the people that don't have a problem with it seem to be on PC. From what I'm gathering, scanning on PC is basically holding the right mouse button down, and dragging the mouse like you normally would. If I'm right...then no, that wouldn't be much of an issue. It would only take a minute or two per planet.



However, for those of us on Xbox, it's considerably slower. Even with the upgrade, it takes about 10 seconds to make it from the top of the planet to the bottom. To do a full scan, you have to make that full motion...i dunno...50 times? Probably more. We're talking about more than 10 minutes a planet...and usually you have to do several planets to even afford a single upgrade.

#225
PuakaFace

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i'm on PC and i want to scratch my eyes out when i'm scanning. It's like playing monopoly HOLY BORING! Even though it is such a small part of the game I was quite offended when i thought it had replaced the mako. Someone in another post had informed that it didn't replace the mako, it replaced the mining minerals thing from the first game. What he said was true and that kinda made me happy because i didn't really know about the hammerhead DLC that is coming someday... Oh please come soon so that we fanatics can stop our crying!

(Edit:) ... or partially stop our crying rather. I'll never stop crying about the other things that stink. *activates barrier to protect from incoming projectiles*

Modifié par PuakaFace, 13 février 2010 - 01:32 .