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Jack/Miranda fight


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#1
Ahglock

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How much paragon do you need to end it well?  I have close to 4 1/2 bars which means I have less than a bar to max and it still does not give me a paragon option.  Whiskey Tango?  Why don't they put a huge ass diclaimer at the begining of the game if you don't do this last and don't max either paragon or renegade you will lose a squad member.  I'm not trying to convince someone to kill themselves do you really need this maxed to stop a cat fight?

What designer thought this was a good idea?

#2
Northborn

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You really don't need to be maxed out. I remember stopping it with an Intimidate with about 3ish bars of Renegade (and the Vanguard > Champion) bonus.

#3
Illogical343

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I avoided the fight until I had max paragon

#4
Ahglock

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Jep13 wrote...

You really don't need to be maxed out. I remember stopping it with an Intimidate with about 3ish bars of Renegade (and the Vanguard > Champion) bonus.


Huh maybe renegade can stop it earlier, because I'm well into 4 bars and I can't stop it.  While I did not go bastion, the difference between bastion and nemesis is only 5%. 

#5
glen55

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Isn't it true that you can always go back and fix things up later?



p.s. "NO SPOILERS"

#6
HelterSkelter89

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you need max paragon to win the fights between jack and miranda and legion and tali.

#7
Ahglock

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Illogical343 wrote...

I avoided the fight until I had max paragon


I guess I should have, but I only have Samara left on the loyalty quests so I don't think I would have gotton much further.  This is just bad, the Tali fight I can see being hard to negotiate this one, please. 

#8
Ahglock

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HelterSkelter89 wrote...

you need max paragon to win the fights between jack and miranda and legion and tali.


That is just flat out bad game design.  Yeah it is a nit pick but it is still bad game design.

#9
Illogical343

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It's not really bad game design because you can easily win the game and complete your romance of choice, even if one character isn't loyal. It's more of a choice.

#10
Dex1701

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If I were a mod I'd ban people for posting stuff like this in the General forum...which is really, REALLY clearly labeled, "NO SPOILERS."

#11
Illogical343

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This section of the game was in about every promotional video.

#12
glen55

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Where's the place where it says "no spoilers except for stuff that was in promotional videos?" I'm skeptical it exists, because lots and lots of customers don't watch promotional videos. I'm certainly one of them. I was on pins and needles waiting for this game to came out, but had no desire to watch a promotional video.



(I didn't want to experience spoilers, you see. . . .)


#13
Dex1701

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Illogical343 wrote...

This section of the game was in about every promotional video.

Which some people (like me) avoided like the Plague so we wouldn't see spoilers.

What does "NO SPOILERS ALLOWED" mean to you?  To me it means "absolutely no spoilers allowed," not "no spoilers except what you prolly saw if you watch all the promo videos."

I'd rather not have to completely avoid the forums (even the "no spoilers" forums) until I finish the game twice, but I guess I have to because people are inconsiderate.  Not a surprise, I guess, most people are inconsiderate.

For me, knowing anything about a game (or movie, book, etc.) ahead of time taints the experience.  I want to be surprised and see everything for the first time when I play it.  If you like to see half the game before you play (boring to me) that's fine, but be considerate of those that don't.

Modifié par Dex1701, 11 février 2010 - 01:54 .


#14
Aedan_Cousland

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I'm at the confrontation with Jack and Miranda and have run into the same problem. My Shepard is mostly paragon, but says and does a few renegade things along the way. Basically he's about 75% paragon and 25% renegade. The thing is, because I don't play as a purely black or white character, I'll end up losing two squad members in the end mission.  I don't see how there is anyway I could possibly  get enough points in paragon, with all of the loyalty missions completed, most of the N7 missions completed, and heading into the end game on the main quest.

I have to agree that it was a bad design choice to only be able to diffuse the situation if you are maxed out in one direction or the other. Players who don't play their character as saintly or flat out evil get punished by losing two squadmates. Why is there no room for middle ground?

Modifié par Aedan_Cousland, 11 février 2010 - 01:53 .


#15
MonkeyLungs

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I think Miranda would beat Jack down so hard.



Overload jack's shields and shoot her a couple times all the while jack is trying to biotic pull Miranda but can't drop her shields quick enough, then Miranda just throws a heavy warp while jack tries to shockwave. Jack just twitches on the floor as Miranda throws one extra heavy warp as jack breathes her last and final breath trying desparately to mutter ... "Cerberus cheerleader has way better biotic powers than me ...why???"

#16
Ahglock

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I guess I don't consider this a spoiler. It would be like saying, in ME2 there were dialogue options and combat..oh look a spoiler. If you get as specific as you guys are, you really can't comment on anything in the game without it being a spoiler. How does warp work, can't tell you that would be a spoiler, what is insanity difficulty like, can't tell you that would be a spoiler.

#17
Airell

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the fem shep can stop the fight quicker than the male shep. It takes less bars for the fem than the male

#18
Dex1701

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Ahglock wrote...

I guess I don't consider this a spoiler. It would be like saying, in ME2 there were dialogue options and combat..oh look a spoiler. If you get as specific as you guys are, you really can't comment on anything in the game without it being a spoiler. How does warp work, can't tell you that would be a spoiler, what is insanity difficulty like, can't tell you that would be a spoiler.

Seriously, you can't tell the difference between a general statement like, "this will be a game with dialog options and combat...it will have guns and it is difficult" and a very specific situation with a specific set of outcomes involving specific characters?

REALLY!?!!?!?  :blink:

Modifié par Dex1701, 11 février 2010 - 02:00 .


#19
Illogical343

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I didn't see any specifics on what happened. Just that you need high charm to resolve a situation.

#20
Dex1701

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Illogical343 wrote...

I didn't see any specifics on what happened. Just that you need high charm to resolve a situation.

Really, because the OP contains a ton of specifics.  Heck, the thread title is a spoiler.  Some people don't want to know anything about what's going to happen in the game.  I don't even know who Jack is yet, but now I know that he and Miranda will be having a fight...not to mention the other details in the OP.  I do not want to know things like that ahead of time.  That, my friend, is a spoiler.

Modifié par Dex1701, 11 février 2010 - 02:11 .


#21
Illogical343

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He said "end it well". That's not too spoilery

#22
Dex1701

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Illogical343 wrote...

He said "end it well". That's not too spoilery

Dude, I found out details about something that is going to happen.  The fact that I know it's going to happen at all is a big ol' spoiler.  Now I will not be surprised about the event or some of the specific details when I get there.  That will color my game experience leading up to that point.

That.

Is.

A.

Spoiler.

Modifié par Dex1701, 11 février 2010 - 02:15 .


#23
MonkeyLungs

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I actually wish you HAD to choose and there was no way to keep both loyal. That's just me though.

#24
Aedan_Cousland

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MonkeyLungs wrote...

I actually wish you HAD to choose and there was no way to keep both loyal. That's just me though.


I wouldn't mind that.

I just don't like the way it is presently, where you can only resolve the situation if you are entirely paragon or entirely renegade.

#25
MonkeyLungs

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My second character was more of sometimes Paragon, sometimes Renegade, and she couldn't resolve that argument without losing one members loyalty.