Rewriting the Geth: why risk it?
#1
Posté 11 février 2010 - 05:16
Look at the Reaper IFF. That tiny piece of hardware was able to disable the Normandy, which has an AI to look out for things like that. Legion says that the Geth will absorb all the memories of the Heretics including their memories of following the Reapers. To me, that sounds like they are absorbing something that has already been tainted.
Also, is a space station full of Geth even worth the risk of contaminating the rest of the Geth? Remember that the Geth have been hidden behind the Perseus veil for hundreds of years building who knows how many Geth in that time. EDI says that the Geth conciousness feels like its the size of a Galactic arm. That should give an indication as to how many bodies go with that conciousness.
Anyway, I just dont feel that the Geth really need anymore numbers and that the risk of Reaper contamination is too big of a risk to justify rewriting. Just my take on things.
#2
Posté 11 février 2010 - 05:31
#3
Posté 11 février 2010 - 05:34
Also, out of Legion's runtimes, 2 more were in favour of rewriting than were in favour of destroying, so I treated that as a democratic vote.
#4
Posté 11 février 2010 - 05:37
#5
Posté 11 février 2010 - 05:41
Perosnally I think this decision - along with what you choose to do on Tali's quest - decides what happens in the aftermath in Me3
- If you urged the quarians to go to war with the Geth, then maybe they will do so after the reapers are taken care of. In that case, the outcome may differ - like, if you destroyed the Geth Virus station, then the main Geth faction is too weakened after the battle against the Reapers and are destroyed by the quarians, but if you infected the heretic faction with the virus, then the Geth faction remains strong even after the battle against the Reapers and the quarians are mostly destroyed as a result.
- If you urged the quarians to not go to war, then a peace/truce of sort is established after the Reapers are defeated and if you did not use the virus agaisnt the Geth Herectic, then the Quarians and Geth Main Faction cooperates against the Heretic faction.
- if you helped that quarian captain who wants to reprogram the Geth into loyal servants of the quarians, then whether you argused for or against war, this is what happens after the battle against the Reapers and the Geth once again becomes servants of the quarians.
- If you didn't help the captain nor argued for war or peace, then the matter must be adressed in ME3, maybe with Tali being the one who settles the stalemate either way.
#6
Posté 11 février 2010 - 05:43
#7
Posté 11 février 2010 - 05:47
Gill Kaiser wrote...
I expect decisions of that magnitude will be made in ME3, not carry over from ME2. What decisions you are allowed to make in ME3 might be affected in some way I guess.
Then you feared the message of that "Things you do in ME2 can have dire consequences in ME3" much less than me
#8
Posté 11 février 2010 - 05:47
I think the resolution would be after dealing with the Reapers but since Tali is vanished from her people, somehow the Quarians will probably send a death squad against Shepard and his crew after learning the alliance between Cerberus Normandy and Legion's faction.
Modifié par Gnaeus.Silvanus, 11 février 2010 - 05:48 .
#9
Posté 11 février 2010 - 06:01
Gnaeus.Silvanus wrote...
That's what I want to see from my import in ME2. Although I decided to preserve the status quo to prevent both from killing each other..
That's what I tried to do, basically.
Gnaeus.Silvanus wrote...
I think the resolution would be after dealing with the Reapers but since Tali is vanished from her people, somehow the Quarians will probably send a death squad against Shepard and his crew after learning the alliance between Cerberus Normandy and Legion's faction.
Vanished? You mean banished? Well, my my playthrough, I remember Tali being cleared of charges as such, but since she's working for Shepard ATM, she kept the "vas Normandy" in her name, apparently.
#10
Posté 11 février 2010 - 06:02
Modifié par binaryemperor, 11 février 2010 - 06:02 .
#11
Posté 11 février 2010 - 06:08
#12
Posté 11 février 2010 - 06:08
Like I said, even if Tali was released without any guilt or admitting to her father's crime. Consorting with the geth or any faction of it will most probably incur the wrath of the whole migrant people thus I would love to see the resolution of this question in ME3.
#13
Posté 11 février 2010 - 06:11
#14
Posté 11 février 2010 - 06:16
After talking to Legion, though, it seems like the Geth do have some sense of morals though perhaps not in the sense that we know them.That's very reassuring to me, that the Geth may be like Legion in that they know what must be done but won't be overly merciless about it.
#15
Posté 11 février 2010 - 06:32
Gill Kaiser wrote...
Tali's loyalty mission shows that the Admiralty is entirely divided over what to do about the Geth. One wants war, one wants to avoid the geth and colonise another world instead, and Admiral Xen wants to hack the entire geth collective.
Which is why I thought it bes tto not try to push the status quo either way...
Gill Kaiser wrote...
The situation is ripe for Shepard to go back in ME3 and tell them what's what.
Perhaps with Legion in tow as an emissary even
#16
Posté 11 février 2010 - 06:34
#17
Posté 11 février 2010 - 06:34
#18
Posté 11 février 2010 - 06:39
All I know for sure is that the Geth found in ME 1 who weren't following Saren were still pretty hostile.
#19
Posté 11 février 2010 - 06:44
Empiro wrote...
All I know for sure is that the Geth found in ME 1 who weren't following Saren were still pretty hostile.
In this case though, wasn't it actually us who attacked them to begin with?
The Alliance feared that they were building up for an invasion, but who can say for sure whether is was really the case? It's not like we heard thier side of the amtter there...
Besides, can we say for sure whether they were True Geth or Heretics?
Edit: I just recalled that Legion said at some point that Shepard had only fought Heretics, not True Geth, which would imply that those bases we destroyed in ME1 indeed belonged to the Heretics...
Modifié par Dark Specie, 11 février 2010 - 07:06 .
#20
Posté 11 février 2010 - 06:45
Letting Wrex live: why risk it?
Saving the council: why risk it?
#21
Posté 11 février 2010 - 07:03
#22
Posté 11 février 2010 - 07:13
adam_grif wrote...
Letting the Rachni go: why risk it?
Letting Wrex live: why risk it?
Saving the council: why risk it?
1) Because it is made known to the player that the Rachni were a peaceful race to begin with. The player has to decide whether they want to take the chance or not.
2) What risk is there in letting Wrex live? If you Paragon/Renegade talk to him it becomes very clear that he will trust your judgement.
3) Again, what risk is there in letting the council live? They were not mounting an attack on the alliance or doing anything for that matter lol.
Rewriting the Geth DOES carry a risk. Legion tells you this out right. He says that the reassimiliated Geth do not have a zero probability chance of not returning to the Reapers. Also, if you talk to Legion he will say that the Geth have never experienced anything like reassimilating reaper corrupted Geth before so they have no idea how it will affect them.
#23
Posté 11 février 2010 - 07:27
kennyme2 wrote...
adam_grif wrote...
Letting the Rachni go: why risk it?
Letting Wrex live: why risk it?
Saving the council: why risk it?
1) Because it is made known to the player that the Rachni were a peaceful race to begin with. The player has to decide whether they want to take the chance or not.
2) What risk is there in letting Wrex live? If you Paragon/Renegade talk to him it becomes very clear that he will trust your judgement.
3) Again, what risk is there in letting the council live? They were not mounting an attack on the alliance or doing anything for that matter lol.
Rewriting the Geth DOES carry a risk. Legion tells you this out right. He says that the reassimiliated Geth do not have a zero probability chance of not returning to the Reapers. Also, if you talk to Legion he will say that the Geth have never experienced anything like reassimilating reaper corrupted Geth before so they have no idea how it will affect them.
He also says that if you destroy the station the remaining geth might be able to rebuild... Why risk it?
#24
Posté 11 février 2010 - 07:35
raptor113 wrote...
kennyme2 wrote...
adam_grif wrote...
Letting the Rachni go: why risk it?
Letting Wrex live: why risk it?
Saving the council: why risk it?
1) Because it is made known to the player that the Rachni were a peaceful race to begin with. The player has to decide whether they want to take the chance or not.
2) What risk is there in letting Wrex live? If you Paragon/Renegade talk to him it becomes very clear that he will trust your judgement.
3) Again, what risk is there in letting the council live? They were not mounting an attack on the alliance or doing anything for that matter lol.
Rewriting the Geth DOES carry a risk. Legion tells you this out right. He says that the reassimiliated Geth do not have a zero probability chance of not returning to the Reapers. Also, if you talk to Legion he will say that the Geth have never experienced anything like reassimilating reaper corrupted Geth before so they have no idea how it will affect them.
He also says that if you destroy the station the remaining geth might be able to rebuild... Why risk it?
Ok, everything carries risk. You could give any number of reasons to do or not do something. I'm not here to argue things that my topic doesn't cover eg what Adam wrote. Those things are completely seperate topics with their own set of circumstances. My topic is about the Geth and the Heretics and why I think rewriting them is a bad idea. Adam generalized my topic, making it seem trivial yet I am trying to focus it down to what I have written.
#25
Posté 11 février 2010 - 07:52
True Geth are not shown to be hostile at any point after the end of the war with the Quarians and it is only with the appearance of Sovereign that the Heretical Geth become hostile.





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