( I'm sorry if this has been discussed already, but as I can't find a search function on these forums anymore, I must resort to making a new topic.)
When you're faced with the decision of either blowing up the Collector base or destroying it, Mordin comments that it would probably be useful for study, and he advises that you should keep it. If you agree with him and save the base, later he'll comment that it was a dangerous thing to do and that he would have destroyed it instead of handing it over to Cerberus.
I suppose one could argue that Mordin supports keeping the base for study, but NOT for allowing Cerberus to study it. (I don't remember his exact dialogue, so if anyone can provide it, that'd be helpful.) To the best of my recollection, at first he says keeping it would be good for study, and then later admonishes your decision because it's a dangerous choice.
Also, I find it odd that Mordin would even consider keeping the Collector base, seeing as it was used to kill millions (?) of innocents, and thus all the knowledge gained from it would be tainted (or rather, gathered from a tainted source). This idea runs parallel to what his loyalty mission deals with, regarding the data learned by his former student.
Anyone have anything to add to the discussion?
RE: Flipping, Flopping
Débuté par
Zejoph
, févr. 11 2010 09:18
#1
Posté 11 février 2010 - 09:18
#2
Posté 11 février 2010 - 09:19
Knowledge is knowledge, how it was obtained doesn't affect its accuracy as long as it can be confirmed scientifically.
#3
Posté 11 février 2010 - 09:21
ME1 used to do that a lot have the different characters present the pros and cons depending on you had with you. One play through I had Tali tell to screw the council in the other she said I should save them while Wrex told me to let them die.
#4
Posté 11 février 2010 - 09:27
I should add that this was on the same play-through. As in, Mordin told me to save it, I saved it, and then later on the same play-through he said it was a bad idea and that I shouldn't have done it.
#5
Posté 11 février 2010 - 09:29
Protip: NO ONE likes it when you save it, regardless of what they say.
At least it's better than in ME1, where sometimes the response is negative regardless of what you do.
At least it's better than in ME1, where sometimes the response is negative regardless of what you do.
#6
Posté 11 février 2010 - 09:30
Yeah I think it's more to give the player the pros and cons then actually representative of what the character thinks.





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