$200million in DAO sales and you still charge $5 for 1 hour DLC?
#226
Posté 13 février 2010 - 10:37
#227
Posté 13 février 2010 - 11:04
#228
Posté 13 février 2010 - 11:45
#229
Posté 13 février 2010 - 12:02
We are in a way cheating ourselves by buying DLC, if a company cannot make money from DLC then they will turn their attention to making real expansions or sequels.
#230
Posté 13 février 2010 - 12:17
Pinkleaf wrote...
We are in a way cheating ourselves by buying DLC, if a company cannot make money from DLC then they will turn their attention to making real expansions or sequels.
not really. bioware has different teams making the dlc's, expansions, and sequel. they have stated this several times. one area of production is not detracting from another.
and whether we like it or not, there is a market for dlc so bioware will continue to produce it.
#231
Posté 13 février 2010 - 03:18
In point of fact, they've given me good cause to believe they do.DomiiMai wrote...Do you think they would even take a second look at and your "people" on the other side of the fence?
#232
Posté 13 février 2010 - 05:10
the_one_54321 wrote...
In point of fact, they've given me good cause to believe they do.DomiiMai wrote...Do you think they would even take a second look at and your "people" on the other side of the fence?
Sure sure, and they gave me a little pony.
#233
Posté 13 février 2010 - 05:31
Most of the DLC has been fairly reasonably priced, but the better it sales the higher they will push the price. Also the coming expansion seems overpriced since the amount of new coding needed was likely minimal or non-existent. I'm sure new artwork was expensive, but $40 should really be the maximum price for a new game not an expansion.
Right now the DLC is a huge source of profit but if they get too greedy people will start pirating the DLC too. I'm not endorsing pirating, but sometimes I think the fear of software pirates is the only thing that keeps prices from going completely out of control.
But DAO was the best RPG I have played since and old, old, old RPG called "torment".
#234
Posté 13 février 2010 - 06:27
Popinjay38 wrote...
The biggest problem I see with this is that you are subjected to advertising within the game. You buy the game that you think is self contained and then somebody tells you how important doing some missions X is and you find you have to buy an expansion to play what is mentioned normally in the game. The expansions are deeply tied together with the main game. For example, I was walking around with crystals forever, wondering what they do but knowing they looked important, only to find out that the only way they are useful is if you have access to Shale. I think that this is a questionable marketing method.
YOu get Shale free if you've bought the game new.
#235
Guest_Maviarab_*
Posté 13 février 2010 - 06:31
Guest_Maviarab_*
What a boring life they must lead....
#236
Posté 13 février 2010 - 06:49
Dude, you are delusional. You made a purchase, great for you. Millions of people also happened to make the purchase, good for them. That doesn't entitle you to anything. If you want the DLC, pay for it. If you don't like the price, then don't get it. It's as simple as that. No need to bring your personal trials and tribulations onto the forums and try to seek comfort.
What do you want us to do? Agree with you and try to start a revolution with you? Hell even boycotting DA:A would suck. Just because you have a problem with the devs for not following some strange model of the world you have doesn't mean we should agree and suffer with you. Go ahead, don't buy anything from Bioware again. The only one that is affected is you.
#237
Posté 13 février 2010 - 07:03
Pinkleaf wrote...
These days DLC seems to be widely adopted by many software company's as the new trend in the money making racket, but over all it doesn't seem to be all that popular with many consumers.
Of course, the software companies themselves know exactly how popular DLC is. They have access to the actual sales figures.
What was it Gaider said? Something like "when people stop buying it, we'll stop making it."
#238
Posté 13 février 2010 - 07:11
Coldcall01 wrote...
Gee guys i know you are now part of EA and the bottom line is everything but seriously i am starting to feel very jaded about the DLC strategy.
First of all I love DAO, great game and i was perfectly happy to pay the £35 here in the UK for the retail game. Its worth every penny.
However I've been angry about the DLCs for a while considering how little extra gameplay they offer, especially when compared to the original game.
But this morning i heard that EA is looking to set up a system which also charges second hand game owners an extra $10 when transferring owenership of a previousl paid for game. If this is wrong perhaps EA's PR people should get out there an deny it damn quickly because it is raising some eyebrows.
What is going on? Once the 4 million DAO sales mark is hit you wil have earned approx $200million in revenues just on DAO. I dont begrudge you that as it deserves commercial success but the extra length of greed involved in charging such ludircous amounts for nothing DLCs and now the alleged EA plans to start stiching up the second hand games market is just too much to take.
I suggest Bioware start treating their customers with some respect and not treating them like a infinite cash machines.
If EA/Bioware continue on this track you will only encourage bitter feelings and more piracy. This is exactly what happened with the retail misic cd indistry and it will happen to the games industry once enough punters feel they are being ripped off.
Sorry but had to be said.
Oh! Seems you didn't read yet the FAQ of the new expansion : DLC items won't be carried over ^___^
Link : http://dragonage.bio.../awakening/faq/
#239
Posté 13 février 2010 - 09:33
Sinister-starfeesh wrote...
MightySword wrote...
Kalfear wrote...
Then I saw The Stone Prisoner in DA:O and my hope was restored as that was again a fantastic DLC (that was free no less. still I would have paid $5.00 happily for it).
Actually the reason why Stone Prisoner was great because it was billed in 2 digits as a DLC, which if one has to pay ... would not seem to be a really good deal for me.
Aye stone prisoner DLC wasn't $5, that was about 1200 gamepoints on the 360... which is about £15 or somthing silly... Luckily most people get it free, unless they buy a second hand copy :/
hmmmm, well I got it free so gotta admit I didnt look at price.
If it was indeed $15.00 rather then $5.00, I gotta agree its totally not worth it. Stone Prisoner length and story is EXACTLY what a $5.00 DLC should be. Approxilately 4-5 hours of content that interacts with and advances the game play.
The one arguement I could see being used is you could use Shale the entire game meaning you got 50+ hours of content.
But having a DLC that has a new character through out there entire game would be rare I think.
Still Stone prisoner perfect, its own 1.5 hour adventure + a extra 1.5 hour area. Thats only 3 hours but felt so much more worth it (for $5.00) then a 30 minute Wardens Keep or 1 hour RTO.At least Wardens Keep advanced storyline some what. RTO was clearly made with ME2 in mind, next to no story and combat combat combat as majority filler.
Anyways, thanks for setting me straight, guess the only DLC thats been worth it price wise thus far has been "Bring Down the Sky" in ME1.
Still count me on the "just say no to Bioware DLC until they change their attitude and put quality over blind corperate greed" list
Modifié par Kalfear, 13 février 2010 - 09:35 .
#240
Posté 13 février 2010 - 09:40
Coldcall01 wrote...
I suggest Bioware start treating their customers with some respect and not treating them like a infinite cash machines.
If EA/Bioware continue on this track you will only encourage bitter feelings and more piracy. This is exactly what happened with the retail misic cd indistry and it will happen to the games industry once enough punters feel they are being ripped off.
Sorry but had to be said.
How about instead of being a cheapskate you can be grateful that Bioware is continuing to support DA:O with some DLC? $5 is not too much to spend for an hours worth of game play, especially when that same $5 DLC is available to all the characters you care to create. Furthermore, do not presume to speak for what gamers want and what they are willing to pay when it comes to DLC.
#241
Posté 13 février 2010 - 10:09
VanDraegon wrote...
Coldcall01 wrote...
I suggest Bioware start treating their customers with some respect and not treating them like a infinite cash machines.
If EA/Bioware continue on this track you will only encourage bitter feelings and more piracy. This is exactly what happened with the retail misic cd indistry and it will happen to the games industry once enough punters feel they are being ripped off.
Sorry but had to be said.
How about instead of being a cheapskate you can be grateful that Bioware is continuing to support DA:O with some DLC? $5 is not too much to spend for an hours worth of game play, especially when that same $5 DLC is available to all the characters you care to create. Furthermore, do not presume to speak for what gamers want and what they are willing to pay when it comes to DLC.
^^This^^.
Well said. A kudos and a half to you, sir.
#242
Posté 13 février 2010 - 10:14
VanDraegon wrote...
Coldcall01 wrote...
I suggest Bioware start treating their customers with some respect and not treating them like a infinite cash machines.
If EA/Bioware continue on this track you will only encourage bitter feelings and more piracy. This is exactly what happened with the retail misic cd indistry and it will happen to the games industry once enough punters feel they are being ripped off.
Sorry but had to be said.
How about instead of being a cheapskate you can be grateful that Bioware is continuing to support DA:O with some DLC? $5 is not too much to spend for an hours worth of game play, especially when that same $5 DLC is available to all the characters you care to create. Furthermore, do not presume to speak for what gamers want and what they are willing to pay when it comes to DLC.
+1
Too bad you can't 5 * individual posts.
#243
Posté 13 février 2010 - 10:38
Kalfear wrote...
Still count me on the "just say no to Bioware DLC until they change their attitude and put quality over blind corperate greed" list
Don't you mean "put me on the list of people that think Bioware employees should work for next to nothing"? We don't know how much of what EA charges for the DLC is passed on to Bioware, since even though you buy the points on points.bioware.com (for PC at least), it's actually an EA server that handles the transaction. We also don't know how much Bioware gets from DLC sales on Xbox Live and PSN, so they may not be getting as much as some people think.
Modifié par ladydesire, 13 février 2010 - 10:41 .
#244
Posté 13 février 2010 - 11:01
is it worth $5 to you? it was for me... if not, then by all means spend your $5 elsewhere... or are you suggesting something else entirely?the_one_54321 wrote...[$200million in DAO sales and you still charge $5 for 1 hour DLC?
#245
Posté 13 février 2010 - 11:07
The_One is right on this point. Bioware has a history of listening to the community, and at the very least, compromising with the "other side of the fence" if not flat out catering to them (which they've also done in some instances)DomiiMai wrote...
the_one_54321 wrote...
In point of fact, they've given me good cause to believe they do.DomiiMai wrote...Do you think they would even take a second look at and your "people" on the other side of the fence?
Sure sure, and they gave me a little pony.
There's a very recent example to point to, in fact. RTO was initially suppose to sell for $7.50. They lowered the price to $5.00 after some rather extended community pressure.
#246
Posté 13 février 2010 - 11:18
Am I the only person who actually quite liked the DLC content and thought it was a reasonable price they were charging?
I mean £3 for RTO, Shale for Free, £4 for Wardens Keep. Thats buttons to most folk, at least here in the UK. Is the average person in the US THAT poor that they cant afford that? If so how can they even afford a PC/Xbox? How can they afford the original game?
I mean if they are that poor they cant afford 3 quid... Cost of an average 10 to 15 mile return journey on a bus really.
#247
Posté 14 février 2010 - 12:59
The DLC has voice actors, character actors, animation, music etc etc. They need to charge something for it. In the UK its the price of McDonalds meal.
People think pricing should be done by hour. Game 60 hours, price 60 dollars therefore $1 per hour of DLC/expansion. Business just doesnt work like that. They either charge a price for it that covers the costs, or they don't make it.
Modifié par Justin2k, 14 février 2010 - 01:01 .
#248
Posté 14 février 2010 - 01:01
FitScotGaymer wrote...
Maybe its just because of my experience with real crappy DLC in Oblivion and Fallout 3 that I think this but...
Am I the only person who actually quite liked the DLC content and thought it was a reasonable price they were charging?
I never bought any of the DLC for Oblivion, and have no interest in FO3, but I agree that the ones for DA are well worth what they ask for them as well.
I mean £3 for RTO, Shale for Free, £4 for Wardens Keep. Thats buttons to most folk, at least here in the UK. Is the average person in the US THAT poor that they cant afford that? If so how can they even afford a PC/Xbox? How can they afford the original game?
I mean if they are that poor they cant afford 3 quid... Cost of an average 10 to 15 mile return journey on a bus really.
Even with what I have to spend on fuel to get to work, I can easily afford $5US for them; I really think that people that want them for less don't comprehend the work that goes into making DLC, even if it is just a reskin of some areas from the base game.
#249
Posté 14 février 2010 - 01:30
ladydesire wrote...
Kalfear wrote...
Still count me on the "just say no to Bioware DLC until they change their attitude and put quality over blind corperate greed" list
Don't you mean "put me on the list of people that think Bioware employees should work for next to nothing"? We don't know how much of what EA charges for the DLC is passed on to Bioware, since even though you buy the points on points.bioware.com (for PC at least), it's actually an EA server that handles the transaction. We also don't know how much Bioware gets from DLC sales on Xbox Live and PSN, so they may not be getting as much as some people think.
Since I already demonstrated that 5 hours for 5 dollars is still better then original game release profits.
Guess your just trolling for attention!
Last time I looked, a 70% profit margin isnt working for peanuts, but hey what do I know, im sure you in your 15 years of life have had greater experiences
#250
Posté 14 février 2010 - 01:38
Justin2k wrote...
If they didn't charge you wouldn't have DLC, simple as that. They won't make something like Ostagar and give it away for free or for less than $5 because they would lose money in making it.
The DLC has voice actors, character actors, animation, music etc etc. They need to charge something for it. In the UK its the price of McDonalds meal.
People think pricing should be done by hour. Game 60 hours, price 60 dollars therefore $1 per hour of DLC/expansion. Business just doesnt work like that. They either charge a price for it that covers the costs, or they don't make it.
ahhh the troll hits.
So justatroll, explain to me how they can make a game thats 60-90 hours long with voice actors, publisher costs, box costs, advertising costs, ect and charge $65.00 for it and make a profit but
According to you and yours
doing a DLC that cuts out over half of the normal box set costs cant make the same profit (or better) doing the same 1 hour content per $1 spent? You do realize 60 hours at $65.00 is basically 1 hour content pre $1.00 spent. Or that little bit of common sence and logic go over your head?
I would love to hear this explained as none of you blind fanatics have been able to, in this topic or any other.
My god, I sure hope I never was such a bland fanatic of Bioware as this Justin guy that seems to get into every thread with his rah rah rah blind devotion. It is possible to like a company and still question some of its movements and choices Justatroll, You dont need to blindly support them on every catagory (with out thought which you appearently have done pat).
DA:O was a fantastic game andf best fantasy RPG I ever played but that doesnt mean they get a instant pass on the DLC. Why shouldnt the DLC be held to the same standards as the original game is?
Modifié par Kalfear, 14 février 2010 - 01:40 .




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