You DO know the difference between revenue and actual profit, do you??
Modifié par corebit, 11 février 2010 - 01:09 .
Modifié par corebit, 11 février 2010 - 01:09 .
Modifié par generalkorrd, 11 février 2010 - 01:17 .
Sabriana wrote...
Well, I don't like RtO, I didn't buy it, so I never played it (obviously). However, I've viewed a complete walk-through on YouTube. Granted, it only showed me what the individual player chose, but given that it's short DLC, I could see that there wasn't much to it. I don't know exactly what the walkthrough was called, but it was done in 4 parts and played on a console.
I also checked many forums, and reviews and such. There are definitely ways to inform yourself about the product. Just FYI. As for choosing not to purchase, I exercised my right as a consumer. There's no right or wrong about it as far as I believe. Person A buys it and loves it, Person B doesn't buy it, and is happy as well. Neither A nor B are right or wrong.
Yrkoon wrote...
Coldcall01 wrote...
Yrkoon wrote...
Coldcall01 wrote...
Well they got Bioware for a steal at that price, as both DAO and ME2 will gross about the same amount for what EA paid for the whole company a couple years ago. Even if proftibaility is only 50% its still a great deal.
However its no excuse to rip customers on nothing DLC content. EA will make their money back thefold within 10 years and they are more likely to do it sustainably if their customers dont start feeling very cynical towards the group parent.
First off, you're stating your singular opinion as fact. The last DLC I bought (RTO) had *great* content, imo. Of course, you wouldn't know anything about RTO's content, since you haven't actually Played RTO.... as you recently admitted.
Second, How many times do we have to pound the following point into your head: WE WERE TOLD EXACTLY WHAT WE WERE ABOUT TO PURCHASE, then given a choice as to weather to purchase it or not. By definition, we haven't been ripped off. We were told that RTO would be about 1 hour long, that it was combat-centric, and that it would cost us exactly 5 dollars. EVERYTHING we were told was accurate.
And lastly, please, do me a favor. Unless you've suddely become an industry sales analyst, stop making moronic fiscal predictions based on "emotion" and "hatred for the evil EA"
I dont need to be a sales analyst to do simple maths. Its very simple just multiply the retail cost with how many units they've sold. Its easy, try it sometime, Use a claculator if you are having issues.
Nice try, but as ANYONE here can clearly see from this quote pyramid, you weren't commenting on retail costs and units that have already been sold. You were making a prediction about FUTURE fiscal success... over a 10 year span, in fact. And you did so without putting up ANY numbers or figures that can be "crunched" on a calculator (like, production costs, labor costs, inflation, how many games they have slated to be released, industry trends etc.)
Be a little more honest, next time.Then you should have sent Gaider, Priestly and Woo a Private message or email, instead of creating a thread out in the open in the public forums... where anyone with an iota of knowledge has the right to shred your "remarks" to ribbons.Look im not here to convince fanbois like yourself. I posted my remarks for Bioware,
Coldcall01 wrote...
No i chose to put my comments here so all the community can read them and make up their own mind. I'm sorrry thats upset you but frankly i could not care less :-)
Modifié par Yrkoon, 11 février 2010 - 02:04 .
Rictras Shard wrote...
Coldcall01 wrote...
No i chose to put my comments here so all the community can read them and make up their own mind. I'm sorrry thats upset you but frankly i could not care less :-)
Those that needed such a thread to make up their minds likely came to a decision in one of the many other threads about this exact same thing. Thanks, though.
Yrkoon wrote...
LOL
Not me.
I require exactly 1,203 threads about the "apocolyptic travesty of DLC price gouging", before I decide that the DLC's I've already played (and loved) were a waste of my money.
Er... I mean the OP's money.
Aah! I see. So basically you're saying that Because the 5-years-in-the-making DA:O (and you still haven't posted actual profit figures yet, but we'll get to that later) sold $200 Million, then that means Bioware should generously burn some of those profits by creating high-production (with Voice acting, marketing, advertising etc) DLCs then give them away for free.Coldcall01 wrote...
However i wanted to add the gross DAO sales figures in terms everyone understands because its clealry apparent they could be a little more generous to their fan base.
Coldcall01 wrote...
No-one is telling you not to buy them. You obviously love them and their value is somewhat a nebulous concept from your perspective which is fine, but many of us dont feel that way and we are also Bioware customers.
Thats all, live with it.
Coldcall01 wrote...
No-one is telling you not to buy them.
Modifié par Yrkoon, 11 février 2010 - 02:18 .
Yrkoon wrote...
Aah! I see. So basically you're saying that Because the 5-years-in-the-making DA:O (and you still haven't posted actual profit figures yet, but we'll get to that later) sold $200 Million, then that means Bioware should generously burn some of those profits by creating high-production (with Voice acting, marketing, advertising etc) DLCs then give them away for free.Coldcall01 wrote...
However i wanted to add the gross DAO sales figures in terms everyone understands because its clealry apparent they could be a little more generous to their fan base.
Before we go any further... is THIS the gist of your argument?
Modifié par hardvice, 11 février 2010 - 02:28 .
Spitz6860 wrote...
supply and demand, as long as people keep buying them they'll keep making them until it's not profitable. let's face it, being nice doesn't send food to your mouth, it's a grim world, but that's the way it is. although i have to say the fact we can only load saves with DLC content while connected to internet is pretty distasteful. so after you get a DLC pack you have to log on your EA account in order to load that save file, they are pretty much penalizing people who bought the DLCs
Stompi wrote...
The DLC idea was born when MMOs became popular. It's a similiar concept, developers are trying to make some extra money, while working on the next game. I don't have a problem with DLC, as long as I can choose what to buy.
DAO really doesn't feel like an unfinished game, I would bet that most games don't even cost half the developing efforts but are sold at the same price.
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