Pinkleaf wrote...
These days DLC seems to be widely adopted by many software company's as the new trend in the money making racket, but over all it doesn't seem to be all that popular with many consumers.
Personally I don't like DLC, and feel these little odds and ends should be given free with future patches as a good will gesture to loyal fans. I think focus should be on proper expansions that are worth playing and paying for.
I was actually one of the ones that thought DLC was a great addition and could do great things.
My first DLC was Bring Down the Sky for ME1 and I was hugely satisfied and thought it was great and well worth the $5.00 price tag.
I then waited a long time only to be disappointed by Pinnicale Station but still I held out hope.
Then I saw The Stone Prisoner in DA:O and my hope was restored as that was again a fantastic DLC (that was free no less. still I would have paid $5.00 happily for it).
Then Wardens Keep came and I was disappointed with how short it was but still I was so so
I havent finished RTO yet but freinds told me it didnt advance or add to the story at all and that was disappointing.
Then I looked at ME2 proposed DLC and have zero interest in any of it
But still I was on fence thill David Gaider himself posted in these forums telling someone disappointed about size that thats all they going to do as long as people willing to pay for it.
I think a better answer would have been "We realize some people not satidfied with size so we will be addressing that in future DLC projects" but thats not what he said. Guess I give him points for being honest but that finished it for me.
Add me to the no more DLC list of people.
I still think DLC could add greatly to games but developers have to accept its not a option to print money for them, they do have some responcibility and there should be minimum standards for these projects.
For me, its 1 hour for every dollar they charge. I think thats more then fair as million(s) of people are buying this stuff so thats a huge profit margin for them.
And unlike the box set this is straight digital transfer so no printing companies, box art, publisher to pay off, its shear profit from the get go after a certain number of Downloads.
Ill revisit the topic later but for now, its games and expansions only for me, no pay for DLC as the companies thus far just being to greedy.
DA:O was 60-90 hours long for the average player who paids on average $65.00 for the game. If $1.00 per hour of content acceptable for a game when you got all these extra hands to pay, why is $1/per hour for DLC so unacceptable? Seems to me Bioware (in this case) has their priorities all screwed up!
Feraele wrote...
Oh and by the way...this does not justify THIEVERY ..ie: piracy. No excuse whatsoever for that.
I'll say it again. If it's good enough to steal..its good enough to pay for.
Agree!
Either pay for the product or go with out, there is no middle ground
Modifié par Kalfear, 13 février 2010 - 08:47 .