Temper_Graniteskul wrote...
I'm playing on Casual already. When I say I'm a crap shot, I'm not exaggerating. Yet somehow, I managed to get by on Normal in ME1. To me, that's a damning statment on the changes to combat.
It's less a damning statement about the changes in combat and more like... a damning statement about your skill as a player, to which you've been rather honest about. Mass Effect 2 is a way more challenging game in general I give you that: I also breezed through Normal Difficulty in ME1, and yet in ME2 I've found myself dying way more than in ME1 on the same difficulty level.
However, it's really no excuse to blame the game for the extra challenge if a player isn't up to it. There are games that are designed to be so difficult that finishing them can be considered a miracle leading more to frustration, but Mass Effect 2 is hardly a game one would consider to be in that league of games. The changes in combat have made the game a bit more challenging, but a challenge in games is no way a "damning" statement in and of itself. All games are meant to have challenges, because the fun for most games is the thrill that comes when you get to the goal after surpassing all the obstacles and opposition thrown at you. This is true whether in video games or in real life sports. While Mass Effect 2 is one of those games that has a larger focus on the storyline presentation and dialogue than combat, it still markets combat as one of its primary elements, but the combat can only succeed if it can actually challenge a player: a cakewalk would've made the combat dull in the long run.
The only real thing one can do in a situation where one admits to having a flaw in something is to... improve. If you have bad aim, then practice aiming until the shots line up right.




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