Why did Duncan even recruit Ser Jory?
#101
Posté 13 février 2010 - 01:54
#102
Posté 13 février 2010 - 02:10
That's what I was thinking.Hyper Cutter wrote...
That may have to do with the fact that Daveth had nothing to lose at that point, iirc.guytza wrote...
Something just occurred to me.
Jory: A soldier professionally trained to fight, wins the tournament seeking the honor and glory of being one of the fabeled Grey Wardens.
Daveth: A criminal forcibly conscripted to the Wardens rather than hanging from the Gallows, he is trained in stealth and has ample time and opportunity to escape his conscription (at the very least once in the Wilds, which he admits is not far from where he grew up.)
Given the little background we are given, one would assume Daveth and not Jory would turn tail and run, thieves by their nature arent prone to self sacrifice compared to a knight. Instead Daveth is nearly unflappable in the face of darkspawn even cracking jokes ("hear that Ser Knight, they may kill us but at least we'll have warning") While Jory begins to fall apart almost immediately. Story wise the lesson is there, Grey Wardens are not made because of their strength or skill but rather their mental fortitude. Makes it all the more of a loss when Daveth dies in the joining.
Also, even if Daveth hadn't just been rescued from the gallows, he didn't really have much of a life to begin with - he'd been surviving in the streets of Denerim by petty theft. Becoming a Grey Warden could have been the thing that gave his life meaning.
For Ser Jory, however, he had a life, and a family to go back to. He probably wouldn't have minded dying in defense of that family so much (he was a soldier, after all), but dying in some ritual having accomplished nothing against the enemy is something else entirely.
That may have been less of a cure and more of a treatment - something akin to Joining for dogs.marbatico wrote...
but there is a cure, remember the kennel master at ostagar? he asks you to find a flower in wilds for a cure for the hound.
#103
Posté 13 février 2010 - 02:16
Maria Caliban wrote...
Curlain wrote...
Poor Jory, he suffers from becoming a plot point to make sure we understand there is no turning back. I'm sure he has a red tunic on underneath that armour :-)
If it wasn't red to begin with...
Edit: Also, there is a cure for the taint.
I hope you don’t mean suicide.
#104
Posté 13 février 2010 - 02:21
Skadi_the_Evil_Elf wrote...
But while you may not like it, it is necessary, because making more Grey Wardens is necessary. The alternative is leaving the world to a fate akin to full scale nuclear warfare. Dead, barren, toxic wastelands, animals and people who grow sick, mutate, and die horribly. Extinction of all life.
For that, poisoning a few people with a slow working poison is a small price to pay, whethere they want to or not.
It is only necessary because that is the way bioware wanted to go, if they wanted they could have invented many different ways to the solution.
#105
Posté 13 février 2010 - 02:23
A) not knowing when a blight was forming
C) not having soldiers that are immune to the poison the darkspawn use.
D) in the event of a blight, having no way to end the blight.
All in all, not a good position to be in.<------
you forgot E
E) if there wasn't Grey Wardens we wouldn't be playing this game =D
In life there's always a an exception ,It may not be the one we chose or the one we like. It's the one we have to deal with.You become a Grey Warden because you chose to when you bought this game and chose your race. Over analyzing it just causes brain hurt.In our world and in Ferelden there will always be what if's.......What if I had chosen this lover..... What if I had taken that position....In the few play thrus I have done.. Your given a choice stay where you are and die an unjustly death or go out and make people know who you are. Stay and hide where you know everything and everyone (which for the most play thrus get slaughtered) or save the people "Wouldn't you do anything to save your pretty wife?"
Simply put the choice was yours when you bought the game ,now you try to make moral judgments based on slightly askew points of view.
#106
Posté 13 février 2010 - 02:28
#107
Posté 13 février 2010 - 03:10
If the situation wasn't as desperate, I doubt Ser Jory would have been recruited then.
#108
Posté 13 février 2010 - 03:11
Briiel wrote...
In life there's always a an exception ,It may not be the one we chose or the one we like. It's the one we have to deal with.You become a Grey Warden because you chose to when you bought this game and chose your race. Over analyzing it just causes brain hurt.In our world and in Ferelden there will always be what if's.......What if I had chosen this lover..... What if I had taken that position....In the few play thrus I have done.. Your given a choice stay where you are and die an unjustly death or go out and make people know who you are. Stay and hide where you know everything and everyone (which for the most play thrus get slaughtered) or save the people "Wouldn't you do anything to save your pretty wife?"
Simply put the choice was yours when you bought the game ,now you try to make moral judgments based on slightly askew points of view.
I do not think you understand what i say, i like the game for the interaction between companions and some of the nice quests in the game.
I like the human noble story and also the missions that follow, i think they were done very well but when it comes to the main story i usually put a cloud over my mind so i don’t have to think about it.
The last part of the story i usually complete as quick as possible without thinking as it does not answer any of the questions in the game.
If i did think on the main story it would not make sense and i would not enjoy the game.
I have played many games that are inconsistent when it comes to the main story line but that is one part that as gamers we have to accept so we can play the games.
#109
Posté 13 février 2010 - 03:16
#110
Posté 13 février 2010 - 06:15
fchopin wrote...
I like the human noble story and also the missions that follow, i think they were done very well but when it comes to the main story i usually put a cloud over my mind so i don’t have to think about it.
The last part of the story i usually complete as quick as possible without thinking as it does not answer any of the questions in the game.
If i did think on the main story it would not make sense and i would not enjoy the game.
I have played many games that are inconsistent when it comes to the main story line but that is one part that as gamers we have to accept so we can play the games.
Putting the blindfolds on so to speak is why you don't understand the story. It is all explained, some more so than others, and some you really have to look for but its there.
I also think killing all GW's is a terrible idea.
I would say more but I don't want to spoil the game for you or anyone.
As to Ser Jory, I couldn't stand him the moment I met him I knew somehow he was not going to cut it. I in fact wondered why Duncan really recruited him, tourney or no I would have turned him down.
#111
Posté 13 février 2010 - 11:54
At the Begining of Ostagar, Duncan quite clearly states that the Wardens are few in number. Later on, Riordan speculates that the Archdemon seemed to have specifically chosen to attack Ferelden because it knew it was only lightly defended (Paraphrased). Jory was recruited simply to try to Bolster the number of Wardens around.
And remember that there is no known way to know who will survive (PC), and who will not (Daveth). And Daveth also seems to gain a bit more backbone by following the PC. NOt his response if you take the option: Will you two just shut up! ....
#112
Posté 14 février 2010 - 01:04
FieryDove wrote...
fchopin wrote...
I like the human noble story and also the missions that follow, i think they were done very well but when it comes to the main story i usually put a cloud over my mind so i don’t have to think about it.
The last part of the story i usually complete as quick as possible without thinking as it does not answer any of the questions in the game.
If i did think on the main story it would not make sense and i would not enjoy the game.
I have played many games that are inconsistent when it comes to the main story line but that is one part that as gamers we have to accept so we can play the games.
Putting the blindfolds on so to speak is why you don't understand the story. It is all explained, some more so than others, and some you really have to look for but its there.
I also think killing all GW's is a terrible idea.
I would say more but I don't want to spoil the game for you or anyone.
As to Ser Jory, I couldn't stand him the moment I met him I knew somehow he was not going to cut it. I in fact wondered why Duncan really recruited him, tourney or no I would have turned him down.
I'd have to agree with you on this. She was all for killing the wardens off because she thinks they help spread the virus/taint. When in fact they just have a immunization shot . Only thing with this shot is not everyone can handle it.Were not monsters,were people trying to help save our way of life.There is no "cure" because its not a disease ,if you get rid of Grey Wardens what happens when another blight happens?? To much death is what.
#113
Posté 14 février 2010 - 02:23
Edit: Also, there is a cure for the taint. [/quote]
I hope you don’t mean suicide.[/quote]
lol. No, I do not mean suicide. Alistair’s mother was cured of the taint.
#114
Posté 14 février 2010 - 06:55
[quote]fchopin wrote...
Edit: Also, there is a cure for the taint. [/quote]
I hope you don’t mean suicide.[/quote]
lol. No, I do not mean suicide. Alistair’s mother was cured of the taint.
[/quote]
Oh is this in the book ?? I havent read them yet. I would like to but I'm not sure of titles and such. I just got the game last month and I adore it . Alistair tho my males friends dont like him . I adore him and tease my male friends about them being like him so thats why they don't like him
#115
Posté 14 février 2010 - 08:44





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