Weapon Damage Modifiers vs Resistances
- Mattock Heavy Rifle: x1.3 armor, x1.2 shields, barrier
- Geth Plasma Shotgun: x1.5 shields, barrier
- Phalanx Heavy Pistol: x1.5 armor
- Collector Assault Rifle: x1.25 armor, shields, barrier
- Geth Pulse Rifle: x1.15 armor, x1.35 shields, barrier
- M-3 Predator: x1.5 armor
- M-6 Carnifex: x1.5 armor
- M-4 Shiriken: x1.5 shields, barrier
- M-9 Tempest: x1.5 shields, barrier
- M-8 Avenger: x1.25 shields, armor, barrier
- M-15 Vindicator: x1.25 shields, armor, barrier
- M-22 Eviscerator: x1.25 shields, armor, barrier
- M-76 Revenant: x1.4 armor, x1.2 shields, barrier
- M-23 Katana: x1.5 shields, barrier
- M-27 Scimitar: x1.5 shields, barrier
- M-29 Incisor: x1.25 armor, shields, barrier
- M-300 Claymore: x1.25 armor, shields, barrier
- M-92 Mantis: x1.5 armor
- M-97 Viper: x1.35 armor, x1.15 shields, barrier
- M-98 Widow: x1.5 armor
- M-100 Grenade Launcher: x1.25 armor, shields, barrier
- ML-77 Missile Launcher: x1.25 armor, shields, barrier
- M-622 Avalanche: x8.0 armor, shields, barrier (low damage weapon)
- M-920 Caine: No bonus damage
- M-490 Blackstorm: x3.0 armor, shields, barrier (low damage weapon)
- M-451 Firestorm: x1.35 armor, x1.15 shields, barrier
- Particle Beam: x1.5 shields, barrier
- M-12 Locust SMG: x1.25 armor, shields, barrier
Power Damage Modifiers vs Resistances:
- Warp, Reave: x2 armor, barrier
- Overload, Energy Drain: x2 shields
- Concussive Shot: x3.5 barrier (note this is a low damage power)
- Incinerate: x2.4 vs armor
- Incendiary Grenade: x2 vs armor
- All other biotics: x1.5 barrier
- All other tech powers: x1.5 shields
- Shadow Strike: x2.0 to shields, armor, barrier
- Flashbang Grenade: x1.0 to shields, armor, barrier
Weapon powers always deal full damage to resistances they're described as good against, otherwise they deal no additional damage. For example, incendiary ammo deals no extra damage to shields, but does deal extra damage to armor.
Shotgun Mechanics
All shotguns in the game fire eight pellets in variable spread pattern. If you shoot at a wall you'll only see 4 impacts because that's all we render, but in game there are 8 separate projectiles each which causes damage separately.
Blood Dragon Armor
In addition to the 15% power damage bonus noted, this armor also increases shields by 10%.
Modificata da Christina Norman, 04 agosto 2010 - 04:03 .




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