Aller au contenu

Photo

Storage Chest......


3 réponses à ce sujet

#1
DecalGuy

DecalGuy
  • Members
  • 54 messages
Is it possible to create a storage chest like in "Wardens Keep" for us users that dont want to pay 7$ just for the chest?

I have a feeling that Bioware/EA either have the way hard coded or somehow made it so we have to buy the DLC for the chest.... maybe thats why we cant edit/import into the main campain, that want us to pay 7$ for 45 min of game play and a chest. (Ive read everywhere that its only 45 min Image IPB ).

#2
BryanDerksen

BryanDerksen
  • BioWare Employees
  • 273 messages
The OpenInventory script function takes a true/false parameter that sets whether it's possible for the player to add inventory to the object whose inventory was opened. So it should be a simple matter to add more storage chests, or perhaps even to override the default container script to make everything into storage chests (I haven't looked into how default containers actually work though so don't necessarily quote me on that).

#3
BryanDerksen

BryanDerksen
  • BioWare Employees
  • 273 messages
I don't know what the plans are currently for making the main campaign's designer resources available. For the moment all I can suggest is to experiment with the little demo module and see if you can make your changes there, as a prototype.

#4
BryanDerksen

BryanDerksen
  • BioWare Employees
  • 273 messages
You might want to try poking around in the core resources to see if you can find the script that handles default containers. You might be able to flip the flag that makes them "put-intoable", which would make every container in the game into a storage chest. I say "might" because I don't actually know how that system works, so I can't guarantee it - it just seems reasonable to me.



Be cautious using those chests in-game, however. Since the main campaign wasn't designed with this possibility in mind it's possible that chests may become inaccessible unexpectedly..