So as the story progressed, and I got pretty much every upgrade and weapon in the second run (Again),
I'm wondering... what exactly are the best weapons per weapon tier?
I mean sure, there's alot of aspects, including ROF, Damage, Accuracy and so on and so forth...
But, in your personal opinion, what are the best weapons?
If you have more free time on your hands, why not write a short guide rating weapons from 1-10 on various aspects such as accuracy, rate of fire, damage, recoil, Clipsize/total ammo etc.
Are the weapons in the equipment menu automatically ordered to 'how good they are', or when/how you acquired them?
For instance, the Collector assault rifle is always located last on the list, while the HMG you get later on certainly feels, looks and seems alot more powerfull.
On a side note: I got all weapons, including the DLC ones.
Sure, the heavy weapons you get later on are the best (Possibly), but remember you can only have one at a time so for this instance they aren't a valid choice... unless ofcourse you'd like to elaborate why they're better than others.
My Personal Choices (Soldier class)
Pistol: The Handcannon
Shotgun: The M34 (?), the autoshotgun lookalike?
Rifle: The three-round burst assault rifle... forgot the name.
Sniper: The Semi-Auto
Heavy: Not quite sure, I prefer the rocket launcher or the Beam Rifle
The flamethrower requires close proximity to the enemy
The TACT-Nuke drains your ammo in one shot
The Nade launcher seems like a powered up, less accurate rocket launcher
P.s. to the BioWare team, maybe next time also include stat(bar) info to the weapon selection screen instead of plain text... I mean surely you can figure out which is best by using them but for some weapons it's rather... hard to spot.
Modifié par Davidos Wolfe, 12 février 2010 - 12:38 .





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