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Why is ME2 on two discs??


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109 réponses à ce sujet

#1
overseer909

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Title says it all. The amount of content for ME2 realy didnt warrant 2 discs. It was honestly a really short game. ME1 had way way more content than ME2. Go back and count every mission in ME1 (main + side) there is just alot of stuff to do. In ME2...i dont think theres even half of what ME1 had. Alot of the time is taken up by scanning...I think if i didnt scan at all I could have easily taken away 5+ hours of the game.

Another odd thing. You switch to disc 2 for pretty much 2 main missions, then you switch back to disc 1. This gives me a hunch that there is locked DLC on disc 2. If this ends up being true.........shame on you bioware.....

#2
Mikazukinoyaiba2

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So um..

Did you look at all of the content that was on the disc digitally or are you just making a horrible assumption based on how long it took you to beat the game?



From reading the main body of your post, it would seem you did the latter and thus don't know what you're talking about.



Bioware split up the content to fit with how most players play the game. It isn't that they have content locked.

#3
Lukertin

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It took me the same amount of time, via time played, to beat both games (99% completion on ME1, 95% completion on ME2). So, the content was equal.

Modifié par Lukertin, 11 février 2010 - 10:49 .


#4
AngryTigerP

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Sorry, you failed to factor in the 'prefab factor' -- you know, how every building in ME1 was identical?



Oh, and the fact that planets were basically bump maps. Please don't delude yourself into thinking that they were anything difficult to store.

#5
Sharn01

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Disk space is more then just in game's legnth.

I also think some of the DLC is already partially on the disc's, at least the triggers for it when/if it becomes available.

Modifié par Sharn01, 11 février 2010 - 10:51 .


#6
Lightice_av

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Lukertin wrote...

It took me the same amount of time, via time played, to beat both games (99% completion on ME1, 95% completion on ME2). So, the content was equal.


Except that the textures are larger, character and object models are more detailed, there is more dialogue (especially in the background), and so on and so forth.

Do you honestly think that Bioware put in two disks just to annoy people? There is two disks because the content does not fit in one disk. Shouldn't this be perfectly obvious to anybody? 

#7
AngryTigerP

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Sharn01 wrote...

Disk space is more then just in game's legnth.

I also think some of the DLC is already partially on the disc's, at least the triggers for it when/if it becomes available.


Bioware (and yes, EA) is too smart to try pulling that stunt nowadays.

Leave it to Activision or something.

#8
GreedIsNoException

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Actually I think that the original thing they had planned (or vision) was two discs requirement but maybe they rushed the ending (really felt out of place). they rushed so people wouldn't be NO NOT ANOTHER DELAY! Whining and stuff. But I feel that if a delay was necessary they should have just done it. I mean a character was left out, the crash site, armors and weapons, missions, the car... it says it all. I loved the game but it is true, for two disc it really was a short game. It was almost shocking. I hope in ME3 they actually fill it all with content and I don't care if I get it in the last year the 360's generation is alive, I just want the best BioWare has to offer.

#9
Skilled Seeker

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ME1 uses a lot of the same structures so they don't take up as much space. ME2 has more dialogue, more and higher res textures and models, and more cutscenes. And your locked DLC claim is disgusting and killed any validity you had. I've seen you on these forums and you do nothing but bash ME2 while ME1 is the Holy Grail to you.

#10
Meister Kreig

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Walmart was having a 2 for 1 special on discs...



Seriously, I don't know.

#11
Kerberus88

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12gigs of hdd space is required for the game. DL DVDs only hold 8gigs... Hence two discs.

#12
SL22

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Considering one disk has 6.5 gigs of data and the other has 6, I'd say that warrants two disks.

#13
tsd16

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overseer909 wrote...

Title says it all. The amount of content for ME2 realy didnt warrant 2 discs. It was honestly a really short game. ME1 had way way more content than ME2. Go back and count every mission in ME1 (main + side) there is just alot of stuff to do. In ME2...i dont think theres even half of what ME1 had. Alot of the time is taken up by scanning...I think if i didnt scan at all I could have easily taken away 5+ hours of the game.

Another odd thing. You switch to disc 2 for pretty much 2 main missions, then you switch back to disc 1. This gives me a hunch that there is locked DLC on disc 2. If this ends up being true.........shame on you bioware.....


Graphical stuff takes up the most space.   ME1 reused the same interiors for every side mission.  (i.e. how many side quests in ME1 were just the same mission repackaged in the same interior, save for the fetch quests, damn near every side mission was the same damn thing).   Me2 had WAY more "unique" environments, thus requiring more space.

Quality over quanity people do you get it.  You obviously werent here when everyone complained about the repetative boring ass side quests in ME1 that were all the same.  The people spoke and bio listened get over it.

I am a software dev and recently got done writing a 5k line C program.  it can fit on a floppy.   "Code" hardly takes up any space.  In ME1 they not only reused code, but they reused the same damn graphics, over and over and over and over again.   The only new thing was Admiral Hackett paging in to tell you the mission is somehow different despite fighting the same looking guys in the same looking building.

Modifié par tsd16, 11 février 2010 - 11:01 .


#14
Lukertin

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Lightice_av wrote...

Lukertin wrote...

It took me the same amount of time, via time played, to beat both games (99% completion on ME1, 95% completion on ME2). So, the content was equal.


Except that the textures are larger, character and object models are more detailed, there is more dialogue (especially in the background), and so on and so forth.

Do you honestly think that Bioware put in two disks just to annoy people? There is two disks because the content does not fit in one disk. Shouldn't this be perfectly obvious to anybody? 

That wasn't the point of my post.  Sorry if that was unclear.

#15
sergio71785

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Kerberus88 wrote...

12gigs of hdd space is required for the game. DL DVDs only hold 8gigs... Hence two discs.


This is exactly right. I'm sorry it bothers the non-PC people, but I'd rather they not have gotten rid of 4GB of content just to spare some disc swapping.

#16
overseer909

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Skilled Seeker wrote...

ME1 uses a lot of the same structures so they don't take up as much space. ME2 has more dialogue, more and higher res textures and models, and more cutscenes. And your locked DLC claim is disgusting and killed any validity you had. I've seen you on these forums and you do nothing but bash ME2 while ME1 is the Holy Grail to you.


youve seen me on the forums? OH SNAP!! in all 3 of the threads ive posted in right...holy hell. and just to clear things up i didnt claim anything. what i said was i hope its not the case becuase that would be dissapointing...so i suggest you stop being a smart ass.

The only reason why i ask is becuase its odd they would tkae you to disc 2 and then bring you back to disc 1. Why not split it up half an half. So lets say when you recruit your first half of the cast you switch to disc 2 n stay there. I dont think ME1 is the holy grail but i would take the 80s sci-fi noise filter feel of ME1 over shiny and pretty buildings of ME2.  

#17
F1relizard

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I always thought that it was due to the complexity and graphics of the game, which are the best I've ever seen in a game.

However I never saw it as a problem, though some might see the several seconds needed to replace the disks as time draining.:huh:

#18
Skilled Seeker

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Shiny and Pretty buildings? Thats ME1. ME2 is dark and gritty.

#19
Guest_justinnstuff_*

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F1relizard wrote...

I always thought that it was due to the complexity and graphics of the game, which are the best I've ever seen in a game.

However I never saw it as a problem, though some might see the several seconds needed to replace the disks as time draining.:huh:


I find it funny that people complain about the disc swap. It takes like 30 seconds. I don't care if ME3 had 4 discs. The last 4 disc game I played was actually quite fun. It was Lost Odyssey.

#20
bobito64

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ME's sidequests featured two small outposts, a mine and a frieghter that were reused again and again. There is no such repatition of environments in ME2's sidequests, there are 19 different locations. In ME the main story took us to six planets and one space atation. In ME2 the main story takes us to seven planets, five space stations, the Quarian flotilla, a Collector ship and a derilict Reaper. Sounds like an awful lot more content to me.

#21
overseer909

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tsd16 wrote...

overseer909 wrote...

Title says it all. The amount of content for ME2 realy didnt warrant 2 discs. It was honestly a really short game. ME1 had way way more content than ME2. Go back and count every mission in ME1 (main + side) there is just alot of stuff to do. In ME2...i dont think theres even half of what ME1 had. Alot of the time is taken up by scanning...I think if i didnt scan at all I could have easily taken away 5+ hours of the game.

Another odd thing. You switch to disc 2 for pretty much 2 main missions, then you switch back to disc 1. This gives me a hunch that there is locked DLC on disc 2. If this ends up being true.........shame on you bioware.....


Graphical stuff takes up the most space.   ME1 reused the same interiors for every side mission.  (i.e. how many side quests in ME1 were just the same mission repackaged in the same interior, save for the fetch quests, damn near every side mission was the same damn thing).   Me2 had WAY more "unique" environments, thus requiring more space.

Quality over quanity people do you get it.  You obviously werent here when everyone complained about the repetative boring ass side quests in ME1 that were all the same.  The people spoke and bio listened get over it.

I am a software dev and recently got done writing a 5k line C program.  it can fit on a floppy.   "Code" hardly takes up any space.  In ME1 they not only reused code, but they reused the same damn graphics, over and over and over and over again.   The only new thing was Admiral Hackett paging in to tell you the mission is somehow different despite fighting the same looking guys in the same looking building.


After reading some replies I get the sense there is just alot of graphic ****s out there. I will take the same lookin building but with a new story arch over 3 different looking buildings. I dont play Mass Effect because of its cool lookin structures of updated graphics, I play it to be engrossed in its story.

I unfortunetly wasnt here in the ME1 days. I just signed up not too long ago so theres nothing for me to "get over" i just asked a simple question with my opinion attached to it so dont be an ass hat about it. im sorry im not a software dev like you and know all the lingo.

#22
overseer909

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Skilled Seeker wrote...

Shiny and Pretty buildings? Thats ME1. ME2 is dark and gritty.


ooo are we talking about gears of war now?

#23
UltimateRC

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I don't necessarily mind the fact that its on two discs (even though it doesn't seem like it would need it).



What I DO mind is that I am forced at arbitrary points to swap my game discs around, even if I have both installed to the 360's HDD. Very poor design there.

#24
Guest_justinnstuff_*

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UltimateRC wrote...

I don't necessarily mind the fact that its on two discs (even though it doesn't seem like it would need it).

What I DO mind is that I am forced at arbitrary points to swap my game discs around, even if I have both installed to the 360's HDD. Very poor design there.


That might be a limitation of the way the 360 was designed and how it handles games on its HDD, but I'm not 100% positive on that. It's just an educated guess.

#25
overseer909

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sergio71785 wrote...

Kerberus88 wrote...

12gigs of hdd space is required for the game. DL DVDs only hold 8gigs... Hence two discs.


This is exactly right. I'm sorry it bothers the non-PC people, but I'd rather they not have gotten rid of 4GB of content just to spare some disc swapping.


my point was never about physically having to swap the disc...i dont care about the labor it takes to get up n change it....its 1 disc after like 20 hours of play....who the fuk cares....i was just curious to as why they did it since there was alot more content in ME1. yes alot of **** was recycled. but dialog had to be put in for alot of side missions. that takes up space. Give me as much stuff to do as ME1 but with ME2 graphics and unique buildings and put in on 8 discs...i wouldnt care....