Tom Adama wrote...
NO! You just need to bring a squadmember that FILLS IN YOUR WEAKNESS'S! I was a Infiltrator in ME1, I used Wrex and Liara to compensate for my weakness in combat.
I didnt bring Tali or Kaiden or Garrus much because I could open locked crates myself and could use the sniper rifle. My short range combat was weak so I brougt Wrex in to compensate and brought Liara to create space with her biotics if I was in trouble.
My goodness... didn't you realize that when you played ME1?
What in the world are you jabbering about?
First of all, I fail to see your point. I've played the game several times with multiple builds/squads. How about an Engineer, Tali, and Kaiden on Insanity? Did it just fine, no problem. Wasn't any harder then Soldier, Ashely, and Wrex. Where is this 'weakness' your talking about? So my point about 'lower combat classes' being useful within a party even without the ability to hack crates stands. There is a reason to use them, because they are useful. Just because you feel the need to even out your combat/biotics/tech bars doesn't mean thats the only way to play the game.
Second of all, as my first paragraph stated, if the devs feel the need to limit something like hacking crates, just to get you to play or take that class with you, then the class is fail. If your only big advantage over everyone else is 'I can hack crates', then obviously, your a sub-par character. That is a lower combat class. Not being able to open a crate because you don't have the right class isn't smarter or more strategic, its a limitation against actual strategics and using characters that could do better.
Note, however, roleplayers, I do agree that its more 'in-story' to limit the ability to hack and bypass to technical characters. But that should not make a class sub-par(which Bioware did not), whcih is my point there.
Edit: Ok, I've read over your opening post again, and I have an answer for you.
Each class plays differently. That was the point of giving them unique skills and of not letting them all be the same. That was the point of only letting them have certain weapons. The reason for the other classes is that not everyone wants to just run in guns blazing. Each class is unique and plays differently. Just because you can't use the Infiltrator right, doesn't mean its useless. And that has nothing to do with opening crates.
Modifié par EternalWolfe, 12 février 2010 - 02:24 .