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Garrus Loyalty Mission Graphic issue *SPOILERS*


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26 réponses à ce sujet

#1
LuPoM

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In the end of the mission, when you get a Rapid Transit to deal with Sidonis, the background (behind the glasses) is not shown.. at its place is just black with image ghosting of the transit, garrus and shepard's faces..

Anyone else experienced this? It doesn't appear to be a graphic/drivers/os issue but instead a design issue, since it happened on both my pcs... 

#2
Jakeratboy81

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I had this issue as well, not sure what's causing it, except perhaps something in the game itself as LuPoM says. Only in the Garrus mission, only at the end, and then doesn't seem to happen again.



I decided it was a stylistic choice, like a cool, action movie slow-motion shot.

#3
william.munden

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I also experinced this but i got like trails of everything like right when you get into the transport up to the end of the mission it has to be some sort of bug.

#4
Dorryn

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Yup, had this issue too, only at this point in the game.

#5
cjone2

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yeah same issue here too

#6
candyrehab

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Same go for me

#7
ts1279

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ditto. Strange ghosting around the edges of character models in this screen. NVIDIA 9800gt latest WHQL drivers

#8
Criz

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experienced it again last night...
it looks like the effect they have on... you know characters with super-speed power in comics  :blink:

so, it's called ghosting? well, live & learn :)

#9
skan5

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If you're referring to the weird multiplying characters thing in the background, it's because whoever was in charge for that level forgot to put something there, meaning the level has NOTHING there, causing that mirroring issue.



In other words, some level lead/environment artist screwed up :P It's the game, not you.

#10
Zerotown

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Just played through this part and have experienced the ghosting issue as well.



Hardware:



CPU - Intel Core I7 920

MBD - Asus P6T Deluxe V2, latest BIOS

MEM - 6GB OZC Platinum XTC

GFX - Sapphire ATI Radeon 4870, latest driver (10.1)

OS - Windows 7, X64


#11
JawaJuice

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Same here with everybody. Thought it was just me.

#12
Mandrake44

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I have this issue too.

#13
ifander

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I'd be surprised if there's someone who doesn't have this issue, unless there's a bug with that portion of the level not loading or something. As skan5 said, it's due to there not being anything there, so not knowing what to render the engine just leaves whatever was rendered last in the "void". I think, don't know what the correct terminology here is. And yes, it happens for me too.

#14
Deviean

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Xbox 360 version doesn't have this issue, of course...



Why it's so hard to do everything right... You're pushing us to buy Xbox 360, don't you Bioware ?

Modifié par Deviean, 19 février 2010 - 05:15 .


#15
Deviean

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Bah, i hope we don't have to wait a year for a patch this time...:wub:

#16
Boilrig

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Same here, annoying.

#17
MaxxFr

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Same problem here, annoying :(

#18
Raint

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all pc users has it

#19
vometia

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Weird thing is I'm sure I didn't notice it when I played through first time. Maybe I just wasn't paying attention.

#20
Deviean

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Bump.



Chances are, if it takes a huge code rewrite, we won't see any fix. Like with ill-fated Garrus' Face.



Poor Garrus, always him :(

#21
Au_Xtr3me

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Likewise, I get this exact issue.

I suspect that it is a game issue and not related to hardware (so chop chop, get it patched :lol:)

Modifié par Au_Xtr3me, 25 février 2010 - 11:17 .


#22
008Zulu

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Still no patch or fix for it then huh?

#23
Silver

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It's a BSP Error in the Map.
I've mapped for UnrealEngine Games (mostly UT1-UT2003) and sometimes this happens.
You can either try to rebuild the geometry with the integrated function in UnrealED, and if that doesn't help: Start the map from scratch.
Not much else you can do really... at least nothing that I know of.

Also: It may be annoying, but it's no dealbreaker here. If the BSP Hole would be in the floor, that could prove disastrous as you are instantly killed when you fall through it.

Modifié par silverhammer08, 24 mars 2010 - 11:19 .


#24
exxxed

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Like i've said a bunch of times now...

Lousy console port...

So we won't be expecting a fix any time soon you say? Hmpf now that's just great!

#25
Silver

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It simply isn't a fix that you can do in, say... 5 Minutes. At worst they would have to rebuild the complete Map, and that takes a load of time.