As in it kept the increased stats but removed the armor- how would i fix something like that?
runscript...... ????
Uninstalled a Mod with the armor still on - now when i reloaded it - my Armor and Defense ratings are way too high
Débuté par
Micahr
, févr. 12 2010 04:20
#1
Posté 12 février 2010 - 04:20
#2
Posté 12 février 2010 - 07:39
The set boni get stuck when you load a game without the mod where the corresponding armor was defined.
To get rid of them you have to write a little script that resets the affected stats to their defaults.
To reset your armor for example, use something like this:
void main()
{
SetCreatureProperty(GetHero(),
PROPERTY_ATTRIBUTE_ARMOR,
0.0f,
PROPERTY_VALUE_MODIFIER);
}
Save that as my_property_fix.nss, for example, and then run it from the console while your character is completely naked and has no spells or abilities active.
Ciao, muh!
To get rid of them you have to write a little script that resets the affected stats to their defaults.
To reset your armor for example, use something like this:
void main()
{
SetCreatureProperty(GetHero(),
PROPERTY_ATTRIBUTE_ARMOR,
0.0f,
PROPERTY_VALUE_MODIFIER);
}
Save that as my_property_fix.nss, for example, and then run it from the console while your character is completely naked and has no spells or abilities active.
Ciao, muh!





Retour en haut






