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Did you like Mass Effect 1 or 2 better?


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#126
GeometricLol

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Mass effect 2 all the way



actually, mass effect 2 is rather huge. Ilium, the citadel, and omega might seem smaller in scale than the original citadel, but how can anyone not notice the content they stuffed into all 3 of those hubs? People complaining about "nerfing the citadel" or "missing elevator conversations" just arent looking in the right places. I dont know about other players but i clicked galactic news kiosks and advertisements every time i passed one. What about background conversations like the bachelor party/friendzoned turian on ilium, fish krogans/random couples on the citadel, or the crazy preacher on omega? I'd rather have all of this background chatter that makes the game feel so much more alive than a huge empty empty citadel where people ask you for favors. On the same note, the citadel in ME1 wasnt even that big, how many different locations were there to travel to via citadel transit? i think zakera ward itself in ME2 has just as many.



In terms of the "grand space galaxy exploration" that ME1 fans adhere to, what part of copy and pasted bunkers and pillboxes were so worthy of exploration, or the same land on planet drive mako input XAYB button sequences for virtually everything? I remember after doing the first few, side quests actually became quite boring just because the locations never seem to change...



mass effect 2 might not have the ultimate darth vader villain that some players are looking for, but that doesnt diminish any of the conflict or sense of urgency. People complaining about a lack of climax in this game, ok.... miniature roboticized saren, or massive human reaper in the making?



I honestly have no idea why anybody would cry for mass effect 1 over ME2, bioware made a clear improvement in every which way. Even if they didnt, what is the big deal? the game has been released for less than a month, and bioware has shown itself to be considerate of its player base.




#127
Aranwen1

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ME2 is better in a lot of ways then ME1: graphics, movements (most of the time), and combat. those are three of the things i think are better about ME2. (my opinion is allowed to be different then yours)

but ME1 did have some good things about it, but the good things it had were just concepts and needed more work before they became truly good. Most of that got dumped for ME2 though so it doesn't matter now XD

for the most part, im so glad that every single light source doesn't make a flare that can take up the entire screen any more. when i was charging up the side of the citadel on ME1 those lights gave me such a hard time when i was sniping, i could sometimes see the flare they made from behind them(meaning the light was suppose to be facing away from me so no flare should have been possible). it was the same anytime i was zoomed in and got a missile fired at me.

Modifié par Aranwen1, 14 février 2010 - 07:29 .


#128
Barquiel

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I prefer ME1



-better squadmates

-better story

#129
Marcin K

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Barquiel wrote...

I prefer ME1

-better squadmates
-better story

totally agree

#130
ZaDonKilluminati

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I love both games, but i prefer ME2. So many things were improved, it's even more fun than the first.

#131
Pr3ying M4nt15 360

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I like the gameplay of ME 2 considerably better. And the upgrades system I like, but it took a whie to warm up to. I think it needs catagorising more neatly into sections or it needs to look more visually appealing (I'd like a diagram or pictue of what I'm upgrading on a gun etc. Initial mineral scanning is a bit slow till you upgrade but it makes sence in context once you realise you don't have to mine everything in site. Hacking mini games are easy but a nicer alternative to QTE sequences of Mass Effect 1.

As I said I don't mind the lack of inventory loss from Mass Effect 1 (it was redundant), it's so much more streamlined so you can focus on enjoying the story, it makes sence in context too to have normandy making guns for the whole squad. And once you realise that the reported weapon skills are basically still there in the form of upgrading your guns, you realise nearly all the skills are still there in one form or another.           And I think the sidequests are much more graphically varied and interesting.

Mass Effect 2 suprised me. I liked all the new characters considerably more than in the first game, felt they had much more depth and they turned the 2 characters that are felt had been fully developed and weren't really going anywhere interesting (garrus and tali) into superstars. Now 2 of my favourite characters, especially tali.

Probably the only two things I'd say I prefered in Mass Effect 1, was having an antagonist that was more than a collection of soundclips. I'd have liked to have seen a few conversations between shepard and harbinger. Still the unknown can be quite frightening too. The other thing is that the vastly graphically varied sidequests lack in little minicutscene decisions that I loved from the first game. Likely this is due to disc space limitations and hopefully when the hammerhead comes in and more sidequests come in they will come out with more ''mini stories''. True is the loyality missions in their own way make up for anything lacking in ME 2.

Modifié par Pr3ying M4nt15 360, 14 février 2010 - 08:05 .


#132
Obadiah

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GeometricLol wrote...

...In terms of the "grand space galaxy exploration" that ME1 fans adhere to, what part of copy and pasted bunkers and pillboxes were so worthy of exploration, or the same land on planet drive mako input XAYB button sequences for virtually everything?...

The copy/paste bunkers in my opinion fit in well with the lore that people bought prefabbed dwellings that could be quickly deployed to remote planets. Plus, the bunkers weren't the point of going to the planets - the point was getting the biotic commune to not end up in a Branch Dividian massacre, or to figure out what that crazy black ops military unit that went rogue was up to, or to stop the slave and red sand dealers.

I actually liked driving over the completely alien landscapes with all the strange skies (but I hear the PC controls are better than the XBox). As a Infiltrator sniper, I really enjoyed jumping out of the Mako and taking some of the guards out long range.

The ME 1 mini-games and loot system needed work.

#133
Dreadz666

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There are several things I don't like in ME2, but I still consider it an overall improvement over ME1.

#134
Kalfear

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yoomazir wrote...

DarthCaine wrote...

ME2

I made a poll, some time ago here:
http://social.biowar...596/polls/1670/

The majority says ME2


majority of  what? 140 people? and probably part of them never played the first ME.

I' m really sorry to say it but ME2 is a bad TPS and a bad RPG with a lame story who royaly mess up with how ended the first game.

I suppose that if I want a good tps I should stick with Army of Two or Gears of War and if I want a good (w)rpg I should stick with DA:O or Fallout 3.

And to think that Bioware co-founder Greg Zeschuk bashed jrpgs for being stagnant...


Smile and nod, smile and nod, this the normal "logic" DarthCain (doesnt that name scream 13 year old?) known for here.

#135
Dandellion

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Short answer: ME1 for everything. ME2 puts on glitz and glamor that oozes style upon first sight, but is flawed and shallow upon closer inspection. A more elaborate post on that is in the DAO vs ME thread, and I'll be making a more proper analysis in one of the threads that discuss ME2's shortcomings.

Modifié par Dandellion, 14 février 2010 - 08:43 .


#136
Braag

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I like both but I enjoyed Mass Effect 2 more mainly because of the interesting locations and improved combat which still isn't perfect but a huge improvement over the first one nonetheless.

#137
lukandroll

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Kalfear wrote...

yoomazir wrote...

DarthCaine wrote...

ME2

I made a poll, some time ago here:
http://social.biowar...596/polls/1670/

The majority says ME2


majority of  what? 140 people? and probably part of them never played the first ME.

I' m really sorry to say it but ME2 is a bad TPS and a bad RPG with a lame story who royaly mess up with how ended the first game.

I suppose that if I want a good tps I should stick with Army of Two or Gears of War and if I want a good (w)rpg I should stick with DA:O or Fallout 3.

And to think that Bioware co-founder Greg Zeschuk bashed jrpgs for being stagnant...


Smile and nod, smile and nod, this the normal "logic" DarthCain (doesnt that name scream 13 year old?) known for here.


So the guy has a point and you insult him, guess who is looking more like a 13 year old??

#138
lukandroll

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GeometricLol wrote...

Mass effect 2 all the way

actually, mass effect 2 is rather huge. Ilium, the citadel, and omega might seem smaller in scale than the original citadel, but how can anyone not notice the content they stuffed into all 3 of those hubs? People complaining about "nerfing the citadel" or "missing elevator conversations" just arent looking in the right places. I dont know about other players but i clicked galactic news kiosks and advertisements every time i passed one. What about background conversations like the bachelor party/friendzoned turian on ilium, fish krogans/random couples on the citadel, or the crazy preacher on omega? I'd rather have all of this background chatter that makes the game feel so much more alive than a huge empty empty citadel where people ask you for favors. On the same note, the citadel in ME1 wasnt even that big, how many different locations were there to travel to via citadel transit? i think zakera ward itself in ME2 has just as many.

In terms of the "grand space galaxy exploration" that ME1 fans adhere to, what part of copy and pasted bunkers and pillboxes were so worthy of exploration, or the same land on planet drive mako input XAYB button sequences for virtually everything? I remember after doing the first few, side quests actually became quite boring just because the locations never seem to change...

mass effect 2 might not have the ultimate darth vader villain that some players are looking for, but that doesnt diminish any of the conflict or sense of urgency. People complaining about a lack of climax in this game, ok.... miniature roboticized saren, or massive human reaper in the making?

I honestly have no idea why anybody would cry for mass effect 1 over ME2, bioware made a clear improvement in every which way. Even if they didnt, what is the big deal? the game has been released for less than a month, and bioware has shown itself to be considerate of its player base.


What you people don't get its that it all feels shallow and artificial in ME2....
The pasted out side missions in ME1 at least had interesting goals and backstorys... not so much about secondary quest in ME2.... go here and kills some mercs.... go there and kill some mechs...

Also, the sheer size of the citadel and its multiple sections is completely incomparable to Ilium and omega, don't make me post some pics, the maps in ME1 had more exploration and tactital outcomes....

And again, ME2 is still as repetitive as ME1, the scanning is exaclty the same, every time....
The level design is as repetitive as it gets

Image IPB

Modifié par lukandroll, 14 février 2010 - 08:58 .


#139
Acero Azul

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i like both of them, shotguns were better in ME1, but i like the gameplay better in ME2 because they made all of the classes good. In ME1 half of the classes were worthless.

#140
newcomplex

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Surprisingly enough, 1, not really because of quality of design, but because for RPGs, its impossible to top the first in the series, nothing beats playing in a brand new world with its own universe, its own lore, for the first time.


Strictly objectively speaking, level design was downright superior in 1, so was plot structure.    Everything else was better in 2, except for the latter.   

Modifié par newcomplex, 14 février 2010 - 08:52 .


#141
Tasker

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For me it's...

ME1 for = Story, Exp/leveling system, Area transition, Normandy exterior, dialogue, missions, level design, galaxy map travel

ME2 for = Graphics, Combat, Biotic effects, Normandy interior

ME1 and 2 equaly = Voice acting, characterisation

Should some where between them both = Inventory, armour system, weapon system


There are others but I can't for the life of me think of them at the moment.

Modifié par Orkboy, 14 février 2010 - 08:53 .


#142
Darth Drago

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Mass Effect 1 is better by light years than Mass Effect 2.

ME1 had:

-A great epic story. You were made to feel like there was a rush to do the main quest but you were not forced to take that route for most of the game. The final battle was impressive. The Virmire moment where you had to choose who lived and died.

-Characters. Your companions were fairly solid and interesting.

-Dialog. The random chit chat you got in the elevators and by clicking on your companions while exploring the locations were little things that made the game great.

-Romance. Pursuing a love interest was very well thought out. You had several dialogs before you were really sure that the both of you (or 3 of you) actually were lovers. There were a few instances that had you and your love interest in awkward situations/dialogs. The love scene was tastefully done and felt it meant something.

-Locations. Were massive on the main planets and Citadel. You were in awe by the scope of most of them and it was part of the game to explore each one. Visiting the lesser planets for side quests was just as impressive especially if you took the time to look up at the sky. Every system you went to had a quest linked to a planet in it at some point in the game.

-Vehicles. The Mako, was a decent vehicle to drive and use. It was used well in the main plot missions. Having a planet to drive on with to much mountainous terrain to drive through was tedious though. The Normandy. A good solid ship with military designs. You could fully explore this ship. The crew stood in the same place all the time however.

-Misc stuff. Combat was decent but could have been better including enemy AI. Good RPG elements including loot, various weapons, armor and bio/tech gear along with upgrades to the weapons and armor. A solid game universe lore and history. A wide variety of enemies from more factions.



ME2 had:

-A descent story with some plot twists. Being forced to go on some quests to push the story is understandable but they came fairly frequently. The final battle and boss was a let down with no real sense of accomplishment after beating it. There is no Virmire moments where you knew you had to choose someone to live and someone to die. *I can’t say due to spoilers about how companions can die other than it’s a very weak set up in most cases.

-Characters. A great group for the most part. I did enjoy the loyalty quests they had. *I cant say in the no spoilers forum about some details I’m not fond of some companions and their loyalty quests.

-Dialog. No longer do you have the elevator chit chat or can you click on your companions for random dialog. You have to actively look for location markers for each companion for them to say anything like that. Also the way your old companions Ashley/Kaidan and Liara react to you when you meet them is cold at the best. Even if one of them was a love interest in ME1.

-Romance. The romance is stale and flat. After just a couple of dialogs into talking to someone you are already halfway in their pants. There is no chance that you can pursue more than one love interest at a time. The love scene was done in a tacky way compared to ME1 (nudity glimpses aside) and didn’t feel it really meant anything. The fade to black and back business as usual with no follow up dialog was weak.

-Locations. The main planets/Citadel just are not that big overall from the first game. In most cases the levels are stacked on top of each other instead of being more horizontal giving it a more cramped feel. The some of loyalty missions are done beautifully in layout. There is not real awe in the Citadel at al all. Gamers who missed ME1 will just shrug it off as “oh well” while those who played ME1 will feel cheated. The Presidium is completely inaccessible. After completing missions you will never be able to access several of these areas again. Most locations are heavily designed for the combat in the game. They feel like they belong more in a first/third person shooter player vs. player map than a RPG. Most systems have no quests at all in them. The planets are there just for scanning to get minerals.

-Vehicles. The shuttle was a great upgrade however you don’t actually get to control it. Using it however to move the story in a certain moment was not. The Normandy 2 is just as good as the first one just a bit bigger with some additional rooms but some questionable interactive items. Not having access to all of the rooms because a companion that you haven’t recruited has the only key to them is stupid, as well as not even being able to get to he shuttle/vehicle deck. Again, the crew stood in the same place all the time however. Having to refuel your ship and pay for the fuel seemed very gimmicky.

-Graphics. Outstanding is an understatement on this. I have to wonder why ME1 wasn’t this good in the first place though.

-Misc stuff. Combat is aimed fully towards the shooter game fans alone. No more random loot or variety in weapons and armor. You have to research most upgrades to use them. Mini-games for security bypass and hacking skills are not inspiring at all. Questionable ammo system added. No real variety of enemies since they all come from the same few groups and they all use combat robots. The default start up of the game (not importing a ME1 Shepard) had the renegade outcome from ME1. The interrupt system is a nice touch but under used. No crouching unless you are using the cover system.

That was the basic rundown comparison. I could go further but a lot of people seem to have problems with reading more than a few lines.

Modifié par Darth Drago, 14 février 2010 - 09:33 .


#143
beserker7

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I vote ME1, as the better game. I played through ME1 over 12-13 times, but will be quitting ME2 after my 4th or 5th playthrough.

The most key re-play feature from ME1 is stripped down in ME2. I loved how in ME1 you could unlock almost any bonus talent in the game. Only being able to add the squad bonus talents in ME2 is a huge step back. If I want my Vanguard to have Singularity or Warp, I can't,... WTF.

ME1 was the most realistic sci-fi game ever, IMO. Having characters in ME2 running around in space with no helmet was a joke and should have never have been allowed. ME1 also had a huge number of customizable squad armor and weapon ammo options for everybody and was by far the better RPG with better Story.

The new combat and ammo system in ME2 is great, but assigning weapon round types(inferno, cryo, etc) as talents was a bad idea and leaves squad and main PC with 2 few powers. The squad and main character skill trees in ME1 were deeper. I did appreciate the new talents like Charge, Adreneline Rush, Tactical Clock, & Tech Armor, but some of there time limits and stats didn't feel like they progressed enough. Charge said it did over 1,000 newtons of damage maxed out, but half the time didn't take down enemy health at all, I don't know if its an glitch or not?

I guess I just didn't want so much change to the core RPG and Bonus Talent formula from ME1, to Me2. Oh, and the Mako/Vehicle exploration beats Scanning to death. After a couple playthroughs, nobody want to keep doing it and its a huge put-off to keep re-playing the game.

ME2 does alot of things better, like heavy weapons, locations, enemy Ai, and combat. I just don't know why they removed so much of the great RPG elements and bonus talent options, that made ME1 so immersive and replay-able.
 
ME2 is great, ME1 is greater.

Modifié par beserker7, 14 février 2010 - 09:26 .


#144
Guest_Maviarab_*

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Prefer ME2...its just more involved and the writing is significantly better.

#145
Kalfear

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lukandroll wrote...

Kalfear wrote...

yoomazir wrote...

DarthCaine wrote...

ME2

I made a poll, some time ago here:
http://social.biowar...596/polls/1670/

The majority says ME2


majority of  what? 140 people? and probably part of them never played the first ME.

I' m really sorry to say it but ME2 is a bad TPS and a bad RPG with a lame story who royaly mess up with how ended the first game.

I suppose that if I want a good tps I should stick with Army of Two or Gears of War and if I want a good (w)rpg I should stick with DA:O or Fallout 3.

And to think that Bioware co-founder Greg Zeschuk bashed jrpgs for being stagnant...


Smile and nod, smile and nod, this the normal "logic" DarthCain (doesnt that name scream 13 year old?) known for here.


So the guy has a point and you insult him, guess who is looking more like a 13 year old??


ROFLMAO!

What point, that his bias poll of 140 people had the result he gimicked to ensure returned?

Wow, doesnt take much to please some of you

#146
Jimmy2011

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me 2 had a much better overall gaming experience but me1 had more epic parts and ME 2 lacked the suspense build up effect that me 1 had, in me 1 you felt like you were slowly getting closer to accomplishing your goal. In ME 2 you spend most of your time on tasks that essentially had no tie-in with the main story(loyalty quests and recruiting). I would have much rather seen you get a lot of your old crew back and only have to recruit a few people so the game coulda been more story based and they couldve went more in-depth with the characters that were already featured.

#147
Haventh

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I like Mass Effect 2 more. But Mass Effect 1 is an awesome game aswell.

#148
Fusionzone

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Delta426 wrote...

ME2 for gameplay, ME1 for story



I agree with Delta426

#149
lukandroll

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Kalfear wrote...

lukandroll wrote...

Kalfear wrote...

yoomazir wrote...

DarthCaine wrote...

ME2

I made a poll, some time ago here:
http://social.biowar...596/polls/1670/

The majority says ME2


majority of  what? 140 people? and probably part of them never played the first ME.

I' m really sorry to say it but ME2 is a bad TPS and a bad RPG with a lame story who royaly mess up with how ended the first game.

I suppose that if I want a good tps I should stick with Army of Two or Gears of War and if I want a good (w)rpg I should stick with DA:O or Fallout 3.

And to think that Bioware co-founder Greg Zeschuk bashed jrpgs for being stagnant...


Smile and nod, smile and nod, this the normal "logic" DarthCain (doesnt that name scream 13 year old?) known for here.


So the guy has a point and you insult him, guess who is looking more like a 13 year old??


ROFLMAO!

What point, that his bias poll of 140 people had the result he gimicked to ensure returned?

Wow, doesnt take much to please some of you


You can't talk about bias, when the 120% of your post are completely and utterly pro bioware even when the original poster DO had a point, at least he had a poll and a valid opinion.
If anyone is questionable here, that's you mein freud.

Modifié par lukandroll, 14 février 2010 - 10:20 .


#150
Nick Fox

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lukandroll wrote...

Kalfear wrote...

lukandroll wrote...

Kalfear wrote...

yoomazir wrote...

DarthCaine wrote...

ME2

I made a poll, some time ago here:
http://social.biowar...596/polls/1670/

The majority says ME2


majority of  what? 140 people? and probably part of them never played the first ME.

I' m really sorry to say it but ME2 is a bad TPS and a bad RPG with a lame story who royaly mess up with how ended the first game.

I suppose that if I want a good tps I should stick with Army of Two or Gears of War and if I want a good (w)rpg I should stick with DA:O or Fallout 3.

And to think that Bioware co-founder Greg Zeschuk bashed jrpgs for being stagnant...


Smile and nod, smile and nod, this the normal "logic" DarthCain (doesnt that name scream 13 year old?) known for here.


So the guy has a point and you insult him, guess who is looking more like a 13 year old??


ROFLMAO!

What point, that his bias poll of 140 people had the result he gimicked to ensure returned?

Wow, doesnt take much to please some of you


You can't talk about bias, when the 120% of your post are completely and utterly pro bioware even when the original poster DO had a point, at least he had a poll and a valid opinion.
If anyone is questionable here, that's you mein freud.


In all fairness: If you cant see that this (and other) communitys are diveded, then I must assume you are blind or simply in denial.

Back to topic. Already answerd this but say it again, ME 1 all the way on almost every single thing. So many things that was dissapointing to me with the sequal to make me care for that game at all. Wich is a shme.

Modifié par Nick Fox, 14 février 2010 - 11:05 .