Bring Back Elevators.............
#1
Posté 12 février 2010 - 01:28
#2
Posté 12 février 2010 - 01:34
and also, I loved the in-talk between squad members, which I miss in ME2
#3
Posté 12 février 2010 - 01:39
Sinner200 wrote...
here here
and also, I loved the in-talk between squad members, which I miss in ME2
So does Garrus. Tali.... Not so much.
#4
Posté 12 février 2010 - 01:39
#5
Posté 12 février 2010 - 01:54
#6
Guest_Crawling_Chaos_*
Posté 12 février 2010 - 01:58
Guest_Crawling_Chaos_*
#7
Posté 12 février 2010 - 02:04
#8
Posté 12 février 2010 - 02:07
corebit wrote...
Why does it have to be one thing or the other? Bioware could have made the elevators go faster but kept the banter and the galactic news.
Exactly!!!
People on this forum don't get that there is a happy medium.
Its either: A. the way ME1 did it or B. The way ME2 did it
Funny stuff.
Modifié par haberman13, 12 février 2010 - 02:08 .
#9
Posté 12 février 2010 - 02:13
corebit wrote...
Why does it have to be one thing or the other? Bioware could have made the elevators go faster but kept the banter and the galactic news.
You still have the galactic new's in ME2...just saying.
#10
Posté 12 février 2010 - 02:14
mission complete screens loading screens at every turn, being teleported back to the normandy, magically "leaving" after finishing an area, citadel, omega and illium feel like big rooms, not hubs or interconnected areas.
Was it really that hard to imagine a better solution than in ME1 without removing elevators completely?
#11
Posté 12 février 2010 - 02:16
Boy, people have short memories.....
#12
Posté 12 février 2010 - 02:17
1) I loved the character conversations because it made the characters feel more alive
2) It didn't break up the flow of the game as much as loading screens
Now I know there are those that think the new system is better and i can understand that, so I would like to see a DLC for it, that way you can choose whether or not you have the elevator scenes or not
#13
Posté 12 février 2010 - 02:23
obie191970 wrote...
Forums 2 years ago: WTF Bioware!!! ZOMG these fargin elevators SUX! You ruined the game - I'm never buyin another Bioware game EVA!!!!
Boy, people have short memories.....
And people love to complain.
#14
Posté 12 février 2010 - 02:31
#15
Posté 12 février 2010 - 02:33
#16
Posté 12 février 2010 - 02:33
There are few areas where even slow moving elevators are better option (Dantius Towers).
#17
Posté 12 février 2010 - 02:41
#18
Posté 12 février 2010 - 02:42
though i do miss the squadmates banter.
#19
Posté 12 février 2010 - 02:48
uzivatel wrote...
Elevators are better than loading screens as long as loading times do not suffer (too much).
There are few areas where even slow moving elevators are better option (Dantius Towers).
Not really. I have a pretty nice system with next to no loading times (2-3 seconds at most). That's nowhere near enough to add good banter. Really they just need to add more banter points in the game with a wider selection of characters.
#20
Posté 12 février 2010 - 03:10
It's better this way,you can still hear the news but it doesn't force you to wait.
#21
Posté 12 février 2010 - 03:31
NeoGuardian86 wrote...
I for one do not miss the elevators.
though i do miss the squadmates banter.
I totally agree...
#22
Posté 12 février 2010 - 03:35
The loading screens aren't all that bad anyway if you actually watch. I think it's meant to look like one of the tactical displays on the Normandy and it shows things like the shuttle going up or down from a planet or one of those taxis going across Illium, for example. So you have a sense of time passing while you're riding a shuttle or something. Not all that jarring in my book. I mean if you aren't used to loading screens by now you haven't been gaming for very long. It's nice when they can do seamless now but even that can run into trouble if you move too fast. Happened to me all the time in ME1.
#23
Posté 12 février 2010 - 04:04
ChipSet wrote...
corebit wrote...
Why does it have to be one thing or the other? Bioware could have made the elevators go faster but kept the banter and the galactic news.
You still have the galactic new's in ME2...just saying.
Well on Omega I can barely hear what the newsguy is saying with the loud club music all over the place.
#24
Posté 12 février 2010 - 04:17
jack253 wrote...
I miss the elevator rides for 2 reasons
1) I loved the character conversations because it made the characters feel more alive
2) It didn't break up the flow of the game as much as loading screens
Now I know there are those that think the new system is better and i can understand that, so I would like to see a DLC for it, that way you can choose whether or not you have the elevator scenes or not
What he said.
One thing I thought BioWare did very well in terms of characterization and immersion was the randon conversations between squad members in DA:O. That should've been implemented in ME2. Besides that one between Garrus and Tali.
#25
Posté 12 février 2010 - 04:22
corebit wrote...
Why does it have to be one thing or the other? Bioware could have made the elevators go faster but kept the banter and the galactic news.
It doesn't really work that way
What Bioware did was fine. Load times are very short in ME2.




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