PC Crash To Desktop Issue
#1
Posté 06 novembre 2009 - 10:22
The game is really great so far has anyone else experienced this or know of a way to fix it?
#2
Posté 06 novembre 2009 - 10:44
#3
Posté 14 novembre 2009 - 07:46
Error reports have included the following
* Fault bucket 1547183993.
* Faulting application daorigins.exe, version 1.1.9363.0, faulting module daorigins.exe, version 1.1.9363.0, fault address 0x003fb193.
* Faulting application daorigins.exe, version 1.1.9363.0, faulting module daorigins.exe, version 1.1.9363.0, fault address 0x0036e5a6.
* Faulting application daorigins.exe, version 1.1.9363.0, faulting module daorigins.exe, version 1.1.9363.0, fault address 0x00372ae6.
* Faulting application daorigins.exe, version 1.1.9363.0, faulting module fmod_event.dll, version 0.4.24.1, fault address 0x00010e88.
* Faulting application daorigins.exe, version 1.1.9363.0, faulting module unknown, version 0.0.0.0, fault address 0x2f81c050.
* Faulting application daorigins.exe, version 1.1.9363.0, faulting module daorigins.exe, version 1.1.9363.0, fault address 0x000be847.
* Faulting application daorigins.exe, version 1.1.9363.0, faulting module unknown, version 0.0.0.0, fault address 0x001bc29a.
* Faulting application daorigins.exe, version 1.0.9353.0, faulting module physxcore.dll, version 2.8.1.13, fault address 0x000a5fc3.
Goldmem and Windows Memory Diagnostic fail to detect anything, and most other games will play for hours on end without incident. Hope there's a patch in the offing to improve stability as otherwise this seems like a decent game.
#4
Posté 14 novembre 2009 - 08:11
#5
Posté 14 novembre 2009 - 08:14
While I don't see how that can be the problem, try turn your ingame texture down a rank and see if it helps.
#6
Posté 14 novembre 2009 - 08:38
FoamingToad wrote...
Massive problems with CTDs here. ATI 4870 with 8.661.0.0 drivers. AMD Phenom 550 w/4GB RAM on XP SP3 32-bit. (3GB seen by Windows).
Error reports have included the following
* Fault bucket 1547183993.
* Faulting application daorigins.exe, version 1.1.9363.0, faulting module daorigins.exe, version 1.1.9363.0, fault address 0x003fb193.
* Faulting application daorigins.exe, version 1.1.9363.0, faulting module daorigins.exe, version 1.1.9363.0, fault address 0x0036e5a6.
* Faulting application daorigins.exe, version 1.1.9363.0, faulting module daorigins.exe, version 1.1.9363.0, fault address 0x00372ae6.
* Faulting application daorigins.exe, version 1.1.9363.0, faulting module fmod_event.dll, version 0.4.24.1, fault address 0x00010e88.
* Faulting application daorigins.exe, version 1.1.9363.0, faulting module unknown, version 0.0.0.0, fault address 0x2f81c050.
* Faulting application daorigins.exe, version 1.1.9363.0, faulting module daorigins.exe, version 1.1.9363.0, fault address 0x000be847.
* Faulting application daorigins.exe, version 1.1.9363.0, faulting module unknown, version 0.0.0.0, fault address 0x001bc29a.
* Faulting application daorigins.exe, version 1.0.9353.0, faulting module physxcore.dll, version 2.8.1.13, fault address 0x000a5fc3.
Goldmem and Windows Memory Diagnostic fail to detect anything, and most other games will play for hours on end without incident. Hope there's a patch in the offing to improve stability as otherwise this seems like a decent game.
You might try setting CPU affinity as described here the Phenom processors are particularly prone to affinity problems it seems
#7
Posté 14 novembre 2009 - 08:39
GhoXen wrote...
Are you guys all using x32 operating systems?
While I don't see how that can be the problem, try turn your ingame texture down a rank and see if it helps.
While we understand you're trying to help... statements like these have no useful point whatsoever
#8
Posté 15 novembre 2009 - 09:43
#9
Posté 15 novembre 2009 - 09:48
JironGhrad wrote...
GhoXen wrote...
Are you guys all using x32 operating systems?
While I don't see how that can be the problem, try turn your ingame texture down a rank and see if it helps.
While we understand you're trying to help... statements like these have no useful point whatsoever
What do you mean?
He asked if you are running x32 operating system as that detail wasn't included.
Next he suggested to turn the textures in game down as it might be too high for the video to handle.
#10
Posté 15 novembre 2009 - 09:49
#11
Posté 15 novembre 2009 - 10:02
Blessed Silence wrote...
JironGhrad wrote...
GhoXen wrote...
Are you guys all using x32 operating systems?
While I don't see how that can be the problem, try turn your ingame texture down a rank and see if it helps.
While we understand you're trying to help... statements like these have no useful point whatsoever
What do you mean?
He asked if you are running x32 operating system as that detail wasn't included.
Next he suggested to turn the textures in game down as it might be too high for the video to handle.
they have the Radeon 3800 series cards... the poster in question knows nothing about GPUs because the 3800s are running the game maxed out for quite a number of people... I can run the game on high textures on my GPU and it's almost 4 years old and not even half the GPU that the 3800 is (it's a Radeon X1650 AGP).
@ PeachtheImpaler what are your system specs?
Modifié par JironGhrad, 15 novembre 2009 - 10:03 .
#12
Posté 18 novembre 2009 - 11:39
#13
Posté 18 novembre 2009 - 12:35
This solved my CTDs and I have not had one since in about 12 hours of gameplay.
#14
Posté 18 novembre 2009 - 12:39
#15
Posté 20 novembre 2009 - 12:33
Since there were queries about whether it was 32-bit or 64-bit operating systems involved, my $0.02 is as follows - I started on my standard games OS - XP32. On getting repeated crashes I thought I'd move it to XP64, and subsequently to Win 7, the released edition. CTD happened fairly regularly across the board.
Anyway, thanks again.
#16
Posté 20 novembre 2009 - 01:42
Peach the Impailer wrote...
I'm having the same issue, its exactly every 30mins or so, I've just tried updating my driver but that doesn't seem to have fixed the issue. I have a Geforce 7300 so i'm not sure if that's why its happening
The 7300 GT is considerably below the named 6600 GT in performance, and that one (despite being the official minimum) really isn't good enough, already.
Gorath
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Modifié par Gorath Alpha, 20 novembre 2009 - 01:43 .
#17
Posté 30 novembre 2009 - 07:33
#18
Posté 01 décembre 2009 - 07:17
#19
Posté 01 décembre 2009 - 08:18
Blagga wrote...
I'm having CTDs every 20-30 mins. Vista, GeForce 8400GS (on laptop). I've made sure there is enough free free space. Anybody..............please................help!!!
What's the deal with picking the top "find" when it's so old? Just because it's on top? That 7300 GT Iten days ago now) is better in most regards than any 8400, especially a laptop's 8400. But both 7300 and 8400 are weaker than the game's minimum cards. You should be buying cards with "n600" performance codes in the names (and upward from there), to get at least the mainline level of a Gaming card.
www.gpureview.com/show_cards.php
That 8400M, if it matches to the reference version (many do not, and are still slower), trails way behind, at 42%, 71%, and 47% of minimum performance! In other words, if and when a bad video device like that is finally trying to work, you'll get way sub-par results. Meanwhile (figured I'd make this much clear), I didn't think it was the poor performance as a primary cause for the crashing, but rather some software conflict, such as an AV or IM program.
A clean boot is the way to eliminate that type conflict.
Gorath
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Modifié par Gorath Alpha, 01 décembre 2009 - 09:22 .
#20
Posté 01 décembre 2009 - 09:00
InertBBK wrote...
Well, just ran with full screen mode disabled. No crashes. Not sure if that was a coincidence though...
I have a 8800GTS as well (seems a few people in this thread do, might just be a coincidene) and have CTDs every half hour or so. Gave this a shot... and crashed after a couple of minutes this time.
Guess I'll try the processor thing next. This is really frustrating. First game I've bought for the PC in ages.... now I remember why I usually go console
Edit: Well, that didn't help any. A couple of minutes. Well I enjoyed what I played so far... a lot, but unless whatever is causing this gets patched it's just an exercise in frustration and a bit of a waste of money at this point.
Modifié par Ashandes2k, 01 décembre 2009 - 09:09 .
#21
Posté 01 décembre 2009 - 09:14
#22
Posté 03 décembre 2009 - 10:44
Played the game for a solid three hours last night with no crash.
For the record I'd done the following:
Latest NVIDIA drivers (there were new ones out in the last couple of weeks)
Turned all graphic settings down to medium (anti-aliasing off).
Turned of PHYSX (in the NVIDIA control panel)
Turned of V-SYNC (in the NVIDIA control panel, althoug it was turned off in game so this probably wasn't it).
I was playing full screen and had all processors active.
I'm not sure what exactly did it, I'll probably try turning stuff back on bit by bit to find out. I'm not obsessive about graphics and the game still looks more than good enough for me on medium.
I'll report back if I narrow things down any more.





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