Aller au contenu

Photo

This is not an RPG.


  • Ce sujet est fermé Ce sujet est fermé
110 réponses à ce sujet

#51
synergys2k

synergys2k
  • Members
  • 269 messages

Ryzaki wrote...

^does that not describe almost every game in existence?


Apparently it does not describe Mass Effect 2.

#52
tommythetomcat

tommythetomcat
  • Members
  • 1 398 messages
This thread keeps delivering the laughs well past its expiration date. Simply glorious.

#53
StreetlightEagle

StreetlightEagle
  • Members
  • 369 messages
All I meant is that it felt a lot more like a linear shooter than the first did. And if you are being literal when you say 'roleplay' then even Mario is an RPG and we can all go home.

#54
Phaedra Sanguine

Phaedra Sanguine
  • Members
  • 480 messages
Well then maybe you ****y little whiners need to be specific and stop attributing the term "RPG" to a game that simply no longer has a huge, anal retentive inventory management system.

#55
Aidunno

Aidunno
  • Members
  • 468 messages
Any pen and paper roleplaying game consists of meeting each other (normally in a tavern), dialog.. being told either indirectly or directly what you need to do and where you need to go... Along the way you have encounters (combat) which normally gets harder as you are increasing in capability, until you come to an end "boss" or some such to conclude the scenario. Sounds very much like ME2 to me other than meeting in a tavern. Key isn't in stats etc, key is the interactivity with people and the plot.

#56
Guest_XxTaLoNxX_*

Guest_XxTaLoNxX_*
  • Guests
Instead of being snide and defining the exact meaning of role-playing, why not compromise. We all know what the RPG genre is... in fact they used to be call Fantasy Adventure games along time ago. Now we label them RPGs, these are games that feature a "character advancement" system like "level ups" and inventory management as well as a deep "magic-combat" system.



In all actuality ME2 fits the mold of an RPG with a shooter combat system, which is fine, but the overall complaint is that it is lacking in "RPG depth" which I tend to agree with. I hope that BioWare adds more depth to the RPG aspect in future DLC and with ME3.

#57
synergys2k

synergys2k
  • Members
  • 269 messages

XxTaLoNxX wrote...

Instead of being snide and defining the exact meaning of role-playing, why not compromise. We all know what the RPG genre is... in fact they used to be call Fantasy Adventure games along time ago. Now we label them RPGs, these are games that feature a "character advancement" system like "level ups" and inventory management as well as a deep "magic-combat" system.

In all actuality ME2 fits the mold of an RPG with a shooter combat system, which is fine, but the overall complaint is that it is lacking in "RPG depth" which I tend to agree with. I hope that BioWare adds more depth to the RPG aspect in future DLC and with ME3.


First, I disagree, but that's not important. 

I wish someone would start the thread like that instead of every thread being titled "This is not an RPG," which continues into someone saying something along the lines of combining shooters and RPGs is impossible. 

It's like a gnat that just won't f*****g go away.

#58
Phaedra Sanguine

Phaedra Sanguine
  • Members
  • 480 messages
and it is lacking depth, why? If you mention anything about inventory management, your opinion is no longer valid.

#59
dildeinstein

dildeinstein
  • Members
  • 50 messages

XxTaLoNxX wrote...

Instead of being snide and defining the exact meaning of role-playing, why not compromise. We all know what the RPG genre is... in fact they used to be call Fantasy Adventure games along time ago. Now we label them RPGs, these are games that feature a "character advancement" system like "level ups" and inventory management as well as a deep "magic-combat" system.

In all actuality ME2 fits the mold of an RPG with a shooter combat system, which is fine, but the overall complaint is that it is lacking in "RPG depth" which I tend to agree with. I hope that BioWare adds more depth to the RPG aspect in future DLC and with ME3.


Agreed, and thanks for adding to the discussion.

#60
nicodeemus327

nicodeemus327
  • Members
  • 770 messages
Not being able to customize squad mate's armor is the only real depth I feel is missing. Everything else is just adding tedium to the system.

Modifié par nicodeemus327, 12 février 2010 - 05:39 .


#61
the_terrorist

the_terrorist
  • Members
  • 1 messages
Well I actually think that you are wrong... I pretty much liked mass efect series and i take them as a ation/sf/fps/rpg game.. or something like that.. Just like borderlands

#62
Guest_Crawling_Chaos_*

Guest_Crawling_Chaos_*
  • Guests
Posted Image

40 endings! Amazing technology.

#63
Astranagant

Astranagant
  • Members
  • 464 messages
"HOW DARE YOU VIOLATE MY DEFINITIONS OF VIDEO GAME GENRES?! YOU'LL PAY FOR THIS, BIOWARE! YOU'LL PAAAAAAAAY!!"

#64
StreetlightEagle

StreetlightEagle
  • Members
  • 369 messages
Here's my situation... I played through ME2 and the whole time was thinking 'they've just got everything right' like it was some sort of miracle. I was thoroughly enjoying it and even the ending didn't bother me as much as it should. However, when I finished it I couldn't get rid of a small feeling of disappointment and let down after being blown away by ME1 (and even DA:O to an extent) and I couldn't figure out why. Was it the lack of RPG elements? was it the lack of a structured plot? No, it wasn't any of those things. Then I got it, it was a lack of emotional engagement, that thing Dr Ray likes to ramble on about. In ME1, I was moved by the virmire decision and convincing Saren he was wrong on the Citadel amongst other things, and I nearly shed a tear at the end of DA over the whole Morrigan fiasco, but in ME2 it just wasn't there. There was nothing pulling at my heartstrings and because I actually played the game properly, nobody died. That's what let me down, not lack of RPG components, but emotional engagement. Rant over.

#65
MPaBkaTa123

MPaBkaTa123
  • Members
  • 169 messages
(Attempts to stab topic). Just die already, these topics are utterly pointless and redundant at this point either Bioware has read all this pointless bile from both fanboys and haters and gave up, or they did not bother in the first place either way stop making them.

#66
Thompson family

Thompson family
  • Members
  • 2 748 messages

SithLordExarKun wrote...

Posted Image



Do we need another one of these useless threads?


Between this one and the Englishman beating his dead horse, this thread has turned out to be more useful than any of the 99,992 already given on exactly the same topic.

#67
corebit

corebit
  • Members
  • 326 messages

Thompson family wrote...

SithLordExarKun wrote...

Posted Image



Do we need another one of these useless threads?


Between this one and the Englishman beating his dead horse, this thread has turned out to be more useful than any of the 99,992 already given on exactly the same topic.


Indeed! I have added those two gifs to my collection. Very useful thread! :happy:

#68
MPaBkaTa123

MPaBkaTa123
  • Members
  • 169 messages
Indeed the dead horse beating was epic :).

#69
Forest03

Forest03
  • Members
  • 202 messages
MPaBkaTa123... do you mind? I dropped my knife back on the Collector base.

/stabbity stabbity stabbity

Cool. Thanks. Cleaned it for you.



Meanwhile...



The player takes on the *role* of hero/heroine, whose *role* is to gather a band of powerful characters to help in the battle against some of the biggest villains in the ME universe. Your *role* will shape the outcome of, not only the course of the *game*, but also the outcome of the *game*. Your main character's *role* is very important, as it contributes to and manipulates the politics and infrastructure of this *game* world.



/chuckles

#70
MPaBkaTa123

MPaBkaTa123
  • Members
  • 169 messages
^

Had to laugh there.

On topic anyways i find it maddening that people seem to demand it to be a typical Bioware RPG. Nowhere on the advertising packaging and so on was it said that it was meant to be something like what some people request. This game at least shows that Bioware may be tired of being ,,those RPG guys" for all eternity and make a hybrid but awesome game.

#71
Spaghetti_Ninja

Spaghetti_Ninja
  • Members
  • 1 454 messages

Archereon wrote...

Its not that I expected a company famed for its RPGs to make even a half decent shooter, and I know EA buys off critics to get ratings on most of their big titles, but the fact that this company even tried to make one is infuriating.

No, what's infuriating is that stupid people like you keep coming back here and make outlandish claims like ''ME2 is not an RPG'', while it CLEARLY is... a shooter/RPG hybrid. And a very successful one at that.

That you didn't like it doesn't change the fact most fans did.

That you didn't like it doesn't change the fact that this game has gotten a high score from both professional critics and gamers on metacritic.

That you didn't like it doesn't change the fact that Mass Effect is now one of EA's flagship franchises, highly successful and praised by both critics and gamers.

Don't get it yet? YOU DON'T MATTER. Now shut your yap, you pathetic little insect, it's getting infuriating.

#72
IMTrick

IMTrick
  • Members
  • 30 messages
Has anyone complained that Bioware screwed up a perfectly good shooter with all that annoying talking and decision-making? If they haven't, I want to start a thread complaining about that.



I'm all about balance.

#73
Sibbwolf

Sibbwolf
  • Members
  • 170 messages

IMTrick wrote...

Has anyone complained that Bioware screwed up a perfectly good shooter with all that annoying talking and decision-making? If they haven't, I want to start a thread complaining about that.



Oh sweet!

#74
Guest_Darht Jayder_*

Guest_Darht Jayder_*
  • Guests
It is pretty irritating how people write this off as a shooter because there is shooting. If you took away the guns and biotics made everyone fight with Swords and Magic it changes nothing of its RPG status. It still is an RPG but the combat has guns. Every RPG has combat in some form or another.

Modifié par Darht Jayder, 12 février 2010 - 06:29 .


#75
MPaBkaTa123

MPaBkaTa123
  • Members
  • 169 messages

IMTrick wrote...

Has anyone complained that Bioware screwed up a perfectly good shooter with all that annoying talking and decision-making? If they haven't, I want to start a thread complaining about that.

I'm all about balance.


There is one actually its about 10 pages or so where some guy says that ME2 has too much talking but he allegedly likes RPGs.