CodeMyster wrote...
PC gaming is dying the sooner we can bury it the better.
No, it isn't. It really,
really isn't.
CodeMyster wrote...
It cost an arm and a leg to buy a machine that will even play it
No, it doesn't. That's one of the biggest misconceptions about PC gaming around!
CodeMyster wrote...
and it's more cost effective for developers to tailor their game to one console.
Perhaps, but the same goes for the PC. It's more "cost effective" for a developer to stick to one platform as it reduces the amount of QA that has to be done.
CodeMyster wrote...
Microsoft may have insisted they make it exclusive but I hardly doubt they needed any convincing to do so.
Microsoft are a group of hypocrites. They go on about all these features for PC gaming (GfWL, things built into the OS, DirectX 10/11 etc) and then they barely give us any games they have influence on. We're getting Fable 3, but we've not had Fable 2. We've got Halo 1 and 2, but we've not gotten 3, ODST, Wars or (the upcoming) Reach. Alan Wake was dropped mere months before release, and that's a colossal waste of time for everyone involved. The developers have wasted time developing the PC version, PC gamers have wasted time researching it etc.
Modifié par OnlyShallow89, 25 juillet 2010 - 10:01 .