The Worst Possible Playthrough Import Guide for ME3
#501
Posté 10 avril 2010 - 02:48
#502
Posté 10 avril 2010 - 03:17
I believe the largest death scene you can get is Mordin, Tali, Kasumi and Jack - and they *all* have to be non-loyal.Doctor_Jackstraw wrote...
Would a hold the line team of: Mordin, Tali, Kasumi, Jack, Miranda result in all 5 dieing? is that the largest possible hold the line team that results in the maximum number of deaths?
The cutscene with the hold the line team (after Shepard is finished with the boss) can show the corpses of up to 3 squadmates (Mordin in the front, Tali hunched over in the back, and Kasumi's legs), but you can still kill Jack as well - her corpse just won't be on the screen.
#503
Posté 10 avril 2010 - 03:21
#504
Posté 10 avril 2010 - 03:22
I've just had a crazy notion for a playthrough.
Going into the suicide mission with no one loyal, but all 3 ship upgrades done (so no ship deaths), then just a case of killing off the weakest first
Vents - Mordin
Biotic swarm - Jack or Jacob (using Samara or Thane as Biotic)
Diversion Leader - Miranda (just to ensure there is another squadmate surviving to the next stage)
Escort - Tali
Final Battle - Jack/Jacob (whichever didn't get swarmed) and Kasumi
Door Defence - Grunt, Zaeed, Garrus, Legion, Thane, Samara, Miranda
I can't see only 1 door defence person surviving with that composition so it just a case of whether any of them would be willing to stick their hand out for Shep at the end lol
#505
Posté 10 avril 2010 - 03:28
If Thane will actually die and be replaced by a different Drell (I think Zulu suggested Feron), then Thane + Morinth is the better choice.epoch_ wrote...
Still think thane and morinth is a worse play through.
However, since the available romances have to be kept even, I think Jack would also die of her neurological disease. Thus, Thane and Jack (the tragic romances) would be even better.
#506
Posté 10 avril 2010 - 09:55
I'm following one of your guides, and I'll let you know how it goes.
#507
Posté 10 avril 2010 - 10:10
Ecael wrote...
If Thane will actually die and be replaced by a different Drell (I think Zulu suggested Feron), then Thane + Morinth is the better choice.epoch_ wrote...
Still think thane and morinth is a worse play through.
However, since the available romances have to be kept even, I think Jack would also die of her neurological disease. Thus, Thane and Jack (the tragic romances) would be even better.
I definitely hope Thane isn't replaced by Feron... he's not nearly as cool, in my opinion.
So a non-loyal Mordin, Tali and Kasumi will all die? That sounds good, I'll do that.
#508
Posté 11 avril 2010 - 04:52
Sir Ulrich Von Lichenstien wrote...
Be interesting to see if they did all die.
I've just had a crazy notion for a playthrough.
Going into the suicide mission with no one loyal, but all 3 ship upgrades done (so no ship deaths), then just a case of killing off the weakest first
Vents - Mordin
Biotic swarm - Jack or Jacob (using Samara or Thane as Biotic)
Diversion Leader - Miranda (just to ensure there is another squadmate surviving to the next stage)
Escort - Tali
Final Battle - Jack/Jacob (whichever didn't get swarmed) and Kasumi
Door Defence - Grunt, Zaeed, Garrus, Legion, Thane, Samara, Miranda
I can't see only 1 door defence person surviving with that composition so it just a case of whether any of them would be willing to stick their hand out for Shep at the end lol
So just gone and done the above, only alteration I made was putting Tali in the vent and Mordin as Escort as it made more sense from an RP PoV (My Shep ain't that stupid to have a non-techy go do a techy task) aaaand.... from the door defence team only Miranda died aaaand... Shep got saved by Grunt.
Here is Team Status page taken after clicking continue after the Suicide Mission

So you don't need a loyal team to survive the suicide mission (well as long as you pick the right people to defend the door).
#509
Posté 11 avril 2010 - 05:07
With those living members, it's probably still possible to barely survive without the ship upgrades. all you need is 2 squadmates to make it out alive.
Unless I'm wrong this is a good example for a "don't prepare" run...
No upgrades, no loyalty, full squad:
Jack, Kasumi, Thane dies in the ship attack (some wiggleroom here)
No loyalty means whoever you send in the vents dies. sorry Tali.
Escort dies without loyalty, fire team dies without loyalty (unless it's miranda), unloyal biotic gets someone killed. That's 7 dead so far, 5 alive. Let's keep movin!
Final Boss: Whoever you take is going to die, 3 left to hold the line. (If they're strong enough they might make it out alive, so a non loyal garrus, grunt, and zaeed here might secure a victory) And with at least 2 of them alive you'll make it. (Although if you manage to get kasumi, mordin, and miranda there you can get an ending where everyone gets a death scene...infact i'll work that one out)
Deaths:
- Jack lasered
- Legion incinerated (fight occolus with tali and kasumi)
- Thane impaled
- Jacob shot in the head as tech expert
- Garrus dies as escort
- Grunt killed leading distraction team
- Samara as biotic kills Zaeed (Miranda as the other squadmate, not 100% sure on this, if not then switch miranda and samara)
- Kasumi, Tali, Mordin killed holding the line (should get all 3 in the death shot)
- Final boss results in death of Miranda and Samara (if zaeed is alive instead just bring him to the final boss, he'll die)
- Shepard dies (all 13 death scenes played out, get kelly melted for extra fun!!)
This should work I think....
Modifié par Doctor_Jackstraw, 11 avril 2010 - 05:18 .
#510
Posté 11 avril 2010 - 05:18
The main reason for the above playthrough was to confirm that you didn't need even 1 loyal member for the handgrab. To me it makes a bit of a mockery of the suicide mission. Specially as you say, in theory you could probably orchestrate it so Shep comes out alive without having done any real work to ensure Shep would survive it. In my opinion they really should've made it so only a loyal squadmate can save Shep at the end. I know people will say the loyalty thing is more a 'focus' thing than a 'loyal to shep' thing, but to me it just seems crazy that you can do the suicide mission with no one loyal and have Shep survive.
Edit: If Samara isn't loyal then yes Miranda as biotic team member would ensure Zaeed gets swarmed.
Modifié par Sir Ulrich Von Lichenstien, 11 avril 2010 - 05:19 .
#511
Posté 11 avril 2010 - 08:27
#512
Posté 11 avril 2010 - 11:00
sprankton89 wrote...
Id like to know the fastest
playthrough setup to see Shepard die. (I dont have the Kasumi DLC btw)
Thanks!
Seeing as you didn't mention not having Zaeed, I
am going to 'assuming direct control' that you have.
Ok this is
real simple, kind of similar to the playthrough Doctor_Jackstraw mentioned albeit with less people.
Do the initial set of dossiers and recruit Zaeed.
Post-Horizon, recruit Thane (you can recruit one of the other 2 if you want, but I believe his is the shortest (less fiddly) recruitment of the 3).
Do the following N7 missions
N7: Bloodpack Base - Need to get starmap for 'The Shrike Abyssal'
N7: MSV Estevanico
N7: Imminent Ship Crash - Get starmap for 'Pylos Nebula' and soon as you got it this mission will show up on the map.
The Lost Operative You get this quest automatically after completing first mission after getting normandy back but leave it till post-horizon
I believe the above to be some of the shortest N7 missions. Once done all these and got Thane you should unlock the 'Derelict Collector Ship' Mission, do that then go straight to the IFF for Legion. Send Legion back to Cerberus (he isn't needed and just adds a body to the mess).
After the IFF mission go do Thane and Garrus loyalty missions (best to recruit Thane before doing the N7 missions to ensure his loyalty mission unlocks), reason for doing this is because they are both on the citadel so no flying about and both relatively short (well Thane's is), so once they are done, go try visit somewhere else and you should unlock the Abduction sequence (if not, go do another N7 mission). After this, go through the relay.
Ok as you got no upgrades the following should happen.
Armor - Jack (it's always Jack)
Shields - Thane (because you haven't got Kasumi, Legion or Tali)
Cannon - Garrus (because Thane died at shields)
So you now hit the ground with just non-loyal Miranda, Jacob, Mordin, Grunt, Jack and Zaeed
Vents - Mordin
Escort - Jack
Diversion - Grunt (Just to see the miracle that is the poor diversion leader surviving due to needing 3 squadmates in the 3rd stage)
Biotic - Jacob
Biotic Swarm - Zaeed (Take Miranda as other squadmate to ensure Zaeed dies)
Final Battle - Grunt and Jacob
Door Defence - Miranda
End result everyone dead and no one to save Shepherd (seeing as Joker doesn't have the strength to lift him up AND provide covering fire at same time).
Modifié par Sir Ulrich Von Lichenstien, 11 avril 2010 - 11:00 .
#513
Posté 11 avril 2010 - 11:14
then do zaeeds loyalty mission and off him there?
leaving just you and morinth?
#514
Posté 11 avril 2010 - 11:49
Lonely_Fat_Guy wrote...
isnt it posible too let a non loyal zaeed live? so ahving 2 squad members (morinth loyal) zaeed unloyal alive.
then do zaeeds loyalty mission and off him there?
leaving just you and morinth?
Nope...
If you only had Morinth and Zaeed at the end, if Zaeed was not loyal and you go do his quest post-suicide mission in this scenario you won't get the option to leave him trapped.
You only get that option if you have 2 other squadmates, so Morinth and someone else.
#515
Posté 12 avril 2010 - 08:59
Matdeception wrote...
Behold the requirements for a 'SCREW EVERYONE GAME!' Or as some one once called it,.
Kill Wrex
Do Liara's mission last so she's crazy.
Virmire Kaidan
Leave Garrus on the Citadel, never recruit him.
Do not give Tali the Geth Data
Romance and screw Ashley.
Kill the Council, Anderson in charge.
Put a Gun in Conrad's face.
Decimate all livestock on exploreable worlds for ****s and giggles.
Kill Rachni Queen
Execute all Quest related NPC's you can! (Shiala, ect.)
Only then will you *really* be a complete dick.
As for ME2. Good stuff there. Not sure if you can manage to survive with only 1 loyal squad member, but who knows.
Lets see. On my to be human only playthrough (renegade femshep) I did all that. Except screw Ashely. I did kill her though. Then later cheated on Kaidan.
And well, Wrex is still alive because I got Liara last and the game forced him to back down so I had enough squadmates. I was trying to screw him over too, lol.
Other than that, all check!
#516
Posté 12 avril 2010 - 12:25
Now that gives me an impuls to finish my second playthrough and start the third one...
#517
Posté 12 avril 2010 - 07:50
Ecael wrote...
All 12 loyalty missions completed. Normal recruitment mission order.
-----------------
Final Squadmates: Zaeed and Tali
-----------------[/color]
Loyals: Jacob, Grunt, Garrus, Mordin, Thane, Kasumi, Jack, Zaeed, Tali
Non-loyals: Miranda, Legion, Samara
Normandy Upgrades: None
Chakwas & Crew: DEAD
Before the Omega-4 Relay
-Side with Jack on the Miranda/Jack fight
-Side with Tali on the Legion/Tali fight
-Mess up Samara's loyalty by scaring away Morinth once you meet her
-Bring Tali and Legion to fight the Oculus (Kasumi should die)
Assignments
Vents - Jacob (dies)
Fire Team Leader - Any
Biotic - Non-loyal Samara (bring Miranda and Garrus, Garrus should die)
Second Fire Team Leader - Grunt (dies)
Final boss squadmates - Legion and Zaeed (Legion dies)
Distraction Team - Tali, Mordin, Miranda, Samara (All but Tali die)
Deaths, before landing
Jack - No Armor Upgrade, laser'd
Kasumi - No Shield Upgrade, incinerated
Thane - No Weapon upgrade, impaled
Deaths, after landing
Jacob - Died by rocket to face
Garrus - Died by seeker swarm
Grunt - Died while closing second door
Mordin - Died holding the line
Miranda - Died holding the line
Samara - Died holding the line
Legion - Died at final boss
-----------------
Final Squadmates: Zaeed and Tali
-----------------
EDIT: Need to recheck this, one second...
Ok, this is the post I'm following for my almost everyone dies playthrough.
Just need to ask though, is this definitely correct? Mordin and Grunt die even though they're loyal?
#518
Posté 12 avril 2010 - 08:49
Rivercurse wrote...
Ecael wrote...
All 12 loyalty missions completed. Normal recruitment mission order.
-----------------
Final Squadmates: Zaeed and Tali
-----------------[/color]
Loyals: Jacob, Grunt, Garrus, Mordin, Thane, Kasumi, Jack, Zaeed, Tali
Non-loyals: Miranda, Legion, Samara
Normandy Upgrades: None
Chakwas & Crew: DEAD
Before the Omega-4 Relay
-Side with Jack on the Miranda/Jack fight
-Side with Tali on the Legion/Tali fight
-Mess up Samara's loyalty by scaring away Morinth once you meet her
-Bring Tali and Legion to fight the Oculus (Kasumi should die)
Assignments
Vents - Jacob (dies)
Fire Team Leader - Any
Biotic - Non-loyal Samara (bring Miranda and Garrus, Garrus should die)
Second Fire Team Leader - Grunt (dies)
Final boss squadmates - Legion and Zaeed (Legion dies)
Distraction Team - Tali, Mordin, Miranda, Samara (All but Tali die)
Deaths, before landing
Jack - No Armor Upgrade, laser'd
Kasumi - No Shield Upgrade, incinerated
Thane - No Weapon upgrade, impaled
Deaths, after landing
Jacob - Died by rocket to face
Garrus - Died by seeker swarm
Grunt - Died while closing second door
Mordin - Died holding the line
Miranda - Died holding the line
Samara - Died holding the line
Legion - Died at final boss
-----------------
Final Squadmates: Zaeed and Tali
-----------------
EDIT: Need to recheck this, one second...
Ok, this is the post I'm following for my almost everyone dies playthrough.
Just need to ask though, is this definitely correct? Mordin and Grunt die even though they're loyal?
Grunt definitly will as Ecael marked him as Diversion Leader, he isn't a good leader and if you follow this playthrough you'll be going into the 3rd stage with more than 2 squadmates besides the diversion leader, so Grunt dead.
Mordin in theory should die because he is the only one that is loyal in the door defence/distraction team and whilst Samara is more of a survivor than him or Miranda, messing up her loyalty only having Mordin and Miranda aiding her, should mean she'll fall too. For Mordin to survive I would imagine you really would need a loyal one or more of the heavy hitters left with that group, as there isn't one, he should die.
#519
Posté 12 avril 2010 - 09:06
I hear Tali and Mordin are going to live if you follow that planned disaster.Rivercurse wrote...
Ecael wrote...
All 12 loyalty missions completed. Normal recruitment mission order.
-----------------
Final Squadmates: Zaeed and Tali
-----------------[/color]
Loyals: Jacob, Grunt, Garrus, Mordin, Thane, Kasumi, Jack, Zaeed, Tali
Non-loyals: Miranda, Legion, Samara
Normandy Upgrades: None
Chakwas & Crew: DEAD
Before the Omega-4 Relay
-Side with Jack on the Miranda/Jack fight
-Side with Tali on the Legion/Tali fight
-Mess up Samara's loyalty by scaring away Morinth once you meet her
-Bring Tali and Legion to fight the Oculus (Kasumi should die)
Assignments
Vents - Jacob (dies)
Fire Team Leader - Any
Biotic - Non-loyal Samara (bring Miranda and Garrus, Garrus should die)
Second Fire Team Leader - Grunt (dies)
Final boss squadmates - Legion and Zaeed (Legion dies)
Distraction Team - Tali, Mordin, Miranda, Samara (All but Tali die)
Deaths, before landing
Jack - No Armor Upgrade, laser'd
Kasumi - No Shield Upgrade, incinerated
Thane - No Weapon upgrade, impaled
Deaths, after landing
Jacob - Died by rocket to face
Garrus - Died by seeker swarm
Grunt - Died while closing second door
Mordin - Died holding the line
Miranda - Died holding the line
Samara - Died holding the line
Legion - Died at final boss
-----------------
Final Squadmates: Zaeed and Tali
-----------------
EDIT: Need to recheck this, one second...
Ok, this is the post I'm following for my almost everyone dies playthrough.
Just need to ask though, is this definitely correct? Mordin and Grunt die even though they're loyal?
You're going to need give me or Tali the coordinates to the LZ to escort the crew if you want two of us alive. Mordin kicks the bucket and we'll be the only goddamn heroes to make it out of there.
#520
Posté 12 avril 2010 - 09:16
#521
Posté 12 avril 2010 - 09:17
Zaeed Massani wrote...
I hear Tali and Mordin are going to live if you follow that planned disaster.Rivercurse wrote...
Ecael wrote...
All 12 loyalty missions completed. Normal recruitment mission order.
-----------------
Final Squadmates: Zaeed and Tali
-----------------[/color]
Loyals: Jacob, Grunt, Garrus, Mordin, Thane, Kasumi, Jack, Zaeed, Tali
Non-loyals: Miranda, Legion, Samara
Normandy Upgrades: None
Chakwas & Crew: DEAD
Before the Omega-4 Relay
-Side with Jack on the Miranda/Jack fight
-Side with Tali on the Legion/Tali fight
-Mess up Samara's loyalty by scaring away Morinth once you meet her
-Bring Tali and Legion to fight the Oculus (Kasumi should die)
Assignments
Vents - Jacob (dies)
Fire Team Leader - Any
Biotic - Non-loyal Samara (bring Miranda and Garrus, Garrus should die)
Second Fire Team Leader - Grunt (dies)
Final boss squadmates - Legion and Zaeed (Legion dies)
Distraction Team - Tali, Mordin, Miranda, Samara (All but Tali die)
Deaths, before landing
Jack - No Armor Upgrade, laser'd
Kasumi - No Shield Upgrade, incinerated
Thane - No Weapon upgrade, impaled
Deaths, after landing
Jacob - Died by rocket to face
Garrus - Died by seeker swarm
Grunt - Died while closing second door
Mordin - Died holding the line
Miranda - Died holding the line
Samara - Died holding the line
Legion - Died at final boss
-----------------
Final Squadmates: Zaeed and Tali
-----------------
EDIT: Need to recheck this, one second...
Ok, this is the post I'm following for my almost everyone dies playthrough.
Just need to ask though, is this definitely correct? Mordin and Grunt die even though they're loyal?
You're going to need give me or Tali the coordinates to the LZ to escort the crew if you want two of us alive. Mordin kicks the bucket and we'll be the only goddamn heroes to make it out of there.
*gasps* shock, horror, a mission in which more than just Zaeed survives... thought you usually like to see your fellow squadmates dead at the end, so you can get all the glory
#522
Posté 12 avril 2010 - 09:23
#523
Posté 12 avril 2010 - 09:38
In ME1? lol never thought of that ill have to check it out
#524
Posté 12 avril 2010 - 10:00
Sir Ulrich Von Lichenstien wrote...
sprankton89 wrote...
Id like to know the fastest
playthrough setup to see Shepard die. (I dont have the Kasumi DLC btw)
Thanks!
Seeing as you didn't mention not having Zaeed, I
am going to 'assuming direct control' that you have.
Ok this is
real simple, kind of similar to the playthrough Doctor_Jackstraw mentioned albeit with less people.
Do the initial set of dossiers and recruit Zaeed.
Post-Horizon, recruit Thane (you can recruit one of the other 2 if you want, but I believe his is the shortest (less fiddly) recruitment of the 3).
Do the following N7 missions
N7: Bloodpack Base - Need to get starmap for 'The Shrike Abyssal'
N7: MSV Estevanico
N7: Imminent Ship Crash - Get starmap for 'Pylos Nebula' and soon as you got it this mission will show up on the map.
The Lost Operative You get this quest automatically after completing first mission after getting normandy back but leave it till post-horizon
I believe the above to be some of the shortest N7 missions. Once done all these and got Thane you should unlock the 'Derelict Collector Ship' Mission, do that then go straight to the IFF for Legion. Send Legion back to Cerberus (he isn't needed and just adds a body to the mess).
After the IFF mission go do Thane and Garrus loyalty missions (best to recruit Thane before doing the N7 missions to ensure his loyalty mission unlocks), reason for doing this is because they are both on the citadel so no flying about and both relatively short (well Thane's is), so once they are done, go try visit somewhere else and you should unlock the Abduction sequence (if not, go do another N7 mission). After this, go through the relay.
Ok as you got no upgrades the following should happen.
Armor - Jack (it's always Jack)
Shields - Thane (because you haven't got Kasumi, Legion or Tali)
Cannon - Garrus (because Thane died at shields)
So you now hit the ground with just non-loyal Miranda, Jacob, Mordin, Grunt, Jack and Zaeed
Vents - Mordin
Escort - Jack
Diversion - Grunt (Just to see the miracle that is the poor diversion leader surviving due to needing 3 squadmates in the 3rd stage)
Biotic - Jacob
Biotic Swarm - Zaeed (Take Miranda as other squadmate to ensure Zaeed dies)
Final Battle - Grunt and Jacob
Door Defence - Miranda
End result everyone dead and no one to save Shepherd (seeing as Joker doesn't have the strength to lift him up AND provide covering fire at same time).
Thanks a lot bro-dude! Im gonna try it. But what if i dont let Grunt out?
EDIT: I just noticed a mistake. You said Jack should die before landing due to lack of armor plating but also said to use her as escort... ???
Modifié par sprankton89, 12 avril 2010 - 10:03 .
#525
Posté 12 avril 2010 - 11:30
Just curious, if you had to pick 3 to die, who has the best / most dramatic death scenes? (think Mace Windu's spectacular death)





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