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Do you hate Planet Scanning? Solution!


38 réponses à ce sujet

#26
Mirandalia

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Niorcs wrote...

Mirandalia wrote...

Niorcs wrote...

Mirandalia wrote...

Niorcs wrote...

Man, I must be in the sucky boat compared to everyone else- I have a laptop, and I'm using the laptop touchpad to scan D:


I guess you don't scan that much? :o


No, I scan everything ;_;


I guess you must have a LOT of free time then :lol:


Mmm, I haven't even had time to finish my first playthrough because of my major, so everything's at a snail's pace.


Here's a suggestion, coming from someone who ignored studies a bit too much during the WoW years of my life:
Finish your studies first and foremost!
I was lucky I finished them, more due to the fact I got to write my major for a company during company time, otherwise I don't know what would have happened to me :)

#27
nicodeemus327

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I scan only rich planets and stop when they are no longer rich. Everytime I enter a new system I check for planets. It's not even an issue.

#28
Guest_Crawling_Chaos_*

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Sphaerus wrote...

Maybe this is just me having "delicate" hands, but the Wii is the only system with a controller that doesn't just DESTROY MY HANDS.  PS3 isn't bad, but it gets old fast.


I find the 360 controller to be one of the best game-pads I've ever used.  Soon it is going to be made into my favorite gamepad ever, when Razer releases their "Onza" controller.

Slightly off-topic, though.

#29
Mirandalia

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Someone should write a thesis on how quickly threads "evolve" :)

It would make for a good read, up until the moderator shuts the whole thesis down :)

#30
Chaos-fusion

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Does it alter paragon/reneggade scores? That interests me more than skipping planet scanning.

Crawling_Chaos wrote...

I find the 360 controller to be one of the best game-pads I've ever used.

Agreed. I have small hands, but the PS controllers still feel annoyingly squashed.

#31
banshee768

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If you're lucky enough to be the owner of a Logitech gaming mouse, you can also change the mouse sensitivity on the fly. Meaning you go to a planet, increase the sensitivity, complete your scanning and decrease it again.



Another solution would be to only scan when you have to. Get the research projects, look how many resources you need, get them, use them, continue with the story. And then do it again. This way it doesn't get repetitive right away and gives you time to light a smoke, drink some coffee before you go shooting again



Third, and the preferred method, would be if BioWare got their act together and made resource gathering a bit more interesting. Like, fast. Yesterday, actually.

#32
Mirandalia

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Chaos-fusion wrote...

Does it alter paragon/reneggade scores? That interests me more than skipping planet scanning.


As far as I could tell, no, it does not do this. (just opened up the save game editor and saw no such field)
However, I am using version 2.3 of the editor, it might be it has evolved to be able to do that, perhaps you can find the release notes on the first link in my original message and check for yourself?

#33
candyrehab

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I have Logitech G9 series mouse, just increase the DPI on the mouse and speed upon scaning will increase, work fine for me

#34
Heliosas

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Scanning planets is up there with watching paint dry. Except watching paint is more exciting.

#35
AmstradHero

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If I had the PC version, I'd probably get this. Planet scanning is pretty much the only thing in the game where I did it for a few minutes and wondered "How did the.development team not axe this?" Glad to see there's an option to remove it for PC gamers at least.



And before someone goes on a "holier than thou buy a PC, 360s are lame" tirade, I own both and I could get ME2 on PC. However, the fact that I wanted ME1 as soon as I could have it (which meant 360) means that for me, Shepard's adventure is shown on a 46" TV rather than 22" monitor. DA:O on the other hand, was always going to be a PC buy for me.

#36
Chaos-fusion

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Mirandalia wrote...

As far as I could tell, no, it does not do this. (just opened up the save game editor and saw no such field)
However, I am using version 2.3 of the editor, it might be it has evolved to be able to do that, perhaps you can find the release notes on the first link in my original message and check for yourself?

I might do that. In no rush right now though, so it can wait.

#37
massive_effect

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javierabegazo wrote...

It sort of amazes me the planet scanning is such a big deal to some people :) Not ridiculing, just marveling here :)

I spent about an hour and a half scanning like mad, and once I hit the resource requirements for every upgrade in the game, I don't have to bother scanning at all. I like it for the change of pace. But nice mod none the less :)

It is over 4 hours on Xbox. I know because I just did that yesterday. If you start with a completed game save, it is about 3 1/2 hours (because you start with 50,000 units each).

#38
Zero9ee

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Like Mirandalia, my issue with the planet scanning gig is not that you have to do it to get this or that, but because (on the PC, at least) continuing to do it (for example, in replays) is enough to have your right hand actually fall off, shortly after your index finger has broken, having ground your mouse mat down to the Earth's core.



It's also a bit dull, compared to fun to be had with getting the Mako unstuck from the terrain.



In terms of the actual mechanic, I sorta preferred the physical exploration thing that the Mako engendered, though the simpler planet scan deal is a nice idea and keeps the focus on the story more (i.e. a quick little scan, and boom, off to the next mission), which better suits ME2. I'm glad a NG+ provides such a major boost in resources, though. I'd wave at the designer that came up with that notion, but this stump on the end of my right arm is kinda...eww.

#39
Stanley Woo

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There is an existing dicussion of the scanning minigame in this thread. Thank you.



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