Three woah! moments during ME2
#1
Posté 12 février 2010 - 10:08
1st - Normandy Crash Scene - when I was there with my Shep wandering through the wreckage and thinking over each part I recognized, but when I was picking up the dogtags and reading the names on them I was left wondering which of them I had seen on the Normandy. But the kicker was when I found XO Pressly's private log with 4 entries.
2nd - Was the 2nd attack by the Collectors and the boarding of the Normandy. As I moved through the ship and heard the three crew members on the CIC die one bye one, seeing Yeoman Kelly being dragged off screaming and the Collector walking out of Engineering with the pod left me wondering which of the two Engineers was inside?
3rd - Was the entire assault on the Collector base when I realized I had to make the decisions that might get someone or all of us killed here (I hadn't seen anything to spoil that for me).
So what were anyone else's or was I the only one to feel that way?
#2
Posté 12 février 2010 - 10:10
#3
Posté 12 février 2010 - 10:12
Modifié par Daeion, 12 février 2010 - 10:12 .
#4
Posté 12 février 2010 - 10:12
#5
Posté 12 février 2010 - 10:12
I found the attack on the Normandy funny more then anything. "This is what you get for taking the whole damn assault team with you, Shepard." Also, Joker was pretty funny as he ran around.
#6
Posté 12 février 2010 - 10:13
#7
Posté 12 février 2010 - 10:14
#8
Posté 12 février 2010 - 10:14
#9
Posté 12 février 2010 - 10:15
dan107 wrote...
The whole intro sequence. I was just sitting there going "holy sh*t..."
I'd like to say I was found the begining to be epic but BioWare did a good job of spoiling it.
#10
Posté 12 février 2010 - 10:17
#11
Posté 12 février 2010 - 10:18
2: Walking out after the final mission with all crew members alive. And then finishing it off by fingering TIM and blowing up the Collector base.
3: After the game was over and the credits started rolling...deep depression set in again (just like the first one did)... than the realization that you have to wait for ME3...woah...ME3 is gonna have to be amazing...
#12
Posté 12 février 2010 - 10:26
Daeion wrote...
dan107 wrote...
The whole intro sequence. I was just sitting there going "holy sh*t..."
I'd like to say I was found the begining to be epic but BioWare did a good job of spoiling it.
the spoiled it only if you watched any preview footage. i didnt read anything about ME2 prior to release other than when preorder became available i did that, then preorder collectors edition, switched to that. but by not reading anything released or watching any videos i was able to be surprised by that. try it for ME3 if you can. makes the game much more enjoyable not knowing anything going into it.
#13
Posté 12 février 2010 - 10:31
ipro_carltron wrote...
1: Tali-mance... there was alot of pre-me2 support for it but it was def a woah moment for me.
2: Walking out after the final mission with all crew members alive. And then finishing it off by fingering TIM and blowing up the Collector base.
Same two as pro_carlton said, plus the scene where the Normandy SR-2 is revealed, coupled with that awesome song.
A big grin grew on my face, and I thought "Awwww, sweet........"
Modifié par DeathsHands5, 12 février 2010 - 10:33 .
#14
Posté 12 février 2010 - 10:33
Kristofer1 wrote...
Daeion wrote...
dan107 wrote...
The whole intro sequence. I was just sitting there going "holy sh*t..."
I'd like to say I was found the begining to be epic but BioWare did a good job of spoiling it.
the spoiled it only if you watched any preview footage. i didnt read anything about ME2 prior to release other than when preorder became available i did that, then preorder collectors edition, switched to that. but by not reading anything released or watching any videos i was able to be surprised by that. try it for ME3 if you can. makes the game much more enjoyable not knowing anything going into it.
I didn't watch any of the pre-release info but one night I was flipping through channels and hit SyFy while they were doing the Sci vs. Fi just as Casey Hudson said that you could die in the begining of the game, and I was like WTF!?!?!!? Honestly I would have thought the fact that you could die either in the begining or the end would haev been two of the bigger OMG moments that you'd want to keep hidden.
Modifié par Daeion, 12 février 2010 - 10:41 .
#15
Posté 12 février 2010 - 10:38
I guess I really had Jacob’s dad pegged as a good guy in my head, because, well… Jacob’s a good guy.
And then when I found out it was all true, and he did it all intentionally, I was like, “… Whoa”.
#16
Posté 12 février 2010 - 10:39
tali threatening legion. that **** was TENSE
finding the mako at the normandy crash site. had a moment
had another moment finding pressly's datapad
meeting grunt for the first time
meeting thane for the first time
setting that krogan on fire during mordin's loyalty mission (that was more of a WOAH I'M AWESOME moment)
garrus getting machinegunned was definitely an OH NO moment, even though i knew he survived thanks to stupid bioware's promotional materials >_>
listening to the nef's mom talk about her daughter was
the whole last mission was pretty tense, not knowing who was going to survive, even going in when i had all the upgrades
felt pretty gutted for the collector general when harbinger released control for the last time, first bit of freedom in god knows how long (if ever) and then blown to pieces
wait...that's more than 3
Modifié par hamskii, 12 février 2010 - 10:46 .
#17
Posté 12 février 2010 - 10:45
“… Whoa”.
I mean, I knew to expect it, but it still hit me for some reason and I was like OMG.
Plus, electrocuting that merc mechanic in the Archangel quest… wicked interrupt. I definitely said “whoa” the first time I saw that.
#18
Posté 12 février 2010 - 10:46
Daeion wrote...
wtf, I never see this supposed pod for engineering and I don't recall kelly being dragged off, guess I'm two focused on where I'm going but I never see the collectors that can supposedly kill you
You can run right passed her, she's being dragged into the elevator on the Crew Quarters floor.
Like you can literally be inches away from her, just staring, and you don't 'get caught' or anything.
Modifié par GnusmasTHX, 12 février 2010 - 10:50 .
#19
Posté 12 février 2010 - 11:00
A lot of unexpected moments for me in this game. Was a fun ride indeed.
#20
Posté 12 février 2010 - 11:10
legion's recording of ancient geth (seriously had me in awe, dont know how the devs did it)
reaper baby rising from the grave (as silly as the design was, still had made me go 'whoa')
#21
Posté 12 février 2010 - 11:11
Garrus getting shot in the head by a missile...I really thought I messed that mission up. Also when I found out we can romance him, I didn't know previously until the option came up in dialogue, then my jaw dropped.
I have said this in a WTF thread and I will say it here. When Miranda tells me they stored the geth I just picked up in the AI Core. I still don't see that logic. And every time I play I sit there going "really Miranda...the AI Core? That's where you put the Geth? EDI's AI Core?"
There are more but the thread asked for three so there they are.
#22
Posté 12 février 2010 - 11:19
2) When Normandy's crew gets abducted
3) View after passing through Omega-4 Relay
Modifié par Tamahome560, 12 février 2010 - 11:39 .
#23
Posté 12 février 2010 - 11:25
#24
Posté 12 février 2010 - 11:40
#25
Posté 12 février 2010 - 11:40
2-Garrus romance
3-the final boss
4-when you enter the Omega-4 Relay
5-Drinking the mysterious drink and then talking to the Asari bartender (that was weird xD)
edit:
forgot something else, Finding out I HAD A BATHROOM
Modifié par Marilynn-22, 12 février 2010 - 11:41 .





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