tetracycloide wrote...
newcomplex wrote...
Adepts should be using a biotic tailored to each situation, a level 1 lift is vastly superior to a level 4 singularity when used on a single target. A level 1 throw is vastly superior to warp when used on a single husk.
Superiority irrelevant. Scenario too specific. Points limited. Giving up singularity, warp level not worth it. Need versatile abilities. Throw, lift too specific. Especially early game. Spreading points over all abilities a suboptimal strategy.
Suboptimal? What the ****? Lets look at numbers.
Level 3 singularity, level 2 lift, level 1 throw.
Versus
Level 4 singularity.
Level 4 singularity holds for 9 seconds. Level 2 lift holds for 7. Lift also casters faster, moves faster, draws enemys out of cover more reliably and less randomly, and recharges two seconds faster. Lift is clearly superior for use on a single target. Throw instantly kills husks. Your trading both of those factors for a meager TWO extra seconds on singularity. That is almost completely useless, because most enemies don't survive longer then seven seconds anyway. Unless you strip an enemys sheilds, cast singularity, and STOP ATTACKING.
Pull is going to be used
more frequently then singularity.
Pull is downright better unless the following circumstances are met
-Their are exactly 4 charging husks (any less and push is better, any more and singularity breaks
-You are stopping a charging, sheilded standard enemy
-You are able to catch two unsheilded enemies within the duration.
You really can't argue those factors.
Because of the obnoxious way you talk, I'm assuming you like Math. Right. Pull=Recharge is 3 seconds. Singularity=4.5 Warp does double damage on targets under the duration of biotics or biotic barriers. In other words, 400 damage, enough to instantly kill a collector unsheilded. Casting just warp is not enough.
Using singularity, after casting, it takes me ~5 seconds before I can detonate. That means it takes 5 seconds to do 400 damage, or 80 DPS. That is less then Carnifex hand pistol or the SMG.
Using Pull, it takes me ~3.5 seconds before I can detonate. That equals 114 dps, higher then any action I can preform at this point in the game.
Pull is mathematically 35% more efficient then singularity Due to lower skill point costs, picking rank 2 pull versus rank 4 singularity is 45% more efficient use of skill points in this context. Lets give a single point in throw a 5% value, because its impossible to mathematically gauge is usefulness. Pull+throw=50% better in this context. This context=Every single fight in horizon. Their isn't a single fight in horizon where pull isn't going to be more optimal then singularity at some point during the fight.
2 second increased duration on singularity has a very minimal effect.
During that mission, the husks come in sufficient quantities as to overload the 4 hold max of singularity. When their are less then 4, throw is far better.
Modifié par newcomplex, 15 février 2010 - 09:58 .