Best advance skill for infiltrator
#1
Posté 12 février 2010 - 10:51
#2
Posté 12 février 2010 - 11:01
#3
Posté 12 février 2010 - 11:44
#4
Posté 12 février 2010 - 11:55
#5
Posté 12 février 2010 - 11:59
Warp ammo helps you with barriers, which is the only thing Infiltrators don't have a good answer to (besides just using a SMG).
Although, I picked Reave and haven't bothered to change. It's still useful for its CC ability vs. health enemies.
#6
Posté 13 février 2010 - 12:12
#7
Posté 13 février 2010 - 12:34
#8
Posté 13 février 2010 - 01:24
#9
Posté 13 février 2010 - 02:22
DirewolfX wrote...
Why armor piercing? Incendiary does the same thing.
Warp ammo helps you with barriers, which is the only thing Infiltrators don't have a good answer to (besides just using a SMG).
Although, I picked Reave and haven't bothered to change. It's still useful for its CC ability vs. health enemies.
Armor Piercing ammo does damage to both armor and health so you get huge bonuses against both. Incendiary (I assume ammo?) is only available to the Soldier.
I agree Infiltrators lack an answer to barriers but if you plan accordingly and bring the proper teammates, it shouldn't be a problem.
#10
Posté 13 février 2010 - 02:27
#11
Posté 13 février 2010 - 03:14
#12
Posté 13 février 2010 - 03:19
AP Ammo is the most useful, out of all the choices. Warp Ammo comes a close second, but you can bring teammates to deal with Barriers. Max Disruptor for the missions that are synthetic heavy, but max Cloak and your passive first.
Modifié par ChaoticBroth, 13 février 2010 - 03:19 .
#13
Posté 13 février 2010 - 09:20
Reave is alright too, but lacking behind them in my personal opinion, but I know many who've used it effectively. You however are looking for an alternative so any of the 3 I listed would work depending on your playstyle.
#14
Posté 13 février 2010 - 10:23
And a 10% damage bonus.. well AP gives 70%. Geth Shield is really more something for Soldiers and not for Infiltrators. A Passive ability which can be used with cloak is the best pick.
In the earlier stages i'd go with AP and also use Disruptor Ammo. When starting to hit on collectors i'd switch to Warp Ammo. Of course... having AP for the final fight doesn't hurt as well.
#15
Posté 13 février 2010 - 05:12
#16
Guest_Commandr Bond_*
Posté 13 février 2010 - 05:17
Guest_Commandr Bond_*
#17
Posté 13 février 2010 - 05:19
Modifié par synergys2k, 13 février 2010 - 05:20 .
#18
Posté 13 février 2010 - 05:19
Commandr Bond wrote...
I always used fortification for infiltrator on insanity, and I can see I'm in the minority
So you don't use your Tac Cloak then?
#19
Posté 13 février 2010 - 09:07
Kajan451 wrote...
Geth Shield Boost is a waste of time. You can't use it with the cloak (well you can, but its pointless because you don't stand out in the open as Infiltrator)... and most kills will be done while using cloak (or at least should be done)... using cloak gives the ability to really place the shots with the Sniper or the Heavy Pistol.
And a 10% damage bonus.. well AP gives 70%. Geth Shield is really more something for Soldiers and not for Infiltrators. A Passive ability which can be used with cloak is the best pick.
In the earlier stages i'd go with AP and also use Disruptor Ammo. When starting to hit on collectors i'd switch to Warp Ammo. Of course... having AP for the final fight doesn't hurt as well.
I disagree. You can use it with the cloak (cloak cancels the graphic, not the effect). Also, I disagree most kills should be done with the cloak. If you wait for a cloak for every shot so you don't get hit, it'll take a long time to clear a room. I can one shot something with a non-cloaked headshot, why wait for the cooldown to be up for every shot? Yes the cloak is nice, but depending on playstyle, it's used for different things.
You use it for lining up all of your shots. I use it for flanking, advancing, and retreating. An occasional shot here or there, but I use other methods for distracting enemies a lot of the time so I don't get shot either (hence me liking drone teammates). Another big problem with the cloak is that if your teammates do end up dead, all the enemies will remain in cover if you cloak and you can't get shots off very often...if ever.
#20
Posté 14 février 2010 - 02:32
Enemies that have shields I am NOT able to 1 shot kill them, even if I hit them in the head. Some enemies do go down with a headshot, but alot (maybe they have barrier too) it will delete their entire shield, then it will take another headshot to take away almost all of their health and then a 3rd hit to finish them off.
Is this normal?
#21
Posté 14 février 2010 - 02:41
KevinPage wrote...
Ok, I'm using Warp Ammo on the advice of this thread. I'm only 5 hours in and have not gone to the Collector ship where I get additional training yet (only recruited Mordin, Garrus, Jack & Grunt so far, no side quests yet).
Enemies that have shields I am NOT able to 1 shot kill them, even if I hit them in the head. Some enemies do go down with a headshot, but alot (maybe they have barrier too) it will delete their entire shield, then it will take another headshot to take away almost all of their health and then a 3rd hit to finish them off.
Is this normal?
Fairly normal yes. Your best bet is to strip those defenses before laying into them with your SR. Otherwise you're just wasting shots.
#22
Posté 14 février 2010 - 03:05
Paeyvn wrote...
Another big problem with the cloak is that if your teammates do end up dead
Not to be elitist or anything, but if all your teammates end up death and you don't have any unity left... i assume you do not control them enough and don't take care of where to place them.
Unless we talk about Minibosses like the pretaerians, i don't see any other reason for a squadmate to die, except for ill placement.
And yes, i use cloak to reposition myself... and while everyone shoots at me, i reposition my squadmates. But i seldom pop out of cover without it. So yes, maybe its just my playstyle.
#23
Posté 14 février 2010 - 04:14
Kajan451 wrote...
Not to be elitist or anything, but if all your teammates end up death and you don't have any unity left... i assume you do not control them enough and don't take care of where to place them.
Unless we talk about Minibosses like the pretaerians, i don't see any other reason for a squadmate to die, except for ill placement.
And yes, i use cloak to reposition myself... and while everyone shoots at me, i reposition my squadmates. But i seldom pop out of cover without it. So yes, maybe its just my playstyle.
Nah, they don't die that often, and if they do I normally don't even Unity them cause it's not really needed. Squadmates can die even behind cover though because they decide it's a good idea to eat bullets by standing up and shooting rather than regenning shields sometimes. When they decide to be stupid like that, I normally just leave em dead.
But yeah, as you said, playstyle. I pop out and pelt stuff all the time without cloak using other distractions. Shield gives me some extra breathing room in that situation and CQC. Just preference. You play one way, I play another.
#24
Posté 14 février 2010 - 06:07
However, you can also get some INCREDIBLE crowd control out of an Infiltrator by going with Dominate.
If you have Dominate and AI Hacking, then you can have your enemies firing on each other for most of a battle while your squad is able to fire on them constantly, as theyll be out of cover. Squad Cryo Ammo means that any enemy that gets down to health will be frozen quite quickly.
This can get pretty absurd. Between the hacks/dominates and the frequent freezing, you will find that enemies will rarely be attacking you. And the freezing will keep your hacked/dominated allies alive for longer (and thus taking fire from you longer) as it will minimize the fire on them.
This works with a Viper sniper rifle really well. Tactical Cloak + 1 or 2 Viper head shots will take the defenses off of an enemy. Then you just use Dominate or AI Hacking. That will take the fire away from your squad for a while, allowing you to unload on them while they stand out of cover. You won't waste this time reloading with the Viper since it has a big clip. The slowdown for the Infiltrator's sniper rifle will allow you to just line up endless head shots in a way you'd never be able to otherwise, while your enemies are shooting at their ally. Things will start getting frozen left and right. Dominate/AI Hacking will cooldown quickly enough and youll be able to use it on another enemy whose defenses youve taken down if the first one dies (just make sure your target doesnt get frozen first!)
A decent build for this would be:
Disruptor Ammo: 2 Ranks
Cryo Ammo: 4 Ranks
Tactical Cloak: 4 Ranks
Incinerate: 3 Ranks
AI Hacking: 3 Ranks
Operative: 3 Ranks
Dominate: 4 Ranks
#25
Posté 14 février 2010 - 07:47




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