The everyone-survives ending isn't as good as the coffin endings
#26
Posté 12 février 2010 - 11:51
#27
Posté 12 février 2010 - 11:52
#28
Posté 12 février 2010 - 11:56
I did lose the crew though, including Dr. Chakwa. *hangs head in shame*
#29
Posté 12 février 2010 - 11:58
thats kinda morbidKroganPants wrote...
DeadlyParasite wrote...
Not really. Knowing that you defied the odds and brought everyone home is a lot more satisfying than seeing a pile of dead bodies.
I donno, seeing piles of dead bodies is pretty uplifting ;D
#30
Posté 13 février 2010 - 12:01
and is it me or can only one person die during the hoold the line sequence because everytime i hav played it only one person is shown lying on the ground
#31
Posté 13 février 2010 - 12:01
#32
Posté 13 février 2010 - 12:02
i mean it's like, "man the movie Glory would have been so much better if Denzel Washington, Morgan Freeman, and Matthew Broderick's characters all survived the final charge, but yeah having them die was more emotional I guess."
#33
Posté 13 février 2010 - 12:04
#34
Posté 13 février 2010 - 12:05
Shadow Wolf783 wrote...
Don't most of the Normandy crew except for the Doctor and Joker Die at the hands of the Collectors
No if you launch the Omega 4 mission right after they get kidnapped you save everyone.
#35
Posté 13 février 2010 - 12:05
I'm going to play the bloodbath ending once just to see it and feel the sorrow up close and personal.
I hope Mass Effect 3 gives us the same choice this game did. Let the player's decisions drive whether the ending is happy or sad or in between.
#36
Posté 13 février 2010 - 12:09
DuffyMJ wrote...
lmao, you guys are ridiculous. you're acknowledging that the ending is more emotional when people die, yet you're simultaneously trying to rationalize your selfish desire to have all your buddies survive.
Okay, this is going a bit too far. It's one thing to disagree on what is the better ending, but now you're attacking other people because their opinions differ from yours. Not cool.
#37
Posté 13 février 2010 - 12:11
Adon 9 wrote...
DuffyMJ wrote...
lmao, you guys are ridiculous. you're acknowledging that the ending is more emotional when people die, yet you're simultaneously trying to rationalize your selfish desire to have all your buddies survive.
Okay, this is going a bit too far. It's one thing to disagree on what is the better ending, but now you're attacking other people because their opinions differ from yours. Not cool.
yes, i'm attacking them. i'm swinging a hatchet and stealing their pensions for my own personal gain.
#38
Posté 13 février 2010 - 12:13
#39
Posté 13 février 2010 - 12:13
I tried to go for the bloodbath ending in my Insanity playthrough, but I still made it out alive. Didn't recruit Tali, Legion got vaporized when the Normandy's engines fried, Mordin got shot in the face while he acted as my improvised tech expert, and Grunt died when he got crushed by a falling pillar after we offed the baby Reaper. Both were not loyal: I didn't feel like going to Tuchanka on Insanity: a single krogan was tough enough to kill, but an entire planet with them seemed like overkill.
Modifié par Blue Ninja, 13 février 2010 - 12:14 .
#40
Posté 13 février 2010 - 12:14
Wynne wrote...
The nice thing about a game like this is that everyone can choose which they like better--coffins, parades, or in between. Regardless of whether you win, though, there were already a lot of people like Lilith who died. It's never a truly happy shiny ending.
I'm going to play the bloodbath ending once just to see it and feel the sorrow up close and personal.
I hope Mass Effect 3 gives us the same choice this game did. Let the player's decisions drive whether the ending is happy or sad or in between.
Indeed, we can only hope.
#41
Posté 13 février 2010 - 12:20
DuffyMJ wrote...
yes, i'm attacking them. i'm swinging a hatchet and stealing their pensions for my own personal gain.
Hyperbole. You're calling people rediculous and selfish because they prefer having their team survive while you find it more emotionally poignant for some of them to die. It's fine to disagree with people, but you moved on to insults, which are indeed verbal attacks. There's no call for that.
#42
Posté 13 février 2010 - 12:20
#43
Posté 13 février 2010 - 12:25
Adon 9 wrote...
DuffyMJ wrote...
yes, i'm attacking them. i'm swinging a hatchet and stealing their pensions for my own personal gain.
Hyperbole. You're calling people rediculous and selfish because they prefer having their team survive while you find it more emotionally poignant for some of them to die. It's fine to disagree with people, but you moved on to insults, which are indeed verbal attacks. There's no call for that.
Parabola.
<--- I'm a talking rooster on the internet. 'Nuff said.
#44
Posté 13 février 2010 - 12:35
On my first playthrough I thought that Zaeed may die, since he wasn't loyal, but somehow he didn't.
#45
Posté 13 février 2010 - 12:47
#46
Posté 13 février 2010 - 12:48
#47
Posté 13 février 2010 - 12:52
SharpEdgeSoda wrote...
I know what you mean. From a story tellers standpoint, death drives an emotion that makes a scene far more memorable. Everybody living is nearly as interesting as having a few die.
I had everyone live on my first run, unspoiled, and I thought "Wow...that was almost anticlimactic" then I came on here and found a lot of people having trouble. Lol.
Precisely how it was for me. But I felt like the everyone-lives ending was pretty cool too... and my Shepard's face doesn't seem too angry at the datapad... lol.
#48
Posté 13 février 2010 - 12:54
I think it's better having the cutscene of a bustling Normandy, full of vital energy and busy crew, than that of a grim and morose Shepard kicking himself for not upgrading to the Thanix Cannon.
#49
Posté 13 février 2010 - 12:54
Perspective.
#50
Posté 13 février 2010 - 01:00





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