Spear-Thrower wrote...
Like others said, everyone surviving the suicide mission shouldn't even be possible. Bioware talked about a "bloodbath" and instead it's almost casualty free. Do the loyalty missions and you've pretty much avoided a high death count. You'd have to work hard for more than a few people to die. As the supposedly dark middle chapter, a happy 'no one left behind' ending feels very wrong.
here's the Bioware quote:
"If you don’t do a lot of the stuff, or make the right kind of choices,
the ending will be a bloodbath, and the people that you brought with you
will die, and it’ll be a great ending, but it’ll be that kind of
ending."
A great ending indeed.
A suicide mission with no casualties might be great gameplay wise (wow, aren't I cool! I saved them all!!) but storywise it blows.
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