Fluffykeith wrote...
I may be being dense, but I don't get this "min-max" idea that putting points into Willpower is a waste...
You do get a lot of stamina per level, too..
+5 stamina per level to be precise.
+5 stamina per point in willpower
With a willpower starting at 10, at level 10 -- you have 100 stamina; 50 from levels, 50 from base willpower.
At level 11, if you get 11 willpower, you'll have 110 stamina instead of 105 with 10 willpower.
At level 11, if you get 15 willpower, you'll have 130 stamina instead of 105 with 10 willpower
At level 20, if you get 20 willpower, you'll have 200 stamina instead of 150 with 10 willpower.
... Then comes the issue with three free points of willpower on the way... decreasing the split between base and light investment, not to mention armor that boost stamina by 25: effectively giving 5 points in willpower...
Compare that to each point in dexterity:
Adds 1 defense
Adds 0.5 physical resistance
Adds 0.5 attack
Adds 1 to ranged combat modifier
Willpower adds 0.5 to mental resistance, to be sure, but... come on!
+1 defense, 0.5 physical resistance, 0.5 attack, +1 to ranged attacks, added damage for piercing weapons
versus+5 stamina, 0.5 mental resistance?
Now consider the items needed to mitigate a 5 point investment in either direction:
You need 5 points of dexterity in one item slot to make up for picking 5 willpower, or you need 25 stamina to make up for taking 5 points of dexterity.
+25 stamina items are rather common compared to +5 dexterity items.
Finally:
Compare willpower to other non-main warrior stats:
+13 willpower (including 3 points from a certain place)
+65 stamina, +13 mental resistance
+13 dexterity (including 3 points from a certain place)
+13 defense, +13 ranged attack, +6.5 physical resistance, +6.5 attack, increases damage from piercing weapons
+13 constitution (including 3 points from a certain place)
+65 health, +6.5 physical resistance
All of Wade's superior armor sets add 25 stamina.
Very many helms add up to 25 mental resistance.
That, and the amount of stamina you have does not increase stamina regeneration.
Had willpower increased stamina regeneration, it WOULD have been worthwile, allowing you to use your talents more often.
Currently, you need 8 points invested in willpower to be able to activate any ONE 40 stamina cost talent ONCE more in combat.
...... Not
every talent with a 40 stamina cost once more in combat, but
one single talent with a 40 stamina cost, one time, in combat.
To use more talents, stamina regeneration is the way to go.
Naturally, a warrior regenerates 1 stamina every 2 seconds, 1.5 stamina with the combat training skill rank 2.
In a combat lasting for 1 minute, +2 combat stamina regeneration yields an additional 40 stamina every 40 seconds.
Some items add +2 combat stamina regeneration, and that enchantment is better throughout a combat lasting for more than 40 seconds than an +8 willpower enchantment would have been on that item.
That is HARSH.(At least compared to having 8 defense throughout the entire combat and +4 to all attack rolls)
Sure. If you want to use a heapload of sustained skills, you can take willpower early on.
But later on, that willpower will be useless, when you can sustain all your sustained talents WHILE beeing capable of using every activated talent once.
Modifié par Red Frostraven, 18 février 2010 - 01:16 .