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Roleplayers unite! Or: Why cater to the power-metagamers?


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#76
Yozaro

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Red Frostraven wrote...

And NONE of you have seemed to read the bottom lines... which explains the rant :)

You can only blame your own post. :)

#77
AmstradHero

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Wait up a moment, you're complaining because you couldn't beat a revenant? Revenants are SUPPOSED to be difficult. By your logic, you should have quit playing BG2 when you couldn't beat Firkraag after encountering him the first time.  Revenants are not supposed to be tackled by multiple people in hand to hand combat. Getting your butt immediately handed to you should have been indication of this. I had the same thing happen to me when I first encountered a revenant.  However, upon getting destroyed with his area attacks, I determined I should have one character tank him and the others attack from a distance. There's still no need to break from your aforementioned code, but you're going to have to have someone with a sword a shield stand there to soak up the damage, as dual wield warriors/rogues are built for damage, not defense. You should not expect to your rogue to be able to withstand the punishment of such a tough enemy.

I also ditched Morrigan almost as soon as I could because I disagreed with her opinion and didn't want her second guessing me whenever I wanted to help people. Plus, I didn't want the chantry hunting me down when they saw I was harboring a maleficar. Taking your character in this situation, you have at least Leliana, Alistair, Dog and Sten as options. Thus the only difference between your character and mine is that yours is a dual wield rogue and I'm a sword and shield warrior.  I didn't have any of the overpowered DLC items either. I went straight to Redcliffe and struggled through it, but I did it.  I certainly didn't ever entertain the idea of coming onto these forums and complaing "this game is too hard and designed only for metagamers".  If you're roleplaying an intelligent and honourable rogue (as you seem to be), then that same rogue would not be so braindead as to throw his life away fighting an enemy he obviously cannot defeat.  Just because a character is honourable, it doesn't mean that they are stupid.

In short, I don't see what you're complaining about.  As i've stated, and other people have stated min-maxing is not vital to success in Dragon Age.  I'm not a min-max player at all, and I didn't find that I struggled horribly except for a few points part way through where I'd been lax in maintaining my stock of health poultices and went off to kill Darkspawn.

I am not a min-max player, and for the most part it seems I had a similar ethos to your character, making the main difference between my character and yours that mine was S&S warrior and yours is a DW rogue.  Complaining about a revenant being hard is ridiculous because they are supposed to be hard. If it's too tough, come back and fight it another day, or adapt your tactics in order to defeat it.    I feel like I'm beating my head against a brick wall here fighting against your arguments that seem largely incoherent, but I feel that you're being quite unreasonable and inaccurate in your portrayal of the game's difficulty.

Modifié par AmstradHero, 13 février 2010 - 03:11 .


#78
soteria

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My hands are tied. I can give up, or continue. I wanted to continue -- but everyone are telling me to give up.

You LIE when you say that anyone have suggested anything at all outside metagaming, with a couple of honest exceptions which in turn I HAVE honored and respected.



What's wrong with the easy difficulty?

You mean APART from the "begging for mercy" part?

I want to overcome the challenge, without begging the higher powers for mercy.

I HAVE overcome the challenge now, and this is how:




You're the one that's lying. A number of people, including myself, have offered to help--but help isn't really what you want, is it? You're just looking for a platform to rant.



If you're unwilling to play the game on an easier difficulty, you can't blame the developers for making it too hard. That's your own fault, bringing us back to your own misplaced pride. And by the way, I've done Redcliffe first, on Nightmare, with no mage, selling all the DLC gear. With an archer, no less.



THEN came the ONE revenant that made me stop.

He dealt an average of 45 damage towards my character and each party member, and despite knowing that he should take extra damage from fire from previous experience with undead, he only takes 2 fire damage from a 4 damage rune -- WHILE taking an average of 14 damage from the Green Blade plus 2 fire damage, once per two seconds. Alistair takes 40 damage per hit, and with 70 defense, he gets hit every other second.

The revenant strikes once per second, dealing one lesser health poultice worth of damage each second on average.

Solution: Leliana switched song to an offensive song which basicly made my party deal 7 extra damage per hit.

I found a solution within my ingame powers that didn't require metagaming or begging to accomplish.




[REDCLIFFE SPOILER] You could also have listened to the knights when they told you to open the gate and let them in to help you. OR beat your head against a wall and come cry about it on the forums.



Finally:

...

My character he's not a pacifist, not at all: he's modeled after a modern soldier:

A fighter with an honor codex, like the soldiers in the world who actually FOLLOW the geneva convention do.

I'm pretty amazed that you've not seen that he's basicly NOT breaking the human rights agreement that was formed after WW2 to prevent needless casualties of war and torture.

And this, you call "a character not ment for combat".

Are not the american soldiers trained AND fit for combat, despite not killing people if they can capture them, when they face enemies from behind?

You're basicly saying that real life soldiers aren't made for fighting.




Right. Maybe you could show me where in the Geneva conventions laying ambushes and killing people who aren't looking you in the eye is banned. I have a pretty good understanding of the laws of war--I have to, given my occupation--and I can tell you our rules of engagement definitely don't require me to look in the face of an enemy before I shoot. Otherwise, perhaps you'd like to explain to me how we can drop bombs on an enemy position from miles up, killing people before they have a clue they're in danger. Your restrictions are not those of a real soldier.



Poison is irreversible, so it's kind of unethical:

"I yield, I yield!".

"Woops. Sorry. You've got about 3 seconds left to live.

BUT you'll probably feel better when I tell you that I DID intend to spare your life once you came to your senses and stopped fighting me"





They should have surrendered sooner, before they were three seconds out from dying from wounds or poison or whatever.



NOW tell me that my character is a complete screw up, once again, and that I should change my talent trees.

My MAIN problem was that I didn't bring a mage, because she could not be trusted.

I'm sorry, but I don't trust witches who represent the belief that kindness and mercy are useless traits: What would happen if I died and she managed to ursup control over the remains of the gray wardens by manipulating alistair?

I could not risk that.




Again? Wait, tell me when I ever said you should change your talents? Maybe you could quote me on that, the way I quoted you on the stealth thing? I told you your cunning was way too low for a supposedly clever character. Hypocrisy FTW.



"Not good at the game".

...

???

Don't you think that after 11 years of roleplaying, I've already figured out the best classes and solutions and party combinations, looking once at each character -- already?

Daggers are best, dual socket swords are best till you get socketed daggers. Cunning assassin bards WILL beast any fighter build with a mage disabling enemies.

Completing the expansion packs WILL give you overpowered items that cause you to ravage the original campaign with eyes closed.

That is knowledge I've gained from looking at the GAME mechanics at a glance, playing a strength-dex dual-wielding sword-dagger-bow rogue to level 12.

Applying that knowledge to the game is metagaming.




How is it "metagaming" to train for and use the most effective weapons? I know a rifle is more effective than a pistol, so even if I think dual-wielding pistols would be soooo cool, I train with a rifle--not dual pistols. Assuming my command would even let me use dual pistols, whose fault would it be if I used them and ended up getting myself killed the first time I met an armed enemy?



From your own comments, I do think you're not that good. Believe it or not, there is some skill involved.

#79
_Ermehtar_

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Red Frostraven wrote...

My character immediately sensed that morrigan is a power-hungry person with little concern for others: That was my FIRST impression by her not beeing helpful in the ruins.
The impression was only strengthened by traveling with her for an hour, untill I had to ditch her when she was ****ing about me helping someone.

Without metagaming, I have a strong suspicion that Flemeth didn't "save" us for selfless reasons, and I don't believe Morrigan has a vein goodness in her.
She is a witch, and the legends say she's a murderer, and even her own daughter supports that suggestion.

My character is cunning, and I believe Flemeth is a prime evil in this story, and her daughter is naught but a puppet in comparison.


Morrgian is not evil, atleast it's not proved by her actions. DA isn't DnD with a choose your alignment option. Consider her one of those deemed as witch during the inquisitions, why shoulde she show concern and compassion for a public that would love to see her burned by the templars. 

She is a product of her upbringing, and of her own experiences growing up in the wilds. In the nature there is and has always been survival of the fittest.. This is the world Morrigan knows, she states herself that she doesn't understand the human society.

#80
MacroSamurai

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Wow, you really dislike Morrigan don't you? I understand that you may not like her from an RP standpoint. And kudos to you for being adamant in your desire to roleplay in DA. I enjoy doing that myself. However, I do tend to give Morrigan the benefit of the doubt most of the time. You'd be surprised how different she can be if you play your cards right.



As an aside, I do think you should consider that the reason mages are so strong is that according to lore, they're supposed to be. I mean, at one point a bunch of them practically ruled most of civilization in the area. And you shouldn't attempt to compare military in DA to modern, real-life military. Different breeds entirely.

#81
MacroSamurai

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Internet hiccup. Sorry for the double post.

Modifié par MacroSamurai, 13 février 2010 - 06:23 .


#82
AuraofMana

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Are you retarded or something? Do I even need to bother to ask you?

You want to RP - that's fine. Go RP. Go RP on an easier difficulty if you can't do it on nightmare. Why do you feel the need to do it on nightmare if you want to RP? If you insist on playing on nightmare for some RP reason, then go ahead. If you can't beat the game then think of it this way: maybe your RP character wasn't meant to beat the game. You picked a wrong choice and now your character can't do it. There, that goes along with your RP reasoning.

Metagaming and RP can coexist, they are no exclusive. Not to mention there is really no way to be pure RP. You are a person in real life, and this is a video game. Your character is going to be affected by real life no matter what. Information you've gotten about the game will affect your character's "choices". Sucks if I broke your RP dream bubble.

Oh, do try to make your post shorter and leave your life stories at the door. No one wants to read irrelevant information and peek into your life when it doesn't help with anything you are trying to **** about.

#83
soteria

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Can you PLEASE re-quote where I state that I don't USE stealth outside combat?

Stealth is an important part of scouting, and scouting is one of his roles.

Employing stealth IN combat isn't.



Quoting out of context to make it look like you caught me in hypocrisy, is simply very very low.




Nothing would please me more. First, for context, as you say, why I originally responded on stealth:



Who said I didn't use stealth? Did I? Can you quote me on that? I dont defeat enemies with deception, is all.




Next?



Why can't my rogue use archery instead of stealth? Only because archery is underpowered and stealth overpowered. Metagaming and careless balance. Balance problems makes roleplaying HARD, yet most people don't seem to CARE at all about the game beeing hard for ROLEPLAYERS.




You never specified in or out of combat, and you never gave a context for this quote. It was just part of your rant--here I'm quoting the entire paragraph. You imply you're not using stealth though ("archery instead of stealth")



With my mage, I conquered three reventants without dying even once, solo. With my archer strength dual wielder bard rogue, without poison nor stealth, I dealt 2-3 damage per hit with the best weapons for all characters, and couldn't kill the FIRST revenant because there weren't any weapons available that COULD damage the critter.



Sure. I SHOULDN'T play as an archer dual wielding strength rogue -- but WHY not? WHY should NOT archery be as viable as stealth?



I want to reroll my character, investing 3 points in stealth as early as possible. But that kills the roleplaying. Roleplaying is very much about balance.




This time I'm quoting three paragraphs to give better context, which actually destroys your case even more. Note the bolded part. You're saying you are NOT using stealth, but that you think using it would make your character stronger. You are obviously referring to using it in combat, since you mention three points specifically--the point at which you gain Combat Stealth. If you wanted to scout, you would only need 1.



As for stealth... It is correct that I've yet to allocate one single point in stealth at level 12, but that is because my character doesn't use stealth as a combat mechanic, but as a way to avoid combat and explore, and up till that point I felt a strong need to upgrade my character's survivability rather than exploring capabilities.




This one is my favorite. Here you explicitly say you haven't used stealth with this character, regardless of your intent. I really don't know why it matters whether you use stealth or not, but no, I didn't take you out of context. Now, would you tell me where I told you to change your talents like I asked? Oh wait, you can't, because you're making a false accusation.



While we're on the subject of your inconsistencies, how about this. I and several others have said that your character isn't built for combat, which is something you have taken offense to. Why? You were the one who said your character wasn't built for combat:



Warriors represent trained warriors.

Rogues represent those not trained for combat.

My character wasn't trained for combat, he was trained to defend himself if necessary and have advanced to become a hybrid fighter-rogue.




And now you get defensive when people say you're not built for combat. Again, hypocrisy. And then you say this:



Finally:

...

My character he's not a pacifist, not at all: he's modeled after a modern soldier:

A fighter with an honor codex, like the soldiers in the world who actually FOLLOW the geneva convention do.

I'm pretty amazed that you've not seen that he's basicly NOT breaking the human rights agreement that was formed after WW2 to prevent needless casualties of war and torture.

And this, you call "a character not ment for combat".

Are not the american soldiers trained AND fit for combat, despite not killing people if they can capture them, when they face enemies from behind?

You're basicly saying that real life soldiers aren't made for fighting.




As though somehow having a sense of honor makes you a combatant. We're saying you're not built for combat because that's what you said.



Furthermore, not saving the game is a metagaming decision. Your character doesn't even know what a save file is. If you choose to play through the whole game without reloads--again, stop crying about having to start over.

#84
AlanC9

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Red Frostraven wrote...

Once an encounter has been activated, roleplaying requires me to deal with that encounter, or give up and make another character.


You do realize that your definition of roleplaying is somewhat idiosyncratic, don't you?

I've accepted that the game is too hard to not accept reloads the first time through, unlike Baldur's Gate 1, 2 and ToB, as well as Icewind Dale 1 and 2, and Neverwinter nights:


Well, NWN1 doesn't count, since you auto-respawn for most of the game. How many times did you have to restart BG1? How'd you avoid blown saves in BG2?

HOW should I know that mages are the gods of the realms, and that ONLY mages can damage and kill ANYTHING in the game EASILY?


The lore is pretty clear on that. By the time you get  Morrigan you should be aware that this is just how Thedas works.

 In my case, it was a roleplaying decision, which I stand by for moral and roleplaying reasons, and by arguing against the logic behind the decision, you effectively attack a ROLEPLAYING decision because it the impact it has to the game, as if NOT rolling with an evil conspiring lunatic hedge-mage who COULD make the chantry come down on us so hard not even a party consisting of four mages would have survived,  is good enough reason to not roll with her.


People aren't questioning the roleplaying, they're questioning the rationality. Let's look at your 5 points:

Here are the points of reasoning that forced her out:
1: My character doesn't like her tone, and she's inconsiderate towards TWO partymembers; My romance and my best friend. Sorry. That chick has some serious social problems, and the Gray Wardens aren't Brat Camp.
2: My character knows her mother is a murderer, from Leliana's lore.
3: I talked to the black-haired guy and kind of understood he didn't intened to commit suicide by flanking any army.
Flameth saved my arse, allegedy by shapeshifting, something my character believes. BUT that doesn't make the lore provided by Leliana any less reliable: Where is morrigans' father?
My character has noticed a resembelance between Morrigan and mister black-haired guy, and has already been told the black-haired guy comes the gutters -- which makes him one of four:
One: Someone elses pawn, possibly Flemeth's pawn or even her loyal son
Two: Flemeth's son, but not necessarily her ally
Three: An sociopathic idiot, possibly even a demon or someone with an agreement with demons
Four: Someone who may be a stand up guy and may even assist my character later; An independant.
It was the king who refused to listen to him, after all: The king would have lived if he followed the black-haired guy's advice earlier: Never trust an ally who's opinions difference with your own.
5: My character doesn't trust Morrigan for all the above reasons.
That, and Flameth surely knows who Alistair IS, which makes her motives even MORE questionable, and I fear Morrigan might be a spy.


And jeez -- you can't even remember the "black-haired guy's" name?

Point 1  -- you don't like Morrigan? She's mean to your friends? Boo-friggin-hoo.

Point 2 says something about Flemeth, not Morrigan. 

Point 3 is a welter of speculation that doesn't have much to do with Morrigan.

Point 4 -- there is no point 4 :D

Point 5 is saying that you don't trust Morrigan's ultimate motives. But that's obviously only a problem for the long term. In the short term Flemeth and Morrigan want you to succeed. Otherwise you'd be, you know, dead.

I stand by my evaluation that you are roleplaying a fool.

Edit: and for someone who doesn't like Morrigan, it's funny that your PC agrees with her about Alistair.

Modifié par AlanC9, 13 février 2010 - 07:40 .


#85
AmstradHero

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Red Frostraven wrote...

AmstradHero wrote...

Wait up a moment, you're complaining because you couldn't beat a revenant? Revenants are SUPPOSED to be difficult. By your logic, you should have quit playing BG2 when you couldn't beat Firkraag after encountering him the first time.  Revenants are not supposed to be tackled by multiple people in hand to hand combat.

Yet my solo mage burnt him to crisp before he could even tell me he was SUPPOSED to be dangerous.
That was when I decided to just stop, and roleplay a harder character than my generic mage.

As for Firkraag, I never ever had any problem defeating him with Artema, who was a swashbuckler.
Red dragon, resistance to fire. Easy as pie.

Ah, because that also protects from his massive damage output and his tail slap, wing buffet and all the other ways he deals damage?  Also, the last time I checked, a mage doesn't engage enemies in hand to hand combat...

Also, there's no need to flat out lie in order to try and make your case.  It just makes you look stupid. Your solo mage on Nightmare difficulty obliterated a revenant before he even looked dangerous? Please, do you take everyone for a fool? Mages are powerful, yes, but they're not that disproportionately powerful. Or perhaps your mage used some "instant-kill" spell combination on the revenant?

I'm sorry OP, but you've worn my patience thin. You fail to respond intelligently to any of the points raised by anyone (everyone?) who is pointing out the flaws in your argument.  Reading the posts above, perhaps I missed the point in your novella-sized posts filled with irrelevant information where you said you were playing on Nightmare difficulty and attempting to do the game as a no-reload.  In this case, then complaining about the difficulty of the game and the inability to roleplay is ridiculous. You can't beat the game with a sub-optimal character on the highest difficulty setting? GOOD. That is how is should be. Or perhaps you'd like to complain that you can't finish ME2 on insanity difficulty without levelling up any skills or abilities?

Seeing as you're obviously completely unwilling to listen to advice or even address logical rebuttals to your complaint, I can only assume you're just here to troll or lack the intelligence or humility to admit you are wrong. Either way, I see little point in continuing this "discussion" as you're not participating in it.

#86
Malfurus

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Maria Caliban wrote...

Posting on a forum is a type of communication. Sprawling, badly formatted, illogical posts that veer away from your point into personal antidotes (I’m sorry you started taking medication after your friend died in Kosovo, but I don’t think it has anything to do with the game) don’t help your case at all.

You’d be better to sit down. Write out what you want, a few reasons as to why this is a good thing, and then engage in dialogue when people come to question/support/criticize your idea.


You are a ...****. You obviously did not understand why he made Point 5, he stated it was not about him personally but to convey to you the dedication, loyalty, and love behind his role playing characters. Ah, and to say he needs medicaiton, again..you...are...a...****. 

#87
DJ0000

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Isn't the solution pretty simple......easier difficulty. Most people start on normal and work their way up, not start on nightmare.

#88
Rendar666

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Ok... so... let me get this straight....: You are angry because players who are playing a GAME use their real life knowledge of the battlefield and what abilities work best is bad/ wrong and makes them mindless thralls? Slap me if I'm wrong but that's insane, man.



And now, all of a sudden, picking the good abilities in a game makes someone a power gamer which is a bad thing and shouldn't be used because, why? the characters in the game don't know what abilities are the best?



I'm not trying to be a jerk, but your post is full of fallacies and BS, to be honest. You’re insulting people who play a game with knowledge of how the game works because you can’t beat the game? Please tell me how this logic makes sense, please.





Allow me to riposte: Role-players Unite! Why cater to the guys who can’t beat the game on insanity because they call it too hard which causes them to insult others?



Calm down, man. It’s not like you get anything out of playing in insanity other than a headache at certain times and, conceivably, volatile, unstable, explosive, bloody diarrhea.



Calm down. It’s a game… if you’re bad at it… turn down the game difficulty settings.



Call me a power gamer if you want. I ALWAYS get the best abilities and then smoke guys with them. Who wants to be crushed into dust all the time. Also, it may be possible that, even with the best abilities, you just aren’t good enough to play in insanity yet. It’s tough, man. Practice and make sure you use your ability to pause to the extent of its capabilities. It helps when you play insanity. It lets you think your battle strategy before charging out gloriously and getting mauled.



Take it easy, dude.

#89
soteria

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Malfurus wrote...

Maria Caliban wrote...

Posting on a forum is a type of communication. Sprawling, badly formatted, illogical posts that veer away from your point into personal antidotes (I’m sorry you started taking medication after your friend died in Kosovo, but I don’t think it has anything to do with the game) don’t help your case at all.

You’d be better to sit down. Write out what you want, a few reasons as to why this is a good thing, and then engage in dialogue when people come to question/support/criticize your idea.


You are a ...****. You obviously did not understand why he made Point 5, he stated it was not about him personally but to convey to you the dedication, loyalty, and love behind his role playing characters. Ah, and to say he needs medicaiton, again..you...are...a...****. 


You're out of line, and wrong.  First, the OP edited his initial post about 6 hours ago (which you could have seen for yourself).  The OP was extremely long, rambling, and incoherent.  It seems she was one of the few who read the post; apparently you didn't.  Maybe you missed this part from the OP, so I'll quote it for you:

I'm damaged too much to accomplish much in real life anyway: I saw two people get beheaded in real life in 2006, and after a friend of mine got blown to smitherines in kosovo the same summer, I've had to use medications: Every loud noise like a the crack of a gun or a plane flying too close causes my animal instincts to trigger and I fall into a spiral of fear and aggression that ruins up to weeks of my life. I can't be a soldier in real life, any more.
Accomplishing something for people, something that was proven impossible to do for me as a soldier, is one thing I like to do in my spare time nowadays.


So, really, you're calling her a ... because she noted she was sorry he had to take medications?  When he said he did?  Notice the bolded part.  Post traumatic stress syndrome is very serious, and I hope the OP has gotten support from his unit, but I agree that it's really not something we need to know about it on the Dragon Age Origins general discussion boards.

Modifié par soteria, 13 février 2010 - 09:08 .


#90
ransompendragon

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By the way, "being" is spelled B-E-I-N-G, not "beeing."

#91
Realmzmaster

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@soteria,
Has boredom set in that badly that you wasted this much text on the OP. I guess I must be bored also because I read all the posts.
@OP
But seriously I doubt BioWare sat down and said we are going to make a CRPG that only appeals to meta and power gamers. I am sure BioWare/EA decided to shot themselves in the pocketbook by making a game that only appeals to meta and power gamers.

I played a good human male warrior (paladin type ) for my first playthrough. I did not min/max the build. I beat the game on normal. I had no trouble taking Morrigan along . You first meet Morrigan in the ruins, All your companions at that time say she is evil and a witch of the wilds. Your character has no way of knowing if she is good evil or just selfish.
She was raised apart from "civilized" people. Her world revolves around her and Flemeth. My character saw her as selfish not evil. My character gave her the benefit of the doubt. Even if Morrigan and Flemeth are evil, they have as much reason (survival) to end the Blight as you do. The enemy of my enemy is my friend.
Morrigan and Sten comment on you helping others because it takes away from the primary purpose of your mission (Stopping the Blight). If you continue in the game you will find all of your companions are shades of grey (except Dog).
You say Morrigan is evil, no more so than Lelianna and Zervan who killed when told to do so in the past. Only now is Lelianna seeking redemption and once you get to know Zervan you could not have a more loyal person guarding your back.
The developers said that your choices have consequences. Do not blame the developers if you choose to leave Morrigan, Sten or any other potential companion.
I took Morrigan, but once I got Wynne she fit my party better. Morrigan stayed in camp. So basically I left the direct damage magic dealer in camp.
I took Sten into my party because I needed a two handed death dealer. Both Alistair and Lelianna suggested the choice. Alistair's point of view was more offensive capability. Lelianna saw someone who needed redemption. I made a roleplaying choice to take Sten.
The only power or meta gaming that goes on is after the gamer has beaten the game. All that information goes in the spoiler section, so others can choose to read or not.
And yes I played everyting from Gold Box games to BG1 & 2 to DA:O. I am so old school I helped build it.

Edit: Image IPB Now I am doing it. LOL

Modifié par Realmzmaster, 13 février 2010 - 09:20 .


#92
soteria

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@soteria,



Has boredom set in that badly that you wasted this much text on the OP. I guess I must be bored also because I read all the posts.




Yes, but I'm running out of steam. He's taken to repeating himself, with minor changes to keep up the theme of inconsistency. I'm thinking I'll probably just grab some popcorn or something from here out.

#93
MacroSamurai

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Just to make a point...while I've never even tried the game on nightmare, I rarely use traps or poisons and I've beat the game 3 or 4 times now.



I refuse to read the massive posts that litter the thread, so if you could enlighten me on why playing on nightmare is such a big requirement (I'm only assuming this, since I haven't read all of your posts)? I mean, normal is exceedingly fun as it is. I really think you're making more of this than it really has to be.



And in defense of Morrigan: I feel bad for *anybody* who travels with you for 30 minutes and has a practical point of view about survival in a world that might very well come to an end if your warden and Alistair happen to die along the way.

#94
Sarielle

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This thread no longer really delivers. Ad hominem repetition ftl. But, as it's sitting at the top of the forums, I continue to peruse.

Red Frostraven wrote...

You never specified in or out of combat, and you never gave a context for this quote. It was just part of your rant--here I'm quoting the entire paragraph. You imply you're not using stealth though ("archery instead of stealth")


Ok I admit it.

I scout with archery instead of stealth, you got me. I'm beeing hypocritical. Just one arrow at a time, and once I hit someone, I charge them screaming. Alternatively, I scout ahead using stealth. BUT because stealth hasn't proved important at ALL outside of combat, I've had to focus ON getting ready for combat instead of getting a scout.

Like I've said: Not ONE of the difficult encounters have allowed ANY sort of scouting: Enemies spawn AROUND the party, despite the main character having a survival skill of 3.


...maybe I'm the dense one, but how is tagging somebody with an arrow then charging "scouting"?

Also, paragon of truth that you've proven youself to be...how is anyone supposed to take anything else you say at face value? Soteria had to twist your arm multiple times to get this out of you.



Red Frostraven wrote...
You're basicly forcing me to tell a freaking long story about this character, and I don't want to write it, and you don't want to read it.


No, but you've already done it relentlessly the entire thread. Why stop now?


Red Frostraven wrote...

Let me summarize all your arguments for you:

1: Why don't my rogue backstab people?

2: Why don't I take a disrespectful wicked witch with me, when my character doesn't trust her for a second and when she mistreats all my other partymembers?


Where do you touch on "Why don't you play it on easy?




...Also...it sounds like you ARE bad at this game. And that's okay! But don't complain, and then refuse to lower the built-in difficulty appropriately.

Warning: character discussion to prove that less-that-optimized characters can, indeed, succeed, since the OP keeps telling us we're not RP enough. Read at your own risk. :B

My character Chloe maxed Coercion before touching any of the other skills -- yep, even combat training, because I wanted her to be the smoothest smoothtalker she could be. She only took stealth in recent levels, after all the lockpicking skills and lethality (so her longbow, that she was using all along anyhow, would actually be effective damage wise, since she had no strength to speak of). EDIT: And went to Redcliffe first with her.

Then of course, archery talents, which you've acknowledge that everybody says is weak. She's also a bard only, for RP reasons. No wolf pet for her, thank you.

I do use Morrigan sometimes, but rarely. Chloe's getting it on with Zevran, so he's along for the ride most times, as a strength-based DW rogue (does this character sound familiar to you?) with a bow in his other weapon slot (anything registering...?) and who almost never backstabs because I can't be arsed to reposition him. If it happens, it happens accidentally. EDIT: I also have never bothered to take the trap line on any character, nor do I use poison, because I'm too cheap to buy the reagents to make it.

She muddles along just fine on normal, with a crapload of health poultices. Oh yeah. And that unlimited source of elfroot in the game? Yeah. She screwed the pooch on that one. So I don't have the benefit of that, either, nor of Wynn...who is not even an option in came due to uh...idealogical differences, shall we say.

Also on normal, my DW warrior is solo "tanking" the mage tower (granted, Wynn is along, but that can't be helped without breaking character for her) in Dalish light armor. With Wynn, and 2 rogues, built the same as mentioned above. ^

...yeah. And killed revenant just fine. Lel went down because I got lazy about moving her back when she got pulled, but even with two melees banging on the thing, neither Zevran nor I went down, nor Wynn. I also can't be arsed to use salves that mitigate specific damage types.

I say all this to say, I'M NOT REALLY ESPECIALLY GOOD AT THIS GAME. So if I can manage these encounters with these parties, then if you're as good as you claim, you should be able to also.

But you can't. And fortunately, there's a solution for that that doesn't break RP at all: EASY DIFFICULTY.

Modifié par Sarielle, 13 février 2010 - 11:29 .


#95
soteria

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<3 Sarielle.... was laughing at your comments.



Where do you touch on "Why don't you play it on easy?




For your convenience, this was his answer:



What's wrong with the easy difficulty? You mean APART from the "begging for mercy" part? I want to overcome the challenge, without begging the higher powers for mercy.



#96
Sarielle

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soteria wrote...



Where do you touch on "Why don't you play it on easy?


For your convenience, this was his answer:

What's wrong with the easy difficulty? You mean APART from the "begging for mercy" part? I want to overcome the challenge, without begging the higher powers for mercy.


Oh, thanks. Eyes must have glazed at that point.

So, essentially, "because it can't be ME. I scout with archery!"

Gotcha. :P

Oh, and for the record. On unoptimized Chloe? I went to Redcliffe first with her, sans Morrigan. She liked her dog because it thought she was great even though she's a total conniving ****, she took Alistair because he was all self-righteous and she enjoyed shoving him face first into enemies (and at a suggestion from an RL friend, made him go through all the "piles of filth" :o ), and she was schmoozing Leliana at the time (this before she came to the conclusion the girl was total bat**** and creepy.)

Modifié par Sarielle, 13 février 2010 - 11:33 .


#97
mousestalker

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Y'know, if the OP had posted the following:



"I'm trying to defeat the game without mages as archery rogue who forgoes combat stealth. I'd like to do it on Nightmare as the challenge entices me. Does anyone have any suggestions or pointers on how I might defeat the tougher mobs, especially the revenants? Any and all ideas or pointers are appreciated. For roleplaying reasons, I also will not be backstabbing.."



This thread would be a lot shorter, but it would also probably be full of good gameplay help and suggestions.



The heat to light ratio in this thread has been less than illuminating.....

#98
Sarielle

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mousestalker wrote...
The heat to light ratio in this thread has been less than illuminating.....



Ooh. I'm using that one in the future. <3

EDIT: Wait, he's trying to play his rogue on nightmare? I thought that was his mage that just looked in the general direction of revenants to make them fall over?

Modifié par Sarielle, 13 février 2010 - 11:40 .


#99
hexaligned

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I like a good insane rant as much as the next man, and I really should learn to cage my empathic side here one of these years, it does me more harm than good. But..... concerning your orginal post OP, I think in your case taking the game back to the store is a very good idea. In fact I would suggest giving up gaming all together, and find something a little more meaningful to devote your time, energy, and emotion to.

#100
Sarielle

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And get your medication adjusted. And I'm not even being a **** about that one.