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Most disturbing scene?


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#151
aaniadyen

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Serogon wrote...

aaniadyen wrote...

Disturbing? Wait until you see her face at the end.


The whole concept of the Ardat-Yakshi (I think that was it) is disturbing as hell... that particular instance is lessened by the facepalm factor from the massive stupidity of Shepherd (yeah, I know he did it on purpose, just talking from a strictly in-game sense).


Yeah, definately. There's potential there for story arcs in which you have no idea. Hell, Samara's loyalty mission (searching through the girl's room who was murdered) was a pretty compelling scene. Granted, I doubt we'll see much more of them in this series but I think it'll definately be utilized in later ME franchise media.

#152
SuperVaderMan

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aaniadyen wrote...

SuperVaderMan wrote...

Why is the sentience or whatever of the geth being discussed here? Excuse if I'm misunderstanding the debate (tl;dr), but saying the geth are just soulless machines is basically denying the existence of Legion.

In other sci-fi realities, it's debatable whether AIs experience feelings and all that... as for geth it's not, really.


What do you mean? Why isn't it debatable?

Do I really have to give any evidence aside from your squad-mate "there was a hole" Legion?

#153
Serogon

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It would be interesting if they throw in a sidequest involving one in ME3. You hear some news reports about young people being found dead, etc, and you can hunt the Ardat-Yakshi down. It would be even better if it's possible to be propositioned by the thing and actually die...

#154
RainbowmanOfDoom

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I freaked out the first time Thane had one of his little "Flashbacks". I didn't know what the hell was going on and a thought he was going to pull a Scanners and have his head blow up. Must be a pain in the ass to have a perfect memory.

#155
Serogon

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RainbowmanOfDoom wrote...

I freaked out the first time Thane had one of his little "Flashbacks". I didn't know what the hell was going on and a thought he was going to pull a Scanners and have his head blow up. Must be a pain in the ass to have a perfect memory.


Yeah, I was really confused and freaked out when that happened. I was thinking he was going insane or going into some sort of PTSD attack... I was surprised there wasn't a conversation option that amounted to "Holy ****, WHAT WAS THAT?". I only got to ask a couple lines later...

#156
joejoe099

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human gooing, colonist or kelly, freaked the hell outa me, first time i saw it i thought there were little bugs tearing her apart in there, for the blood splating on the caseing, but then chawkwa explained, and that only made it worse.



but my most fav moment in the whoule game is immeditly before the creds, they show this armada and one thing goes through my mind every time i see it. "OH SHI-!"

#157
KPnuts123

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tmp7704 wrote...

dubosedraken wrote...

He committed suicide in my playthrough.

Hmm i loaded a save but sadly the journal doesn't specify his exact fate. I'm hoping that's one of options depending on dialogue choices and i didn't just miss the shot cutscene or something. Would be way too light penalty for him.


It is one of the dialogue options.  It's the bottom option when you can leave him to his fate.  It says something like "we can spare the ammo".  Then Jacob hands him a gun and walks off.

#158
aaniadyen

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RainbowmanOfDoom wrote...

I freaked out the first time Thane had one of his little "Flashbacks". I didn't know what the hell was going on and a thought he was going to pull a Scanners and have his head blow up. Must be a pain in the ass to have a perfect memory.


rofl...I feel as though "Pulling a scanners" should be a meme.

#159
aaniadyen

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SuperVaderMan wrote...

aaniadyen wrote...

SuperVaderMan wrote...

Why is the sentience or whatever of the geth being discussed here? Excuse if I'm misunderstanding the debate (tl;dr), but saying the geth are just soulless machines is basically denying the existence of Legion.

In other sci-fi realities, it's debatable whether AIs experience feelings and all that... as for geth it's not, really.


What do you mean? Why isn't it debatable?

Do I really have to give any evidence aside from your squad-mate "there was a hole" Legion?


I'm really gonna have to wake him up at some point. Heh

#160
RhythmlessNinja

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Miranda's ass. Thrown in my face many times in random scenes taunting me.
















#161
Robnhud

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DirtyVagrant wrote...

The recording of the quarian scientist on the Alarei telling her child that she loves him/her (I forget) very much before being killed by the geth.


This    1000 times    this

#162
bambooxfox

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At the very beginning, watching your Shepard flail helplessly in space as he/she tries to seal the multiple oxygen leaks in the hardsuit. I hadn't played ME1 in a while, so when I popped in disc one I was really excited to see my Shepard again. Watching her die so soon after starting the game was gut-wrenching. Plus, suffocation is one of the worst ways to go, in my book.

Not to mention, when you talk to Jacob later, he says that when the Lazarus team brought you in, you were basically "meat and tubes." Thanks for the imagery, Jacob. :/

Modifié par bambooxfox, 13 février 2010 - 06:52 .


#163
Findurin

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Nightwriter wrote...

This isn’t really a “scene”, but I got this really creepy message from a Purgatory prisoner who was able to escape because of the riot I caused.

“Thanks for letting me out, Shepard, I’m going to carve your name instead of mine on my next victim…”

I was way disturbed by it. All the more so because there was no quest or anything, just this message that you couldn’t do anything about. And at the end of the message the guy’s like, “Well, gotta go, Shepard, the people who live here are coming home, it’s showtime!”


What the Purgatory prisoner doesn't know is that it was actually Blasto's home. :o

#164
Ryllen Laerth Kriel

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The most tragic moment for me had to be...


...seeing my poor fish die when I forgot to feed them between missions! Image IPBImage IPB


Oh...and seeing Kelly get juiced wasn't pretty either.  Image IPB

#165
sunovafm

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Mikazukinoyaiba2 wrote...

aaniadyen wrote...

sunovafm wrote...

the geth are sentient that means they have higer thinkging witch means emotions even if its logical ones and not hormonial ones so as i have sad before the quarians deserved it


Sentients doesn't necisarily mean capable of thought. It means awareness. Technically, an ant is sentient.

I think she meant to say sapience, not sentience.


yes i ment that im still learning english and always geth these two confused
p.s changed your pronoun to be acurate :P

#166
Funkenstein23

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When Legion plays the recording of the geth asking his master if he had a soul. That weirded me out. It wasnt disturbing but it struck me as weirdly depressing. Especially because of Legion's face. He looked so upset and its always more striking when Legion emotes because its so rare.

#167
FenixPendragon

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When Tali finds her father dead and the message about him doing what he did to biuld her a home on the Quarian home planet. Then later if she catches one in the head on the final mission...tis double gut wrenching even if she is not the LI.

Modifié par FenixPendragon, 13 février 2010 - 04:18 .


#168
Forest03

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I didn't find anything all visually disturbing in this game. [Addendum: Yes, seeing Kelly dragged off and the colonist liquified irked me quite a bit. If Reapers couldn't feel pain, I'd certainly find a way to make them feel what it's like to be ripped apart slowly]. However, a few of the background stories and missions, like those involving Subject Zero, Samara, and Jacob's father, really ruffled my feathers, so to speak. In the case of Jacob's father, I wanted to fire several Cain nukes at him - at close range, just to make sure he was completely disintegrated. I was really disappointed that we didn't get to kill him. I also felt left out in not being able to tear into Morinth. Indeed, it was Samara's personal mission, but it became a goal for Shepard as well upon hearing of the young girl's murder.

Modifié par Forest03, 13 février 2010 - 04:49 .


#169
Doug84

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Forest03 wrote...

I didn't find anything all visually disturbing in this game. [Addendum: Yes, seeing Kelly dragged off and the colonist liquified irked me quite a bit. If Reapers couldn't feel pain, I'd certainly find a way to make them feel what it's like to be ripped apart slowly]. However, a few of the background stories and missions, like those involving Subject Zero, Samara, and Jacob's father, really ruffled my feathers, so to speak. In the case of Jacob's father, I wanted to fire several Cain nukes at him - at close range, just to make sure he was completely disintegrated. I was really disappointed that we didn't get to kill him. I also felt left out in not being able to tear into Morinth. Indeed, it was Samara's personal mission, but it became a goal for Shepard as well upon hearing of the young girl's murder.


Firing the Cain upclose is a bad idea. I nuked myself that way :mellow:<_<

#170
Forest03

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^ lulz. Yes, I realize that. I suppose a few blocks away might be enough.

#171
Fritz3D

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Many thought-provoking and disturbing things happen in the game. There is one which for me completely stands out. Samara's loyalty mission. Read, talk, listen to everything, get to know Morrinth's victim. Feel her mother's pain. Then go play with Morrinth. Talk to her as much as you can, learn how truly f@#$ed up she is. Then choose her over Samara. 100% renegade, nothing really wrong with it, right? You decide she's more useful for your missoin so you pick her.

Go back to the Normandy, talk to her. She's so non-chalant about the whole thing and it's easily obvious she's going along just so she maybe gets a chance to consume you as well.

Now go about your business. Check your mail like you always do. Oh, a message from that girl's mother.... You already totally forgot about her, right? She thanks you for doing justice...

THAT broke me. I never ever felt more evil and disgusted with myself in a game before. A 100% renegade means you do stuff which in a more normal situation would be considered evil, but hey there's a galaxy at stake so anything goes. I could always come up with some justification for my actions. Hey, a little collateral damage here and there, big deal. So what if I was a little more cruel to random mercs than necessary. But this, no, this was real evil.

Choosing not to send anybody to escort the crew comes close, but at least they voluntarily went on a suicide mission.



That's why I love playing renegade in ME. Paragon is so straight-forward it's boring. Paragon is what "normal people" are expected to do. Paragon is having a good end goal and going after it in a good way. Renegade on the other hand, you still have the good end goal but you do evil to get to it. It's so controversial it makes me actually think about everything that happens and whether I'd really make the same choices in real life.

#172
Bravenu3

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Nightwriter wrote...

This isn’t really a “scene”, but I got this really creepy message from a Purgatory prisoner who was able to escape because of the riot I caused.

“Thanks for letting me out, Shepard, I’m going to carve your name instead of mine on my next victim…”

I was way disturbed by it. All the more so because there was no quest or anything, just this message that you couldn’t do anything about. And at the end of the message the guy’s like, “Well, gotta go, Shepard, the people who live here are coming home, it’s showtime!”


I forwarded that email to Samara (the Justicar, sworn to do my bidding) ;-)

#173
Fros7bite

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The part on the collector ship where the colonist is being turned into liquid by one of those pods.

#174
Bravenu3

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Fritz3D wrote...

Many thought-provoking and disturbing things happen in the game. There is one which for me completely stands out. Samara's loyalty mission. Read, talk, listen to everything, get to know Morrinth's victim. Feel her mother's pain. Then go play with Morrinth. Talk to her as much as you can, learn how truly f@#$ed up she is. Then choose her over Samara. 100% renegade, nothing really wrong with it, right? You decide she's more useful for your missoin so you pick her.
Go back to the Normandy, talk to her. She's so non-chalant about the whole thing and it's easily obvious she's going along just so she maybe gets a chance to consume you as well.
Now go about your business. Check your mail like you always do. Oh, a message from that girl's mother.... You already totally forgot about her, right? She thanks you for doing justice...
THAT broke me. I never ever felt more evil and disgusted with myself in a game before. A 100% renegade means you do stuff which in a more normal situation would be considered evil, but hey there's a galaxy at stake so anything goes. I could always come up with some justification for my actions. Hey, a little collateral damage here and there, big deal. So what if I was a little more cruel to random mercs than necessary. But this, no, this was real evil...


Yeah, I play >90% Paragon, but to my eternal shame ;-D I let greed for Morinth's bonus talent get the best of me. Now it is unlocked via the special training research. In every other and future playthrough I (will) let Samara kill that monster.

#175
Bravenu3

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Forest03 wrote...

I didn't find anything all visually disturbing in this game. [Addendum: Yes, seeing Kelly dragged off and the colonist liquified irked me quite a bit. If Reapers couldn't feel pain, I'd certainly find a way to make them feel what it's like to be ripped apart slowly]. However, a few of the background stories and missions, like those involving Subject Zero, Samara, and Jacob's father, really ruffled my feathers, so to speak. In the case of Jacob's father, I wanted to fire several Cain nukes at him - at close range, just to make sure he was completely disintegrated. I was really disappointed that we didn't get to kill him. I also felt left out in not being able to tear into Morinth. Indeed, it was Samara's personal mission, but it became a goal for Shepard as well upon hearing of the young girl's murder.


The renegade conversation path ends with Jacob handing him the gun and letting him kill himself.