In all seriousness all characters sharing the same body type per species/gender combination is par for the course in video games. Different body types have to be made, and it can also require adjusting (or making entirely new) equipment models to match these body types. The animations have also be done in way which works with all versions. All this extra work can be instead utilized to produce some other (and considered more important by the devs) elements of the game.HomicidialFrog wrote...
But in all seriousness, I'm still confused on how all the men are so buff and all the women have perfect figures. They could've added a bit of realism by making Average looking bodies, fat people and skinny people. Heck, maybe add a few case of Dwarfism and Gigantism?
And heck, with Mass Effect they didn't even have resources to create female models for number of species. Making more than one model for each type is like, entirely different level of fidelity.
Modifié par tmp7704, 13 février 2010 - 03:53 .





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