Plot Holes
#1
Posté 13 février 2010 - 04:29
#2
Posté 13 février 2010 - 04:42
#3
Posté 13 février 2010 - 04:43
#4
Posté 13 février 2010 - 04:45
#5
Posté 13 février 2010 - 04:48
Why didnt the Collector ship try to capture the escape pods of the SR-1 crew, when the ship was destroyed? It would be a while before an Alliance vessel came looking for them.
And how Shepard's body survived reentry of the planet Alchera, when the temperatures of such are enough to completely incinerate a body.
#6
Posté 13 février 2010 - 04:50
the whole squad piling into the shuttle for no reason just for the collectors to abduct your crew
and id consider your squad barely considering breather masks for dangerous enviroments a plot hole.
#7
Posté 13 février 2010 - 04:51
HomicidialFrog wrote...
The fact that TIM went so far just to revive one guy, sure Commander Shepard is good, but just put Wrex on board. He's a good leader, probally a better fighter than Shepard and has centuries of extra experience and knows about the Reapers so why not?
Shepard killed a Reaper, and the Collectors have a personal interest in him. He/she is also the perfect representative of humanity.
#8
Posté 13 février 2010 - 04:52
Modifié par MMkain, 13 février 2010 - 04:53 .
#9
Posté 13 février 2010 - 04:54
im my case i suspected nothing since i was doing talis loyalty mission the first time and had not talked to the crew i was like "hmm the normady must be to big to dock with the migrant fleet" gave me a real OH - SH*T moment when i saw the crusier fit in perfectlyInternet Kraken wrote...
Every single squad member boarding the transport shuttle right before the IFF incident still feels wrong to me.
#10
Posté 13 février 2010 - 04:56
MMkain wrote...
In the opening scene Joker spends a great deal of time unprotected in space. While this isn't a plot whole it does strike me as a glaring error. Infact there are multiple instances in the game where party members have exposed flesh while in inhospitible conditions.
Watch this:
Skip to about 5:40, you walk through some sort of little field as you enter the cockpit. I'm guessing it's a mass effect field that keeps the pilot from dying in the event of the cockpit breaching.
#11
Posté 13 février 2010 - 04:56
MMkain wrote...
In the opening scene Joker spends a great deal of time unprotected in space. While this isn't a plot whole it does strike me as a glaring error. Infact there are multiple instances in the game where party members have exposed flesh while in inhospitible conditions.
As previously said, he is protected in the cockpit by a shield. Once Shepard moves him out of the protected zone and to the escape pod, he spends all of 10 seconds maximum in space, and he still has his facemask on, which would protect his insides. The only thing he'd have to worry about would be losing heat by radiation, which isn't nearly fast enough to cause significant damage in such a short time.
Modifié par Gill Kaiser, 13 février 2010 - 04:57 .
#12
Posté 13 février 2010 - 04:57
I'm also a bit curious since Miranda is a the top dog doing the most important/dangerous stuff for Cerebus why she wasn't running their Rachni program which seems like, pre-Lazarus, the biggest deal they had going.
#13
Posté 13 février 2010 - 04:57
MMkain wrote...
In the opening scene Joker spends a great deal of time unprotected in space. While this isn't a plot whole it does strike me as a glaring error. Infact there are multiple instances in the game where party members have exposed flesh while in inhospitible conditions.
I dunno, with regards to this one I distinctly remember walking through an energy barrier of sorts on the normandy that kept the cockpit separate and enclosed. I always figured that was probably keeping heat in and whatnot.
#14
Posté 13 février 2010 - 04:57
Then there's the hate with the council deciding not to go public and then dismiss Shepard's claims. Calling it a plot device is valid in my opinion. But calling it a plot hole or bad plot device stems mostly from people not getting how a politician theoretically could justify the actions of the council and rage about it.
There's others but those are the two hottest topics lately. None of which are plot holes. Plot holes are things that can't reasonably be explained. These are just lacks of understanding, rage, or down right ignorance to the story as a whole.
Edit: Not saying its devoid of plot holes though. I personally don't see why the Collectors would pass up capturing some escape pods. Unless they knew exactly where Shepard was and wanted just him, or if they tried and failed somehow.
Modifié par Sapienti, 13 février 2010 - 04:59 .
#15
Posté 13 février 2010 - 04:59
#16
Posté 13 février 2010 - 05:01
Sidney wrote...
The thing that felt most "wrong" to me is that in ME1 Cerebus is a shadowy underworld sort of bunch. In ME2, they seem to be right out in the open, have a spaceship festooned with their logo, a big space station and neat uniforms plus everyone and their dog seems to know what they are up to. I guess i was the only uniformed one in ME1.
I'm also a bit curious since Miranda is a the top dog doing the most important/dangerous stuff for Cerebus why she wasn't running their Rachni program which seems like, pre-Lazarus, the biggest deal they had going.
Its somewhat explained in ME2 that Cerberus is comprised of different "cells", with operatives and an overseer in each cell, all overseen by the Illusive Man. The ME2 squad is the Lazarus Cell, while its likely the Rachni project was another cell.
#17
Posté 13 février 2010 - 05:06
Also Shepard knowing about heatsinks when he wakes up.
Those are probably the biggest plotholes I can think of. They sound minor because I can only think of minor ones.
#18
Posté 13 février 2010 - 05:09
KalReegar wrote...
Its somewhat explained in ME2 that Cerberus is comprised of different "cells", with operatives and an overseer in each cell, all overseen by the Illusive Man. The ME2 squad is the Lazarus Cell, while its likely the Rachni project was another cell.
...but Miranda says she works the highest value/high risk projects. Ther was no Lazarus in ME1 since Shep hadn't been blown into space.
Really the whole soft peddling of Cerebus is sort of the biggest, I won't say hole but inconsistency. I mean you've got people like Jacob, Kelly, and then plenty of the old crew of the Normandy all playing with Cerebus when in ME1 these guys were the king scumbags of the galaxy. Let's see:
- Rachni experiments
- Thorian experiments
- Turned Chasca into husks (so much for helping humanity)
- Used Threser Maws vs colonies on Akuze
- Used thresher maws yet again on some more marines
- Biotic expeirments and the whole super solider thing
#19
Posté 13 février 2010 - 05:09
77boy84 wrote...
Tali falling in love with Shepard in ME1 even if you treated her like dirt and didn't even want her coming with you.
Also Shepard knowing about heatsinks when he wakes up.
Those are probably the biggest plotholes I can think of. They sound minor because I can only think of minor ones.
Well the heatsinks could have come up during the month or however long after ME1. "Hey guys they have this new tech that'll keep our guns from over heating, its the wave of the future".
The Tali thing would at best be a continuation problem. Like Garrus acting like Shepard is his best bud if you reject him and refuse to take him with you in ME1.
#20
Posté 13 février 2010 - 05:10
#21
Posté 13 février 2010 - 05:14
---
The entire galaxy universally switching over to guns that use thermal clips in under 2 years with no apparent resistance.
---
Thermal clips not being reusable, not passively cooling even though 2 years ago everything passively cooled at a ludicrous rate, and guns were starting to use frictionless materials so they never needed cooling anyway.
Modifié par adam_grif, 13 février 2010 - 05:15 .
#22
Posté 13 février 2010 - 05:14
Sidney wrote...
KalReegar wrote...
Its somewhat explained in ME2 that Cerberus is comprised of different "cells", with operatives and an overseer in each cell, all overseen by the Illusive Man. The ME2 squad is the Lazarus Cell, while its likely the Rachni project was another cell.
...but Miranda says she works the highest value/high risk projects. Ther was no Lazarus in ME1 since Shep hadn't been blown into space.
Miranda says that the rachni/creeper/husk experiments were done by the Military division of Cerberus. The project that created Jack probably were as well. Miranda is part of the Research division, I think.
#23
Posté 13 février 2010 - 05:16
Gill Kaiser wrote...
Miranda says that the rachni/creeper/husk experiments were done by the Military division of Cerberus. The project that created Jack probably were as well. Miranda is part of the Research division, I think.
Missed that dialog, at least they try and explain it.
#24
Posté 13 février 2010 - 05:17
Frotality wrote...
wilson betrays cerberus in the beginning and it is never said why
Personally? I think he did that under orders from the Illusive Man to make it more likely that Shepard would trust Cerebus. Why else would Shepard wake up with no IV's, feeding tubes, ANYTHING attached to him?
_________________
Currently listening to Coheed & Cambria's the Second Stage Turbine Blade
#25
Posté 13 février 2010 - 05:29
Shepard is an ICON. He's the hero of the Battle of the Citadel and has proven he can rally people to his cause. Better than that, he is a HUMAN icon, perfect for Cerberus' purposes in presenting an acceptable face to their activities.HomicidialFrog wrote...
The fact that TIM went so far just to revive one guy, sure Commander Shepard is good, but just put Wrex on board. He's a good leader, probally a better fighter than Shepard and has centuries of extra experience and knows about the Reapers so why not?
Remember, Cerberus' biggest problem is that "no one will trust us" (while conveniently overlooking that they've bloody-well EARNED the deep distrust everyone feels for them).





Retour en haut




