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#251
FataliTensei

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Serevir wrote...

FataliTensei wrote...

Here's another Horizon plot hole, why didn't Kaidan use biotics on Horizon against the seeker swarms, if Miranda and Jacob an make a biotic feild, so can Kaidan. It would have protected him and any coloists that got inside the sheild, at least until the collectors started deploying ground troops. But if he had acted quickly, got to a safe zone like that one colonist did, he could have saved quite a few lives. This plot hols is easily explainable though, for multiple reasons.

1. Laziness or time constraints, the developers used the same animation commands for Ash and Kaidan on horizon.
2. Some Ash fans would have called it "unfair" because all Ash could do was fire the assault rifle.
3. I guess that colonist Lilith was destined to die >_>, she must be one of the victims in a final destination movie


Because he didn't know what the collectors were and had little time to consider his options?


Kaidan's a biotic, he was trained in to use those powers, using biotics should have come as his first instinct, also common sense just says biotics would work better of a swarm than an AR.

I get your point though Image IPB

Modifié par FataliTensei, 22 février 2010 - 10:43 .


#252
The_mango55

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glacier1701 wrote...

The Nassana Dantius Plot Hole

This is only apparent if you play/played ME1. If you dont then its not an issue. Anyways when talking to Seryna you state that you killed Nassana's slaver sister for her. Does not sound really earthshattering until you consider that the Nassana quest in ME1 plays out in 4 ways. In 2 of those outcomes the sister is not killed. In a 3rd outcome she dies but only because she attacks you and not at the behest of Nassana. The other outcome is of course being asked to kill Nassana's sister. So the plot hole is if you did not kill Nassana's sister then how come Nassana believes you did? Why do you say you killed her sister to Seryna when you did not? You could say your memory is messed up but that does not affect Nassana's memory. You do not have any option in how this plays out.


Any time you do her quest her sister dies, at least that's what happened with me. 

Can you explain what these oucomes are where her sister isn't killed?

#253
Terminus Pi

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The Omega 4 relay is supposedly unusable by everybody except collectors and reapers. We need to collect navigational data from the collector ship AND a reaper IFF to be able to even activate it. However, the other side is littered with shipwrecks. How did those ships get there?

#254
FataliTensei

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Terminus Pi wrote...

The Omega 4 relay is supposedly unusable by everybody except collectors and reapers. We need to collect navigational data from the collector ship AND a reaper IFF to be able to even activate it. However, the other side is littered with shipwrecks. How did those ships get there?


they said other ships could use it, they just didn't come back

The IFF triggers more complex and accurate systems in the relay to activate, allowing the ships to safely travel to the galactic core, all the other ships drifted too far, since drift of thousands of kilometers is common with mass relays and left the protective mass effect field.

#255
SkywardDescent

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How'd Mordin get his hands on a seeker?

#256
apk117

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Wow, I didn't catch all these my first time through. But now that I think about, it's pretty funny how many plot holes there are.

#257
apk117

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Is it true that if you have Miranda or Jacob with you when you opt to destroy the Collector base, The Illusive Man orders them to kill you?

#258
FataliTensei

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SkywardDescent wrote...

How'd Mordin get his hands on a seeker?


We've been asking that for awhile now Image IPB

#259
FataliTensei

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apk117 wrote...

Is it true that if you have Miranda or Jacob with you when you opt to destroy the Collector base, The Illusive Man orders them to kill you?


I don't know if it's kill, but he orders them to stop you, Miranda and Jacob resign from Cerberus right then and there.

#260
Lothial

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Terminus Pi wrote...

The Omega 4 relay is supposedly unusable by everybody except collectors and reapers. We need to collect navigational data from the collector ship AND a reaper IFF to be able to even activate it. However, the other side is littered with shipwrecks. How did those ships get there?


I thought they said no one ever passing through it has ever returned. Not that it is unusable. It's unusable in the game because you know you probably won't make it out the otherside unless you figure out how to go through it.

#261
apk117

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FataliTensei wrote...

apk117 wrote...

Is it true that if you have Miranda or Jacob with you when you opt to destroy the Collector base, The Illusive Man orders them to kill you?


I don't know if it's kill, but he orders them to stop you, Miranda and Jacob resign from Cerberus right then and there.


Does their loyalty come into play? Or did BioWare think it would be too unfair to have an unloyal team member put a bullet in your head?

#262
glacier1701

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The_mango55 wrote...

glacier1701 wrote...

The Nassana Dantius Plot Hole

This is only apparent if you play/played ME1. If you dont then its not an issue. Anyways when talking to Seryna you state that you killed Nassana's slaver sister for her. Does not sound really earthshattering until you consider that the Nassana quest in ME1 plays out in 4 ways. In 2 of those outcomes the sister is not killed. In a 3rd outcome she dies but only because she attacks you and not at the behest of Nassana. The other outcome is of course being asked to kill Nassana's sister. So the plot hole is if you did not kill Nassana's sister then how come Nassana believes you did? Why do you say you killed her sister to Seryna when you did not? You could say your memory is messed up but that does not affect Nassana's memory. You do not have any option in how this plays out.


Any time you do her quest her sister dies, at least that's what happened with me. 

Can you explain what these oucomes are where her sister isn't killed?


Outcome 1:  You do not enter the system/cluster which triggers the Nassana call in the first place. So in this case you do not even know Nassana exists let alone kill her sister. Not a common occurence I would say if you are a completionist but it can happen.

Outcome 2: You trigger the call but do not bother to go into the base where Nassana's sister is whether or not you get details from Nassana. Again perhaps not common but for people doing quick playthroughs #1 and #2 are possible. You know of Nassana but not necessarily her sister and of course her sister is still alive.

Outcome 3: You trigger the call, go down to the base and kill the slavers. You've killed Nassana's sister according to evidence you find in the base. Up to you whether or not you go and get a reward but basically you do not know that the asari is Nassana's sister until after having found the evidence. That does not constitute killing for Nassana since its done in self defence before you even know anything.

Outcome 4: You trigger the call, go back to the Citadel and get the mission. Then kill Nassana's sister. This is the outcome that the Thane recruitment mission takes as happening. Personally I have NEVER gone this route. My games are almost all outcome 3.

Modifié par glacier1701, 23 février 2010 - 12:22 .


#263
HelterSkelter89

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Internet Kraken wrote...

Every single squad member boarding the transport shuttle right before the IFF incident still feels wrong to me.


they explain that in the dialogue right before they board the shuttle. they tell you that the reaper iff may be dangerous and as a precaution everyone should board the shuttle and fly to the next mission in that. you should really try to pay attention in games like mass effect, this isn't a kiddie game like halo that has on story and it doesn't matter if you pay attention.

#264
HelterSkelter89

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Terminus Pi wrote...

The Omega 4 relay is supposedly unusable by everybody except collectors and reapers. We need to collect navigational data from the collector ship AND a reaper IFF to be able to even activate it. However, the other side is littered with shipwrecks. How did those ships get there?


 i would have thought that to be obvious. it's dangerous to go through the relay without the iff, your ship will be damaged or destroyed, but with the iff it will make it thorugh safely. they enver said it was unusable, if you'd payed attention they say no ship has ever returned from going through it, which implies they went through it.

so to answer your question, how did those ships get there, they went through it and got there. very straightforward.

#265
ExtremeOne

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The only 2 plot holes are the one on Horizon where either ashley or kaiden are frozed then at the end they appear. and the whole Collectors invading the Normandy

#266
Sniper11709

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glacier1701 wrote...

Sniper11709 wrote...


B is still perfectly intact when you fire up the GARDIAN lasers because i always got the impression they were trying to disable the ship, not destroy it.

I phrased C) wrong so you got me there.

What i sould have said is that C) was a possible reason and if so then A) and B) don't matter.



I did say POTENTIAL. I agree that the point might be to disable the Collector ship but despite all precautions there is always the chance that you hit something that makes it all go boom. Thus even if the intent is not to destroy the ship you are taking into consideration that its destruction could occur.

It's a much lower chance then if you hit them with the Thanix or Javelins

glacier1701 wrote...

Sniper11709 wrote...

The collector bodies could been retrieved by the Collectors or even self destructed in some manner, they are pretty much entirely cybernetic now so it would make sense for the Reapers to build in a fail safe that can detonated when they want to protect their tech.


A possibility but the problem here is what is done on Horizon compared to what is done on the Collector Ship. On Horizon you scan the bodies. As I recall (I could be wrong but I believe they are not just weapon improvements) those scans produce Heavy Bone Weave and Biotic Damage. Now neither of those are obvious things you can see on the outside. You are looking at detailed biological scans at a genetic level. After all that is what you will be modifying on people. On the Collector ship you just look at the body. Now I suppose EDI could be in the database and see the data that the Collectors were trying to collect but she compares it to data she already has. So she should be able to compare the data found on Horizon. So it does not matter if the bodies are toasted the damage has already been done by the time it happens.


Actully if i recall correctly you get Heavy Skin Weave which is about weaving synthetic fibres through the skin and conduits for medigel so it's actully a scan of their cybernetic upgrades. Heavy Bone weave is a research you get after doing 3 or so Skin ones and is the same principle except based around bones.

glacier1701 wrote...

Sniper11709 wrote...

I got the impression that the colonies in the terminus systems being targeted are all ones that refuse Alliance and Council control of them so i doubt that the Alliance consider protecting them a priority, the only reason Ash/Kaiden was there was to verify the intel TIM leaked. I also doubt they were being contacted reguarly seeing as they don't like the Alliance so the chance of the Alliance knowing in time is rather slim.


Horizon could be one of those outside of the Alliance because of the conversations we do get ot hear but if you send your own people there - Ashley/Kaiden - then you do have an interest in whats going on. And if you are willing to send out anti-ship weapons you have more than just a passing interest. It really does sound like the Alliance is doing some monitoring of comms for some of the colonies. The anti-ship weapons had to have been there at least since Freedom's Progress since if you decide to run right to the Citadel when you first are able to you get the Ashley/Kaiden is on a classified mission at that time. Horizon really sounds to me that it is being monitored as were a number of disappeared colonies before that.


Ashley/Kaidan are on Horizon specifically because The Illusive Man leaks information about you working for Cerberus and that Cerberus is the one abducting people with Horizon being their next target, the anti ship weapons were mostly a cover for Ashley/Kaiden to wait around to verify the intel.

Modifié par Sniper11709, 23 février 2010 - 02:04 .


#267
Vaenier

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HelterSkelter89 wrote...

Internet Kraken wrote...

Every single squad member boarding the transport shuttle right before the IFF incident still feels wrong to me.


they explain that in the dialogue right before they board the shuttle. they tell you that the reaper iff may be dangerous and as a precaution everyone should board the shuttle and fly to the next mission in that. you should really try to pay attention in games like mass effect, this isn't a kiddie game like halo that has on story and it doesn't matter if you pay attention.

Why did my crew board the shuttle when I went to the omega 4 relay? Were they planning to go through the relay with the shuttle? It would be safer to have the crew on the Normandy during the test, the worst that could happen is it being a trap and Collectors coming to kill everyone... Would be nice if people with guns stayed behind to defend the ship.

Halo has a great story, you really should try playing it. Alot less plotholes, mostly because its a linear game instead of an RPG.

#268
Sniper11709

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glacier1701 wrote...

The_mango55 wrote...

glacier1701 wrote...

The Nassana Dantius Plot Hole

This is only apparent if you play/played ME1. If you dont then its not an issue. Anyways when talking to Seryna you state that you killed Nassana's slaver sister for her. Does not sound really earthshattering until you consider that the Nassana quest in ME1 plays out in 4 ways. In 2 of those outcomes the sister is not killed. In a 3rd outcome she dies but only because she attacks you and not at the behest of Nassana. The other outcome is of course being asked to kill Nassana's sister. So the plot hole is if you did not kill Nassana's sister then how come Nassana believes you did? Why do you say you killed her sister to Seryna when you did not? You could say your memory is messed up but that does not affect Nassana's memory. You do not have any option in how this plays out.


Any time you do her quest her sister dies, at least that's what happened with me. 

Can you explain what these oucomes are where her sister isn't killed?


Outcome 1:  You do not enter the system/cluster which triggers the Nassana call in the first place. So in this case you do not even know Nassana exists let alone kill her sister. Not a common occurence I would say if you are a completionist but it can happen.

Outcome 2: You trigger the call but do not bother to go into the base where Nassana's sister is whether or not you get details from Nassana. Again perhaps not common but for people doing quick playthroughs #1 and #2 are possible. You know of Nassana but not necessarily her sister and of course her sister is still alive.

Outcome 3: You trigger the call, go down to the base and kill the slavers. You've killed Nassana's sister according to evidence you find in the base. Up to you whether or not you go and get a reward but basically you do not know that the asari is Nassana's sister until after having found the evidence. That does not constitute killing for Nassana since its done in self defence before you even know anything.

Outcome 4: You trigger the call, go back to the Citadel and get the mission. Then kill Nassana's sister. This is the outcome that the Thane recruitment mission takes as happening. Personally I have NEVER gone this route. My games are almost all outcome 3.


I don't recall being given the option to claim credit when i did the walkthough where i hadn't killed her.

Outcome 4 not being acknowledged correctly isn't a plot hole because if i recall correctly you just say that you killed her sister, not that you killer the sister for her even in playthroughs were i did.

#269
Serogon

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I didn't want to quote the posts as they're huge, but as for scanning the Collectors: have you ever considered that you just didn't bother looking? There's not really any reason to give any detailed analysis of their genetics, but then when you see the one on the Collector ship, your interest is piqued.

#270
Guest_frankssama_*

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The fact that Ashley/Kaidan got bitten in the neck by a seeker swarm and still managed to escape at the end. Either a plothole or he/she was lucky.

#271
Zulmoka531

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Terminus Pi wrote...

if you take too long to go to the collector base, all your crew except for Dr. Chakwas are "liquified". However, in the cinematic, you save several crewmembers from the pods and at the part where Chakwas says "what about us? we can't fight", there are some behind her, when they should be dead.

According to ME2's story, the collectors are abducting humans because reapers are part machine and part organic fluids. It also states that reapers take the form of the race that "fuels" them and that's why the final boss has a "human" shape. However, EVERY single reaper we see has a squid-like shape. Sovereign was squid shaped, the end cinematic sequence of ME2 shows a whole fleet of squid-like reapers AND in one of our dialogues with the Illusive Man, he says that the derelict reaper is "a 35 million year old derelict reaper" - and guess what? That one is squid-shaped too.
So, in at least 35 million years they have come every 50.000 years and wiped out all organic life, but they never took any other form than that squid shape. And now, all of a sudden, they take the shape of the race that they use? I guess the galaxy has been quite abundant in squid creatures.


Want to know what bugged me about this? I initially thought they had a squid shape due to the protheans, seeing as they had a very squidish like look to them on Illos, well the satues there at least. However Edi informs you that they failed to make a Prothean Reaper.

It also seemed like the Keepers on the Citadel went through what the protheans did in the "repurposing" department, so we can only imagine what they looked like, or if they had been harvested for reaper assimilation at all.

#272
Terminus Pi

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When you first arrive in Tuchanka and go close to the trader, he says "looks like Urz found someone to follow around" before you buy pyjak meat and "befriend" it.

#273
DarthCaine

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Terminus Pi wrote...

When you first arrive in Tuchanka and go close to the trader, he says "looks like Urz found someone to follow around" before you buy pyjak meat and "befriend" it.

That's a bug, not a plot hole

#274
Terminus Pi

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frankssama wrote...

The fact that Ashley/Kaidan got bitten in the neck by a seeker swarm and still managed to escape at the end. Either a plothole or he/she was lucky.


Hmmm... we do see them frozen and surrounded by a stasis field, but I always assumed that the seekers were required to be around or nearby to keep the stasis field active, because it's a force field that traps you inside it and not a paralyzing venom. And when the collectors retreated, I assumed the swarms retreated with them and the stasis fields ended.

#275
Cody

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KalReegar wrote...
And how Shepard's body survived reentry of the planet Alchera, when the temperatures of such are enough to completely incinerate a body.


It's the future. His shields and armor most likely protected him. Like in Halo with Master chief for example.