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#326
slicer477

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TripleDaddy wrote...

Why is Liara the only asari with eyebrows?


An answer to the escape pod question: They're not escape pods. Shepard specifically calls them escape shuttles. That would imply a small mass effect drive core.


It's because the key characters with eyebrows are required for deeper facial expressions, which cannot be achieved with no eyebrows.

Just don't F**K with Aria.

#327
Al-the-Catman

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Unless some bugs are fixed, like the Conrad Verner "gun in my face"  you can blame it on this!:wizard:  There are others, like the mechs & guns in Jacob's loyalty mission...:?

#328
Sharn01

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slicer477 wrote...

TripleDaddy wrote...

Why is Liara the only asari with eyebrows?


An answer to the escape pod question: They're not escape pods. Shepard specifically calls them escape shuttles. That would imply a small mass effect drive core.


It's because the key characters with eyebrows are required for deeper facial expressions, which cannot be achieved with no eyebrows.

Just don't F**K with Aria.


I always figured the facial marking on Asari where either tatoo's or face paint/make-up.  I figured Liara had eyebrow's because she liked the way they looked, its pretty clear on inspection that they are not hair.

#329
glacier1701

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The reapers are a mixture of synthetic and organic parts (at least we are told that when we reach the end boss. Even allowing for the fact that a lot of Sovereign was not recovered by the Council a lot of organic material should be turning up which is definetly NOT of current origin (i.e. squashed residents). The Geth are completly synthetic and do not need organic material. That difference alone should make it clear that Sovereign is NOT Geth technology. Allowing for the fact that the real nature of Reapers is not made clear until the end the presence of organic material there is at least a MAJOR piece of evidence that Shepard is right and the Council wrong. Yet the Council is ignoring that and Anderson is not using that info to press his case either.

#330
Skurrow

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I read most of the posts on this thread before my brain fried, so sorry if this has already been covered in the few I missed.



This isn't really a plot hole, more a very dumb move on Shepherd's/Cerberus' part. There is at least 1 intact collector corpse (and husk corpse for that matter) on Horizon - why aren't they taken for further study? Especially as later in the game EDI states that no one had the opportunity to study the Collectors that closely on a genetic level before.

#331
Mossa_missa

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Gill Kaiser wrote...

HomicidialFrog wrote...

The fact that TIM went so far just to revive one guy, sure Commander Shepard is good, but just put Wrex on board. He's a good leader, probally a better fighter than Shepard and has centuries of extra experience and knows about the Reapers so why not?


Shepard killed a Reaper, and the Collectors have a personal interest in him. He/she is also the perfect representative of humanity.


And Wrex is a Krogan and Shepard is a human... Cerberus pro human....

#332
Darth Drago

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HomicidialFrog wrote...

The fact that TIM went so far just to revive one guy, sure Commander Shepard is good, but just put Wrex on board. He's a good leader, probally a better fighter than Shepard and has centuries of extra experience and knows about the Reapers so why not?

-Shepard is a natural leader. As Miranda points out everyone on the ship would follow Shepard into hell and do by going along on this suicide mission. Wrex doesn’t have that same quality that leadership charisma. Keep in mind Wrex also followed Shepard in ME1 and if he lived through ME1 he has his own mission and responsibility of leading and uniting the Krogan (not just his clan).



-My little plot issues. Well, ok bad writing and continuity with what’s seen on the screen in some cases. (some may seem like nitpicking but for me they stick out like the star behind TIM).

1. Cerberus Lazarus base when Shepard wakes up. Just happens to have the N7 armor equipped and if a female Shepard has makeup on her face. So lets get this straight, I’ve been rebuilt, laying on lab table for the last 2 years and somebody just decided to slap some makeup on my face and dress me in my N7 armor coincidentally just before the crap hit’s the fan? Right….

2. Cerberus Lazarus base. Just before you meet Miranda but in the same room you can see 3 shuttles yet Miranda mentions that her shuttle is the last one. Instead of telling me that line how about just saying something like “Unless you can pilot a shuttle, feel free to stay.”?

3. Jack’s loyalty mission. You clearly see 2 dead varren yet Jack asks “Who killed that varren?” -that- as in a singular meaning usage.

4. When Samara swears her oath to follow you, Detective Anaya make a comment “I’ve never heard of a Justicar working with a human”. Like really? No kidding? Lets see, Justicars sound as rare or even more rarer than Spectres, they mainly stay in Asari space and humanity has only seen their first alien less than 30 years ago. So why would I even think that a Justicar and a human may have worked together in the first place before now? Maybe I should see if I can get a copy of all those vids that are made about them.

5. Who is the real threat in ME2? If it’s the Collectors then why am I fighting members of the mercenary groups Blue Sun’s, Eclipse and Blood Pack practically every mission? Do you really want me to believe that we couldn’t have seen more Collectors in a few side missions like we did the Geth in ME1? All it would have taken is to introduce a Collector shuttle or similar sized ship that they could have used.

6. EDI. In the N7 Lost Operative mission when you keep the Cerberus intel EDI says “I have logged and begun decryption of the data you recovered from the Eclipse base on Lorek. Preliminary searches show that the information pertains to illicit operations in which Cerberus was involved over the past five years. Should this information be released, it could severely hinder Cerberus' ability to operate openly in the galaxy. It will take me a year or more to completely decrypt this information.”. Yet in the Investigate Collector Ship mission EDI can track the mutated Prothian DNA of the dead Collector to an exact planet in seconds? Lets see, break a code that was made by Cerberus in over a year or trace down where a 50,000 year old mutated Prothian lived in seconds. Anyone else see the problem?

-This one I posted in a similar thread but will add it here as well.
7. The thermal clip is a rather big plot issue for me game wide and this example perfectly points out the flaw. It’s the “magic wand” quick fix at its worst. How is it remotely possible that a castaway group that’s been missing uses them or for that matter has weapons that use them. You have to also ask why the Collector’s have them laying around on their ship. Are you seriously going to tell me that their weapons are based on Geth ones? Tech changes here and now don’t just happen overnight. There are likely years of development and testing before something tech simple is released and then there is manufacturing the product to add in as well. I find it hard to believe that the thermal clip as well as all the various types of weapons that have to be made to use them was developed, tested and distributed galaxy wide in less than 2 years time. Adapting a weapon to use thermal clips isn’t likely a simple modification upgrade. Yet, everyone and their cousin is using them galaxy wide.

Modifié par Darth Drago, 04 mars 2010 - 06:08 .


#333
slicer477

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Darth Drago wrote...


HomicidialFrog wrote...

The fact that TIM went so far just to revive one guy, sure Commander Shepard is good, but just put Wrex on board. He's a good leader, probally a better fighter than Shepard and has centuries of extra experience and knows about the Reapers so why not?

-Shepard is a natural leader. As Miranda points out everyone on the ship would follow Shepard into hell and do by going along on this suicide mission. Wrex doesn’t have that same quality that leadership charisma. Keep in mind Wrex also followed Shepard in ME1 and if he lived through ME1 he has his own mission and responsibility of leading and uniting the Krogan (not just his clan).



-My little plot issues. Well, ok bad writing and continuity with what’s seen on the screen in some cases. (some may seem like nitpicking but for me they stick out like the star behind TIM).

1. Cerberus Lazarus base when Shepard wakes up. Just happens to have the N7 armor equipped and if a female Shepard has makeup on her face. So lets get this straight, I’ve been rebuilt, laying on lab table for the last 2 years and somebody just decided to slap some makeup on my face and dress me in my N7 armor coincidentally just before the crap hit’s the fan? Right….

2. Cerberus Lazarus base. Just before you meet Miranda but in the same room you can see 3 shuttles yet Miranda mentions that her shuttle is the last one. Instead of telling me that line how about just saying something like “Unless you can pilot a shuttle, feel free to stay.”?

3. Jack’s loyalty mission. You clearly see 2 dead varren yet Jack asks “Who killed that varren?” -that- as in a singular meaning usage.

4. When Samara swears her oath to follow you, Detective Anaya make a comment “I’ve never heard of a Justicar working with a human”. Like really? No kidding? Lets see, Justicars sound as rare or even more rarer than Spectres, they mainly stay in Asari space and humanity has only seen their first alien less than 30 years ago. So why would I even think that a Justicar and a human may have worked together in the first place before now? Maybe I should see if I can get a copy of all those vids that are made about them.

5. Who is the real threat in ME2? If it’s the Collectors then why am I fighting members of the mercenary groups Blue Sun’s, Eclipse and Blood Pack practically every mission? Do you really want me to believe that we couldn’t have seen more Collectors in a few side missions like we did the Geth in ME1? All it would have taken is to introduce a Collector shuttle or similar sized ship that they could have used.

6. EDI. In the N7 Lost Operative mission when you keep the Cerberus intel EDI says “I have logged and begun decryption of the data you recovered from the Eclipse base on Lorek. Preliminary searches show that the information pertains to illicit operations in which Cerberus was involved over the past five years. Should this information be released, it could severely hinder Cerberus' ability to operate openly in the galaxy. It will take me a year or more to completely decrypt this information.”. Yet in the Investigate Collector Ship mission EDI can track the mutated Prothian DNA of the dead Collector to an exact planet in seconds? Lets see, break a code that was made by Cerberus in over a year or trace down where a 50,000 year old mutated Prothian lived in seconds. Anyone else see the problem?

-This one I posted in a similar thread but will add it here as well.
7. The thermal clip is a rather big plot issue for me game wide and this example perfectly points out the flaw. It’s the “magic wand” quick fix at its worst. How is it remotely possible that a castaway group that’s been missing uses them or for that matter has weapons that use them. You have to also ask why the Collector’s have them laying around on their ship. Are you seriously going to tell me that their weapons are based on Geth ones? Tech changes here and now don’t just happen overnight. There are likely years of development and testing before something tech simple is released and then there is manufacturing the product to add in as well. I find it hard to believe that the thermal clip as well as all the various types of weapons that have to be made to use them was developed, tested and distributed galaxy wide in less than 2 years time. Adapting a weapon to use thermal clips isn’t likely a simple modification upgrade. Yet, everyone and their cousin is using them galaxy wide.


Half of this is just wrong.

1. You don't start off wearing the N7 armor, you are told to put it on yourself after you wake up. This armor is also more advanced then the N7 armor in the previous game.

2. Just because there are other shuttles doesn't mean they are functional, perhaps they need to be preped in order to leave and only one is preped?

3. Jack said the varren were freshly killed suggesting they weren't alone.

4. totally irrelivant.

5. We only get like 5 missions with the collectors in them, the rest of the time we merely come across those they work with - blue suns. Just goes to show the main quest is too short in ME2.

6. We don't know the circumstances with EDI's DNA analysis, it might be quite simple because the information isn't encryped is it? and there is obviously some kind of record or codex on alien DNA which EDI is referencing the collector DNA with.

7. I agree with that one, only bioware doesn't try and explain 'why' we are using thermal clips now with some rediculous excuse or story which is the best thing they could do when they implemented the change.


The real plot holes are- We Never see a Female Turian, Krogan(although that is explained why), or salarians ever, an excuse for that would be they don't have equal rights like human men and women do.

#334
Xaijin

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Gill Kaiser wrote...

MMkain wrote...

In the opening scene Joker spends a great deal of time unprotected in space. While this isn't a plot whole it does strike me as a glaring error. Infact there are multiple instances in the game where party members have exposed flesh while in inhospitible conditions.


As previously said, he is protected in the cockpit by a shield. Once Shepard moves him out of the protected zone and to the escape pod, he spends all of 10 seconds maximum in space, and he still has his facemask on, which would protect his insides. The only thing he'd have to worry about would be losing heat by radiation, which isn't nearly fast enough to cause significant damage in such a short time.


And his eyes. Vacuum is not kind to eyeballs. Reaper FTL escape did bother the hell out of me, even though you can say EDI plotted it.

Modifié par Xaijin, 13 mars 2010 - 07:12 .


#335
Xaijin

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tsd16 wrote...

MMkain wrote...

In the opening scene Joker spends a great deal of time unprotected in space. While this isn't a plot whole it does strike me as a glaring error. Infact there are multiple instances in the game where party members have exposed flesh while in inhospitible conditions.


i questioned that too.  Then unquestioned it, then requestioned it again.

in the cockpit, the cockpit is sealed off by a forcefield, but then shep drags him to the escape pod, he is then exposed to the vaccuum of space his brain woulda been sucked out his ears.

his skin practically would freeze on contact.  yeah he had a face mask on, but theres a reason astronauts wear full body suits and not scuba style breathing apparatuses.


Nope. Space has no temp, which is why we perceive it as cold.

As for full suits, you might wanna gander over the first spacewalk suits before making that statement, secondly; he had a pressurized e-mask and a full pilot's suit on.

#336
Durka531

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For me the gaping plot hole is when TIM sends/asks you to go pick up the IFF from the reaper that was killed millions of years ago and you can't go and tell anyone.

I mean here is proof positive that they exist and there isn't a dialog change with Anderson/Udina/Counsel?

Now this just bugs the hell out of me, here is a man/woman that truly wants to convince everyone that he hasn't gone chicken little on the universe with all the proof sitting in orbit of a brown dwarf and he doesn't tell anyone... :blink:

I know Bioware wanted us to stick  with Cerebrus for this game but at least be smart about it and not treet us like mentaly deficient idiots that can't think for ouselfs.<_<

#337
Multifarious Algorithm

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Durka531 I never actually thought to do that. Frankly if it passes a first playthrough, it's probably not an issue.

#338
slicer477

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Durka531 wrote...

For me the gaping plot hole is when TIM sends/asks you to go pick up the IFF from the reaper that was killed millions of years ago and you can't go and tell anyone.

I mean here is proof positive that they exist and there isn't a dialog change with Anderson/Udina/Counsel?

Now this just bugs the hell out of me, here is a man/woman that truly wants to convince everyone that he hasn't gone chicken little on the universe with all the proof sitting in orbit of a brown dwarf and he doesn't tell anyone... :blink:

I know Bioware wanted us to stick  with Cerebrus for this game but at least be smart about it and not treet us like mentaly deficient idiots that can't think for ouselfs.<_<


I would agree it's a plot hole but not a gaping plot hole because there is the dialog option for shepard to be reluctant; "I hate to lose this place..." but then again I suppose when you hear characters repeat themselves endlessly with the exact same dialog options (if you select them again) it's also a bit of a plot hole, they should just say: "I already told you! you have to do this.... etc"

#339
Ginnerben

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Terminus Pi wrote...

if you take too long to go to the collector base, all your crew except for Dr. Chakwas are "liquified". However, in the cinematic, you save several crewmembers from the pods and at the part where Chakwas says "what about us? we can't fight", there are some behind her, when they should be dead.

According to ME2's story, the collectors are abducting humans because reapers are part machine and part organic fluids. It also states that reapers take the form of the race that "fuels" them and that's why the final boss has a "human" shape. However, EVERY single reaper we see has a squid-like shape. Sovereign was squid shaped, the end cinematic sequence of ME2 shows a whole fleet of squid-like reapers AND in one of our dialogues with the Illusive Man, he says that the derelict reaper is "a 35 million year old derelict reaper" - and guess what? That one is squid-shaped too.
So, in at least 35 million years they have come every 50.000 years and wiped out all organic life, but they never took any other form than that squid shape. And now, all of a sudden, they take the shape of the race that they use? I guess the galaxy has been quite abundant in squid creatures.

My theory is that there's the host-body inside the enormous shell.  Its the only thing I can figure to explain the end of the game.

Because look at the size of the Human-Reaper.  He's nowhere near the right size.  Makes more sense that the squidship develops/is built around him.  

1. It is never explained how the Collector ship knew where to find the original Normandy. You know, the stealth frigate. - Its stealthy by the standards of the Citadel dwellers.  It's stealthy compared to the Geth.  I'd imagine the Collector ship just has more advanced sensors (Or, they looked out of the window.  Remember, they're not the Geth.  They actually have windows).  Its not like it was a perfectly planned ambush, I figured it was more a case of shred some ships in the area and wait for Shepard to turn up.

3. If we count the vorcha and rachni as races the reapers want to eliminate, and assume that all relay using organic species are also on the hit list, there are 13 sapient species for them to wipe out, 14 if we include the geth. 50,000 years ago, there was one; the Protheans. Only maybe makes sense if the Protheans really did "Enkindle" everyone else.  - That's actually my reason for accepting that theory.  

Plus, there's the possibility of luck.  Or the Protheans being warmongers who committed mass genocide when they discovered life at the level to threaten them. 

As to why the Collectors didn't er... collect Ash/Kai - They're bait.  It makes more sense to leave the bait in the open as long as possible.  So they're last to be picked up, to give Shep something to go for.  Then he turns on the big guns, the Collectors, not expecting EDI go "Ohshi-" and run off, without time to grab their bait back. 

Regarding population numbers - I don't know if we can imagine how human population numbers would spike given
a) Plentiful resources
and
B) Better medical care

Cut down the childhood mortality in the poorer countries, and encourage bigger families among the heavily industrialised ones, and you've got a recipe for massive growth.  I don't know about the numbers given, as they do seem a bit farfetched. 

Darth Drago - They seem less plotholes, and more "things that irk you".  They can pretty much all be reasonably explained (Particularly 4, where you seem to just explain the reasoning behind the comment :/  Maybe look at it from a less human-centric view, and more at the awesomeness of Justicars, who just don't work with anyone.  Plus, the Collectors are so rare as to be considered myth, but should pop up on a few more planets?  Also, remember EDI had her functions limited at that point in time.  Maybe TIM didn't want her able to break Cerberus encryption easily)

#340
Durka531

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slicer477 wrote...

Durka531 wrote...

For me the gaping plot hole is when TIM sends/asks you to go pick up the IFF from the reaper that was killed millions of years ago and you can't go and tell anyone.

I mean here is proof positive that they exist and there isn't a dialog change with Anderson/Udina/Counsel?

Now this just bugs the hell out of me, here is a man/woman that truly wants to convince everyone that he hasn't gone chicken little on the universe with all the proof sitting in orbit of a brown dwarf and he doesn't tell anyone... :blink:

I know Bioware wanted us to stick  with Cerebrus for this game but at least be smart about it and not treet us like mentaly deficient idiots that can't think for ouselfs.<_<


I would agree it's a plot hole but not a gaping plot hole because there is the dialog option for shepard to be reluctant; "I hate to lose this place..." but then again I suppose when you hear characters repeat themselves endlessly with the exact same dialog options (if you select them again) it's also a bit of a plot hole, they should just say: "I already told you! you have to do this.... etc"


Thats true and I do agree with you but i wanted to throw out that line Udina said in ME1 "you wanted proof well here it is" (only time I actually liked the guy) hopefully we get to do a dignified "i told you so" in ME3 :D

#341
Guest_Darht Jayder_*

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slicer477 wrote...

Durka531 wrote...

For me the gaping plot hole is when TIM sends/asks you to go pick up the IFF from the reaper that was killed millions of years ago and you can't go and tell anyone.

I mean here is proof positive that they exist and there isn't a dialog change with Anderson/Udina/Counsel?

Now this just bugs the hell out of me, here is a man/woman that truly wants to convince everyone that he hasn't gone chicken little on the universe with all the proof sitting in orbit of a brown dwarf and he doesn't tell anyone... :blink:

I know Bioware wanted us to stick  with Cerebrus for this game but at least be smart about it and not treet us like mentaly deficient idiots that can't think for ouselfs.<_<


I would agree it's a plot hole but not a gaping plot hole because there is the dialog option for shepard to be reluctant; "I hate to lose this place..." but then again I suppose when you hear characters repeat themselves endlessly with the exact same dialog options (if you select them again) it's also a bit of a plot hole, they should just say: "I already told you! you have to do this.... etc"

If you were Shepard, after everything you'd been through and all the trouble both councils go through to hide your Reaper theory,  wouldn't you just right them off as incompetents and go do what needs to be done?  In my opinion Shepard is asking himself, how many times am I going to beat the dead horse?  They would just tell him to go deal with it and tell him he had their full support and then deny it afterwards anyways.

#342
gloowacz

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HRHotsauce wrote...
Also, there's no way Shepard could have THREE FAVORITE stores on the Citadel <_<


What you are missing is fact that every shop sells different merchandise, so you should read those endorsements as : 
(...) this is my favorite [gun] shop (...)
(...) this is my favorite [souvenir] shop (...)
(...) this is my favorite [electronics] shop (...)

But true, it would be better if he actually said that.

PS
In the shop near Dark Star, turian clerc says : "Thanks Shepard, no other gun shop has such endorsment''

Modifié par gloowacz, 15 mars 2010 - 07:28 .


#343
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The whole beggining, from Shepard ending up deader than Elvis to the way he/she joined Cerberus.

At the beginning of Grunts recruitment mission you meet up with a wounded merc. You can paragon/intimidate him into giving other mercs wrong directions and then you let him walk away freely.........with a radio.

The whole mission when you have to acquire the Reaper IFF. Obviously a trap, but what is most important is that its a Reaper. Hello, does anyone know what I'm getting at. This is the key to winning the war against the reapers, you should contact the Council and send them to study it and there we go. Instead they destroy it. Or why didn't Shepard at least record something with the omni tool and sent it to the Council or Alliance in order to gain their trust back. Next plot hole here is that they don't notice Legion or the husks that try to attack them from the back. Legion is right there in the open, don't they see him? And the husks aren't that hard to spot you know, especially if you have Grunts 240 degree vision, best military training, survival instinct, the baddest toughest squad members in the galaxy, and especially because the husks moan very loudly.

#344
Lord Nicholai

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Darth Drago wrote...

-My little plot issues. Well, ok bad writing and continuity with what’s seen on the screen in some cases. (some may seem like nitpicking but for me they stick out like the star behind TIM).

1. Cerberus Lazarus base when Shepard wakes up. Just happens to have the N7 armor equipped and if a female Shepard has makeup on her face. So lets get this straight, I’ve been rebuilt, laying on lab table for the last 2 years and somebody just decided to slap some makeup on my face and dress me in my N7 armor coincidentally just before the crap hit’s the fan? Right….

2. Cerberus Lazarus base. Just before you meet Miranda but in the same room you can see 3 shuttles yet Miranda mentions that her shuttle is the last one. Instead of telling me that line how about just saying something like “Unless you can pilot a shuttle, feel free to stay.”?

3. Jack’s loyalty mission. You clearly see 2 dead varren yet Jack asks “Who killed that varren?” -that- as in a singular meaning usage.

4. When Samara swears her oath to follow you, Detective Anaya make a comment “I’ve never heard of a Justicar working with a human”. Like really? No kidding? Lets see, Justicars sound as rare or even more rarer than Spectres, they mainly stay in Asari space and humanity has only seen their first alien less than 30 years ago. So why would I even think that a Justicar and a human may have worked together in the first place before now? Maybe I should see if I can get a copy of all those vids that are made about them.

5. Who is the real threat in ME2? If it’s the Collectors then why am I fighting members of the mercenary groups Blue Sun’s, Eclipse and Blood Pack practically every mission? Do you really want me to believe that we couldn’t have seen more Collectors in a few side missions like we did the Geth in ME1? All it would have taken is to introduce a Collector shuttle or similar sized ship that they could have used.

6. EDI. In the N7 Lost Operative mission when you keep the Cerberus intel EDI says “I have logged and begun decryption of the data you recovered from the Eclipse base on Lorek. Preliminary searches show that the information pertains to illicit operations in which Cerberus was involved over the past five years. Should this information be released, it could severely hinder Cerberus' ability to operate openly in the galaxy. It will take me a year or more to completely decrypt this information.”. Yet in the Investigate Collector Ship mission EDI can track the mutated Prothian DNA of the dead Collector to an exact planet in seconds? Lets see, break a code that was made by Cerberus in over a year or trace down where a 50,000 year old mutated Prothian lived in seconds. Anyone else see the problem?

-This one I posted in a similar thread but will add it here as well.
7. The thermal clip is a rather big plot issue for me game wide and this example perfectly points out the flaw. It’s the “magic wand” quick fix at its worst. How is it remotely possible that a castaway group that’s been missing uses them or for that matter has weapons that use them. You have to also ask why the Collector’s have them laying around on their ship. Are you seriously going to tell me that their weapons are based on Geth ones? Tech changes here and now don’t just happen overnight. There are likely years of development and testing before something tech simple is released and then there is manufacturing the product to add in as well. I find it hard to believe that the thermal clip as well as all the various types of weapons that have to be made to use them was developed, tested and distributed galaxy wide in less than 2 years time. Adapting a weapon to use thermal clips isn’t likely a simple modification upgrade. Yet, everyone and their cousin is using them galaxy wide.

All of these issues you have are just nitpicking.

1. The N7 armour is stored in a locker for you. The only thing they didn't do there is show an animation of Shepard putting it on, but thats not really needed. As for the makeup thing, thats not a plot error. Would you be satisfied if you saw Shep apply it after escaping? Who really cares? Its just being picky

2. Shepard probably doesn't know how to fly it. Its perhaps the last shuttle with a pilot.

3. Your point is?

4. See 3

5. The Collectors are supposed to come across as mysterious, so fighting them as much as the geth would lessen that somewhat.

6. It would be quicker to cross reference DNA using existing information than it would be to crack the encryption of a highly classified file.

7. Who said that everyone uses thermal clips? Those clips you see on the floor are for gameplay element only. Do you think that Shepard would really go around picking up ammo off the floor? His team would be fully equiped before each mission, but for the game you pick it up yourself. Its just like the 150 item limit from ME1: its a gameplay element, he wouldn't be able to carry that much.

#345
Xan Kreigor Mk2

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For number 6: There r 2 columns, a square, circle, and triangle in each one. mach the shapes. thats comparing the DNA for a computer



take the alphabet. multiply the number of letters in it by 50, then mix them all up. find the original order. have fun w/ that crack

decryption isnt as easy as it sounds

#346
Foolsfolly

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Gill Kaiser wrote...

MMkain wrote...

In the opening scene Joker spends a great deal of time unprotected in space. While this isn't a plot whole it does strike me as a glaring error. Infact there are multiple instances in the game where party members have exposed flesh while in inhospitible conditions.


As previously said, he is protected in the cockpit by a shield. Once Shepard moves him out of the protected zone and to the escape pod, he spends all of 10 seconds maximum in space, and he still has his facemask on, which would protect his insides. The only thing he'd have to worry about would be losing heat by radiation, which isn't nearly fast enough to cause significant damage in such a short time.


Plus he'd have a bad sunburn. Joker's fine scienfically. An unprotected human in space will black out in about 15 seconds but will be fine if they're recovered within about 2 minutes. The most important things to cover would be the face which Joker has covered with his Mass Effect mask.

Sidney wrote...

KalReegar wrote...

Its
somewhat explained in ME2 that Cerberus is comprised of different
"cells", with operatives and an overseer in each cell, all overseen by
the Illusive Man. The ME2 squad is the Lazarus Cell, while its likely
the Rachni project was another cell.


...but
Miranda says she works the highest value/high risk projects. Ther was no
Lazarus in ME1 since Shep hadn't been blown into space.

Really
the whole soft peddling of Cerebus is sort of the biggest, I won't say
hole but inconsistency. I mean you've got people like Jacob, Kelly, and
then plenty of the old crew of the Normandy all playing with Cerebus
when in ME1 these guys were the king scumbags of the galaxy. Let's
see:
  • Rachni experiments
  • Thorian experiments
  • Turned
    Chasca into husks (so much for helping humanity)
  • Used Threser
    Maws vs colonies on Akuze
  • Used thresher maws yet again on some
    more marines
  • Biotic expeirments and the whole super solider
    thing
...but now they are just misunderstood or else the
people you are with are sadly not up to date on the lastest and greatest
news.


Did you ever notice that all of Cereberus's evil deeds are done TO humanity and not against another race? They couldn't test Husk tech on a Turian colony? That releasing the rachni soldiers on HUMAN PIRATES could have easily been on BATARIAN PIRATES. And never mind that they used their Thresher Maw beacons on a whole colony killing civilians and 50 soldiers.

It's actually ridiclous how they never once used their plans against aliens.

#347
Lumikki

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I think most of the plot holes what has been talk here is just lack of information. Meaning, we don't know why it happen that way, because we don't know the full story. Like there is somehting missing, what wasn't showed to us.

#348
NephilimNexus

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When the wreck of the Titanic was found the bow & stern were almost 2000' apart from each other.  It sank 12,600' from the ocean's surface & had obviously come to a stop by the time it sank.  When it sank it was sinking through water, which slowed it's decent.

The Normandy fell from orbit (Earth's atmosphere is 100km in height), was still moving at what was probably several hundred kilometers an hour upon reentry into the atmosphere (not quite as braking as water), and yet somehow the entire crash site managed to fit into an area small enough to explore entirely on foot (no Mako or Hammerhead needed).  Not only that, but the crash site actually consisted of something other than a radioactive crater.

#349
NephilimNexus

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FVK209 wrote...

      What is Saren going to do?  just walk up to the citadel tower and say "hey i guys i need to fool around with the emergency citadel controls for a minute.  Don't worry about that huge unidentified battlecruiser that's approaching. He's cool. he's with me"


Shepard: "Hey guys, I know you haven't seen me in two years so I just waltzed through C-Sec while still listed as dead & went straight to the Presidium, while still carrying all my weapons along with my new friends Jacob & Miranda for an entourage to go talk to your human coucilor.  Who are they?  They're my new friends from Cerberus.  They helped build that military grade frigade that I just parked at your station without batting an eyelash.  You know, the one with the big Cerberus logo on the side."

Council: "Groovy.  And while you're here, let's reinstate your Specter status.  That cool with you?"

So yeah... actually, I could see Saren doing exactly that, now that you mention it.

;)

#350
ilostmycookie

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The fact that I can't do Samara is a plot hole. U CANNOT DENY ME. I AM A BIOTIC GOD!