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Plot Holes


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#126
cepapoe

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Ooga600 wrote...

Abirn wrote...

Actually the biggest plot hole came in ME1.

Your telling me a specter (and one of the councils favorites) couldn't just walk up to the control panel and activate said relay? The whole conduit had no point to it. Yes Saren used it as a back door for something he literally could have walked up to and nobody would have even said a word about it.


But would Saren by himself be able to just walk up to the council and take control? Security wouldn't allow that. The point is  that the Citadel is abandoned, and no one is in Saren's way. If Saren just started shooting up Citadel Tower by himself someone would kill him. He needed the geth for a diversion.


Not only that but all Saren was doing was giving control of the station to soverign, so unless soverign could cruise right up to the presidum without being shot at, Saren just walking up to the council camber wouldn't work.

#127
CmdrFenix83

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Ryuushin wrote...

the only thing i could think of is the corpses got back to normandy after they were abaddoned in the final cut scene, at least in my cut scene, i saw collectors stepped over jack's body and then bam, the coffin on my ship


The coffins are symbolic.  No bodies are inside.  They likely are empty or contain the personal effects of the deceased that had been left on the ship.

#128
wizardryforever

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newcomplex wrote...

HomicidialFrog wrote...

The fact that TIM went so far just to revive one guy, sure Commander Shepard is good, but just put Wrex on board. He's a good leader, probally a better fighter than Shepard and has centuries of extra experience and knows about the Reapers so why not?


Another reason could be that shepherd is the only person in the entire game with the Prothean cipher in him/her.    That information could be worth 4 bil.


Only if you killed Shiala on Feros would Shepard be the only one with the cipher.  I usually keep her alive, probably because I usually play Paragon.

#129
KalReegar

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Cerbx104 wrote...

ashley williams came out of nowhere on horizon just fine and spoke about shepard highly..  i thought she was in stasis..


I wondered that too...why didn't the Collectors take her/Kaidan (if with a FemShep)

#130
TheAnima

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3. Collectors as protheans - Shep had all of those images in his head and did not recognize them on first contact?

The Collectors have undergone extensive genetic, and cybernetic modifications as well as evolutionary changes from the Protheans, in addition, the vision is unclear, the only thing Shepard appears to be able to see is that the race being slaughtered is organic.

#131
JRCHOharry

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Not really a plot hole, or that important to be honest. But when you first step foot on the Normandy SR2 and EDI introduces herself, you can say (something along the lines of) "Get that damned AI off my ship" ... EDI asks what your hostility towards her was for and Miranda says "Shepard has had some bad experience with AI's, Sovereign for example and also the ones found on Luna". However, i thought the mission on Luna was because of Rogue VI's.. not AI's. Dun Dun Duuuun, aah forget i said anything.

#132
adam_grif

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TudorWolf wrote...

Seeing as the seekers are actually machines that just look like bugs, I usually assume he just built it for study purposes.


What?

You have to have detailed schematics and a working understanding of the technology in order to build it. Without actually capturing one, he has no idea whether the one he built is anything remotely similar to the seeker swarms the collectors are using.

#133
Schneidend

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JRCHOharry wrote...

Not really a plot hole, or that important to be honest. But when you first step foot on the Normandy SR2 and EDI introduces herself, you can say (something along the lines of) "Get that damned AI off my ship" ... EDI asks what your hostility towards her was for and Miranda says "Shepard has had some bad experience with AI's, Sovereign for example and also the ones found on Luna". However, i thought the mission on Luna was because of Rogue VI's.. not AI's. Dun Dun Duuuun, aah forget i said anything.


The "rogue VI" displays "HELP" in binary over and over in your hardsuit's HUD when you kill it. It had become an AI somehow, regardless of what Hackett tells you before the mission.

#134
Sidney

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adam_grif wrote...
What?

You have to have detailed schematics and a working understanding of the technology in order to build it. Without actually capturing one, he has no idea whether the one he built is anything remotely similar to the seeker swarms the collectors are using.


That is what Veetor provided, his omni-pad data was the scanning and data on the thing. Yeah not realistic but then again of all the things you are askeed to accept in this game that surely isn't the hardest to swallow.

#135
huntrrz

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KalReegar wrote...

Cerbx104 wrote...

ashley williams came out of nowhere on horizon just fine and spoke about shepard highly..  i thought she was in stasis..


I wondered that too...why didn't the Collectors take her/Kaidan (if with a FemShep)

Because Shepard got there before the Collectors could finish loading everyone onto their ship.  They left with what they had (1/3-1/2 the colony).  I assume the swarm withdrew with them and the stasis effect wore off with nothing around to maintain it.

#136
huntrrz

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adam_grif wrote...

TudorWolf wrote...

Seeing as the seekers are actually machines that just look like bugs, I usually assume he just built it for study purposes.


What?

You have to have detailed schematics and a working understanding of the technology in order to build it. Without actually capturing one, he has no idea whether the one he built is anything remotely similar to the seeker swarms the collectors are using.

Mordin reverse-engineered a seeker from Veetor's omni-tool readings (he's JUST THAT  GOOD!!! :)) and used it to test his counter-measure.

#137
Series5Ranger

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Gill Kaiser wrote...

Being in space unprotected for short periods of time isn't really that bad, especially if you have a breathing mask.


Well Way I look at it, that the Mask had some type of Force Field Tech attached to it. (Not impossible with the new Shield / Health System in place) Which Allowed Joker  to survive the short period of time between the cockpit and the Escape Pod , or Shepard expanded the field on his suit around Joker.

My Biggest plot hole is how can Joker Shoot the Assault Rifle at the end of the game, without turning his arm and Shoulder bones into powdery bits. If you shoot a rifle in game it still has a bit of Kickback.

#138
ZaDonKilluminati

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Series5Ranger wrote...


My Biggest plot hole is how can Joker Shoot the Assault Rifle at the end of the game, without turning his arm and Shoulder bones into powdery bits. If you shoot a rifle in game it still has a bit of Kickback.


Who says that didn't happen? We don't know if he breaks any bones and still keeps on shooting to make sure that Shepard survives. He is obviously no stranger to broken bones, he even fractured his thumb on the mute.

I think he would proudly accept all these broken bones to ensure his teams survival.

#139
Series5Ranger

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JPfanner wrote...

Everything involving the Normandy crash site. 

The Normandy, an advanced prototype ship using secret technology gets destroyed by an unknown enemy; Commander Shepard, hero to the galaxy and humanity's brightest light, is listed as MIA along with 20 crewmembers.

So...it takes two years for the Alliance to get around to looking for the wreckage at all and they NEVER even bothered to search for Shepard, the twenty missing crewmembers, or salvage the secret technology that went into the Normandy.

When the Alliance finally gets around to locating the wreckage after two years, they email the ex-MIA Shepard whom they've decided was dead without bothering to look, to put up a monument and find out what happened to the twenty other MIA people.  That is just insulting, they couldn't even be bothered to even come look for Shepard or twenty other people and now they want you to recover dog tags for them.

Some of those dog tags are in crates too.  Dog tags aren't usually in crates, they tend to be worn by people.  You know, like people injured and stranded on a frozen planet after a crash who take shelter in storage crates waiting for rescue.  Either that or some of the other groups who actually got off their asses to investigate the site stuffed some bodies into the crates.  Which is way more than the Alliance did. 


Remember they were patrolling for Geth Remnants in or near The Antican Traverse. Council Ships don't Patrol there because of the Political ramifications. Normandy can because of their Stealth Systems.

#140
Zayin

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Weskerr wrote...

Gill Kaiser wrote...

Garuda One wrote...

Weskerr wrote...

I remember in ME1, if you have Liara T'soni in your party while speaking to Vigil on Illos, she asks Shepard if she could make a copy of Vigil's data concerning the Reaper threat from the Prothean's prospective. You have the option of saying yes, and Vigil allows it. There's no mention of that in ME2.


I don't remember being given the option of saying yes to a copy...


You do, but Liara has to be in your party.


That didn't sound right to me and I replayed my save there with Liara.  She says that the Vigil is weak and this is the only chance you might have to speak with it. 

You have an option to tell her to let it go or to go ahead and let Liara speak with Vigil.  Vigil essentially says that the only information it has concerns stopping the Reaper Attack.  Your game options are to repeat the dialogue topics Vigil already gave you. When you leave, Shepard pulls out his omni-tool and makes a copy of the Vigil's Citadel file.

The file copy you make is only the file for the Citadel Master Control access.  No more, no less.  As is, no plot hole.

Do you have explicit dialogue from your playthrough where Liara confirmed she had a copy of Vigil's Prothean files?

Edit:  I played through the scene a 4th time so I could "talk" to Liara after talking to Vigil.  No indication that she received any files.  If it's possible to make a copy of the data from Vigil's perspective, it's not possible in my dialogue options.

Modifié par Zayin, 14 février 2010 - 03:17 .


#141
coinop25

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Apologies if this one was already mentioned:

Human squad on the Migrant Fleet just show up in a breather mask, when the Ascension novel made a big deal of how all visitors were required to wear full enviro-suits.

#142
Abirn

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Ooga600 wrote...

Abirn wrote...

Actually the biggest plot hole came in ME1.

Your telling me a specter (and one of the councils favorites) couldn't just walk up to the control panel and activate said relay? The whole conduit had no point to it. Yes Saren used it as a back door for something he literally could have walked up to and nobody would have even said a word about it.


But would Saren by himself be able to just walk up to the council and take control? Security wouldn't allow that. The point is  that the Citadel is abandoned, and no one is in Saren's way. If Saren just started shooting up Citadel Tower by himself someone would kill him. He needed the geth for a diversion.


Considering he's a specter and a "legend" at that, one of the council's favorite, I would think security wouldn't blink an eye at anything he does.

#143
Guest_Celrath_*

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Satanic Hamster wrote...

Frotality wrote...

wilson betrays cerberus in the beginning and it is never said why



Personally?  I think he did that under orders from the Illusive Man to make it more likely that Shepard would trust Cerebus.  Why else would Shepard wake up with no IV's, feeding tubes, ANYTHING attached to him?  



I think Miranda Shoots him a little too fast, maybe to cover up something.  I think see is a double agent, all that loyalty carp is just an act. She used her beauty to seduce  Wilson to have him release the Mechs.   

#144
slicer477

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Don't know if anyones mentioned this one yet; The fact that you can upgrade your ships main cannon before you get to Horizon, yet you can't just destroy the collector ship as easily as you do at the end game.



Instead you go through all the trouble of using the ground batteries when everyone forgot we have a super cannon on the Normandy.

#145
Bootsykk

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77boy84 wrote...

Tali falling in love with Shepard in ME1 even if you treated her like dirt and didn't even want her coming with you.

Also Shepard knowing about heatsinks when he wakes up.

Those are probably the biggest plotholes I can think of. They sound minor because I can only think of minor ones.


You obviously have no idea how young girls work.

1. Shepard is attractive.
2. Shepard is either dangerous bad-boy or sweet and sensitive guy (both of which are attractive)
3. Shepard saves the universe with Tali on board.

Uh... hello! ^_^

#146
spernus

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The only real plothole is gameplay specific and it's much worse than the heat sink. :P

Since I had finished everything after acquiring Legion,my Shepard took the shuttle to absolutely nowhere when I lost my crew to the collectors. :lol: It made no sense whatsoever and I was completely dumbfounded,but I realize that I'm really perfectionnist and knew that you could do 1 or 2 mission once you finished the reaper IFF.

.

#147
addiction21

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ZaDonKilluminati wrote...

Series5Ranger wrote...


My Biggest plot hole is how can Joker Shoot the Assault Rifle at the end of the game, without turning his arm and Shoulder bones into powdery bits. If you shoot a rifle in game it still has a bit of Kickback.


Who says that didn't happen? We don't know if he breaks any bones and still keeps on shooting to make sure that Shepard survives. He is obviously no stranger to broken bones, he even fractured his thumb on the mute.

I think he would proudly accept all these broken bones to ensure his teams survival.


FYI when you break something like your shoulder no matter how buff you are or how much adrenaline is pumping thru your veins your not holding your arm up let alone firing a assualt rifle.
Personally I just ignore it and let joker have his time in the spotlight saving Sheps arse by blasting away.

#148
Sursion

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addiction21 wrote...

ZaDonKilluminati wrote...

Series5Ranger wrote...


My Biggest plot hole is how can Joker Shoot the Assault Rifle at the end of the game, without turning his arm and Shoulder bones into powdery bits. If you shoot a rifle in game it still has a bit of Kickback.


Who says that didn't happen? We don't know if he breaks any bones and still keeps on shooting to make sure that Shepard survives. He is obviously no stranger to broken bones, he even fractured his thumb on the mute.

I think he would proudly accept all these broken bones to ensure his teams survival.


FYI when you break something like your shoulder no matter how buff you are or how much adrenaline is pumping thru your veins your not holding your arm up let alone firing a assualt rifle.
Personally I just ignore it and let joker have his time in the spotlight saving Sheps arse by blasting away.


I thought it was clearly stated in ME1 that his upper bodies bones are fine?

Shepard:You're not going to break a bone flying the ship are you?

Joker: Uh, I don't fly with my feet, commander.

#149
slicer477

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At the opening scene Ashley/Liara/Kaiden ALL WEAR THE SAME PINK ARMOUR!!!!!!

#150
Admoniter

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Well to clear up the issue with Cerberus plastering their "logo" all over everything including the Normandy, and Shepard. I'm fairly sure the logo you see is the one used by Cord-Hislop Aerospace which is based on Earth and is a front for Cerberus.