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Plot Holes


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#201
PsychoMunkys

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Sidney wrote...

KalReegar wrote...

Its somewhat explained in ME2 that Cerberus is comprised of different "cells", with operatives and an overseer in each cell, all overseen by the Illusive Man. The ME2 squad is the Lazarus Cell, while its likely the Rachni project was another cell.


...but Miranda says she works the highest value/high risk projects. Ther was no Lazarus in ME1 since Shep hadn't been blown into space.

Really the whole soft peddling of Cerebus is sort of the biggest, I won't say hole but inconsistency. I mean you've got people like Jacob, Kelly, and then plenty of the old crew of the Normandy all playing with Cerebus when in ME1 these guys were the king scumbags of the galaxy. Let's see:
  • Rachni experiments
  • Thorian experiments
  • Turned Chasca into husks (so much for helping humanity)
  • Used Threser Maws vs colonies on Akuze
  • Used thresher maws yet again on some more marines
  • Biotic expeirments and the whole super solider thing
...but now they are just misunderstood or else the people you are with are sadly not up to date on the lastest and greatest news.


if you talk to EDI on the ship about Cerberus she tels you that there is a big change there was a change in leader ship resently

treu  it does't fix alot but it does explain the change in direction

#202
primero holodon

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Well... I had a bit of an issue with the IFF scene where somehow a CERBERUS AI and CERBERUS  security machines managed to overlook the fact that the IFF was constantly transmitting a signal that told about the location of my ship and my specialists. when the collecters attacked my very first thought was that someone set me up. I mean, Humanity's brightest minds couldn't possibly have accidentally overlooked the fact that an IFF transmitter from a thought to be dead reaper going active might attract other "friendly" units right?...Right??

#203
glacier1701

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 The one plot hole I am looking at is one that basically means that ME1 and 2 would never happen. Look at the plot for ME1 - Sovereign needs allies to go into the Citadel to manually gain control of the Citadel relay and allow the Reapers in. Thats why it uses Saren and the Heritic Geth. In ME2 Harbinger - a Reaper is controlling the Collectors - an organic species adapted to be of use to the Reapers. Ok so why didn't Soveriegn go to the Collectors and get them to help? After all their tech is still Reaper tech and we've seen that.

 Now if the worry is well they'd not be able to get to the Citadel. Easy - Hello we are the Collectors. We would like to discuss possible diplomatic relations with the Citadel Races. We are sending 2 ships. So before you know you have a Reaper and a Collector ship inside the Citadel before anyone would even know anything was wrong. You'd have a whole load of Collectors on the Citadel itself before anyone knows anything is wrong and considering what seems to be the timeline this would be 2000 years ago before the Turians joined the Citadel races. IN other words they'd be one hell of a lot less ships - easy meat for Sovereign.

Or other scenario.

 Soverign fires off the Keeper signal. Nothing happens. Pops over to the Collector Base and chats with Harbinger. Everyone sits and waits while the Reapers move into the Galaxy. First time anyone knows something is wrong is when a whole bunch of Reapers pops up in Citadel space.


In other words having the Collectors invalidates the whole point of ME1 and ME2 since they should not have been things happening. About the only explanation I can come up with is that the Reapers are very badly flawed. HMMMM might explain the whole human smoothie thing....

#204
DarthCaine

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1. It was never expained why Wilson betrayed you or who he was working for
2. It was never explained why the Collectors started the plague on Omega
3. Harbinger's interest in Shepard was also never explained (he says stuff like leave Shepard's body intact and he wants Shepard's body in Redemption)

Those are the only ones that I care about

#205
ArchyGuy

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KalReegar wrote...

And how Shepard's body survived reentry of the planet Alchera, when the temperatures of such are enough to completely incinerate a body.


Obviously Shepard's old face is melted into that Helmet you find on Alchera. It probably doesnt seem like that big of an issue there because it's frozen, but once he gets that thing on board and it starts to thaw I bet it will really start to smell. Image IPB

#206
Rebel_Guy

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I don't know if somebody mentioned this already, but in the beginning to go get joker, there's a shield or whatever keeping him safe from the vacuum, but the escape pod they use is on the outside of it... meaning joker would have his skin exposed to get there

#207
enormousmoonboots

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Why does Femshep wake up fresh out of surgery with makeup on?

And when Miranda betrayed Cerberus at the (Paragon) end, did she forget that Cerberus had the location of her sister? And that her sister was the most important thing in her life? And that Cerberus is hardly known for their good sportsmanship?

Modifié par enormousmoonboots, 21 février 2010 - 10:21 .


#208
malres

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enormousmoonboots wrote...

Why does Femshep wake up fresh out of surgery with makeup on?


Well Miranda obviously thought of that. She's a woman too, you know. ;)

#209
Seanylegit

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Internet Kraken wrote...

Every single squad member boarding the transport shuttle right before the IFF incident still feels wrong to me.


This one. I could give a **** about the little details, but this one just so obvious. lol

#210
Philhart

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I think Mass Effect 2 was a great game and would be a whole lot better if some of you didn't think into every little detail so much because you are ruining a truly magnificant game for yourselves.

#211
Vaenier

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ArchyGuy wrote...

KalReegar wrote...

And how Shepard's body survived reentry of the planet Alchera, when the temperatures of such are enough to completely incinerate a body.


Obviously Shepard's old face is melted into that Helmet you find on Alchera. It probably doesnt seem like that big of an issue there because it's frozen, but once he gets that thing on board and it starts to thaw I bet it will really start to smell. Image IPB

The temperatures of reentry would be an issue if it had atmosphere. otherwise there is not much friction, just a big thud.

#212
malres

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Another thing: I hope ME3 explains why, instead of a human Reaper, the Collectors don't simply build a new portal to dark space...

#213
Skilled Seeker

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Philhart wrote...

I think Mass Effect 2 was a great game and would be a whole lot better if some of you didn't think into every little detail so much because you are ruining a truly magnificant game for yourselves.


^this

#214
ZennExile

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Seanylegit wrote...

Internet Kraken wrote...

Every single squad member boarding the transport shuttle right before the IFF incident still feels wrong to me.


This one. I could give a **** about the little details, but this one just so obvious. lol


You'd have thought they woulda given you something to do at least.  It's like they wrote this in a month before launch and just said "screw it they are retarded gamers, they won't know the difference"

#215
ZennExile

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Philhart wrote...

I think Mass Effect 2 was a great game and would be a whole lot better if some of you didn't think into every little detail so much because you are ruining a truly magnificant game for yourselves.


I think ME2 was an "ok" game that would have been "great" if a couple people at Bioware woulda thought things through before approving them for production.

Little details like... oh every single plot element?  Remeber folks in communication if you are misunderstood the burden lies on you to correct this mistake "YOU" have made.  Bioware poorly communicated the story of ME2 and a very large group of people noticed.  The burden lies soley on Bioware to either rectify the problem (through DLC and ME3 or at the very least a public appology for rushing the game), not on players to "think less" about the game they are playing.

You basically just implied everyone should be "stupider" and that would solve the problem.

#216
glacier1701

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malres wrote...

Another thing: I hope ME3 explains why, instead of a human Reaper, the Collectors don't simply build a new portal to dark space...



Oh god - never even thought of that. They have had something like 2000 years to build a new Relay. Surely plenty of time to get the resources to build a new Citadel type relay!!   Brilliant thought.

#217
mhenders

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Philhart wrote...

I think Mass Effect 2 was a great game and would be a whole lot better if some of you didn't think into every little detail so much because you are ruining a truly magnificant game for yourselves.


Hmm, no. It was a great game and would have been even greater had BioWare applied some common sense, consistency, and good editing to their story, and fixed a lot of really obvious things that don't make sense. Good science fiction stories make it easy for the audience to suspend their disbelief. When the writers jeopardize that by dumb mistakes and forgetting what they wrote in previous chapters, it's their fault, not the audience's.

#218
smudboy

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Skilled Seeker wrote...

Philhart wrote...

I think Mass Effect 2 was a great game and would be a whole lot better if some of you didn't think into every little detail so much because you are ruining a truly magnificant game for yourselves.


^this


Oh my goodness.

It's not that we want to think in every little detail.  Sometimes, but honestly, I just want to have fun and be told a really great story.  It's when you run into things called "plot holes" (see title of post), that you just can't help but remember that you're playing a game.  That with every hole blown in the suspension of disbelief, our left brain goes "huh?"  Over and over again...until you're left with coming up with better, simpler, clearer ideas in idle thinking.

Which makes the point of playing such a game pointless.

#219
mhenders

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malres wrote...

Another thing: I hope ME3 explains why, instead of a human Reaper, the Collectors don't simply build a new portal to dark space...


Don't hold your breath. They still haven't explained any of the plot holes from ME1. Why didn't Sovereign just implant Saren in the first place, have him walk into the Council Chambers during off hours, and activate the Reaper relay? Saren needing the Conduit never made any sense.

#220
Terminus Pi

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if you take too long to go to the collector base, all your crew except for Dr. Chakwas are "liquified". However, in the cinematic, you save several crewmembers from the pods and at the part where Chakwas says "what about us? we can't fight", there are some behind her, when they should be dead.

According to ME2's story, the collectors are abducting humans because reapers are part machine and part organic fluids. It also states that reapers take the form of the race that "fuels" them and that's why the final boss has a "human" shape. However, EVERY single reaper we see has a squid-like shape. Sovereign was squid shaped, the end cinematic sequence of ME2 shows a whole fleet of squid-like reapers AND in one of our dialogues with the Illusive Man, he says that the derelict reaper is "a 35 million year old derelict reaper" - and guess what? That one is squid-shaped too.
So, in at least 35 million years they have come every 50.000 years and wiped out all organic life, but they never took any other form than that squid shape. And now, all of a sudden, they take the shape of the race that they use? I guess the galaxy has been quite abundant in squid creatures.

Another thing that bugs me is that all over the codex, thermal clips are some miracle solution for your gun's heat problems and NOT ammo, since your gun makes it's own ammo from a solid metal block. However, when you pick one up, you get extra shots. If, lets say, your gun can fire 20 shots with a thermal clip and you fire it once, you have 19 left, right? If you then put your gun away and use it one hour later, you still have 19 shots available. Now, what kind of retarded thermal solution is this, that doesn't cool off in one hour? You want to know why? because it's not a thermal solution, it's ammo!
Despite the codex saying it isn't ammo, Bioware shoot themselves in the foot and actually confess that is IS in fact ammo by giving you upgrades that have "extra ammo" written in their descriptions.
I guess the game devs should have read the codex.

Modifié par Terminus Pi, 22 février 2010 - 02:00 .


#221
anmiro

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How about Kaiden/ Ashley's miraculous escape from being abducted. They are one of the 1st people hit by the seeker swarms but some how eluded capture.

#222
glacier1701

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Terminus Pi wrote...

All this and many other plot holes can be easily explained - ME1 was made by Demiurge Studios and they really seemed to dedicate great attention to detail where the plot is regarded, which, in my opinion, is why ME1's story is way better than ME2's. In ME2, Demiurge wasn't invited and EA and Bioware sadly dedicated all attention to the action and graphics and very little to the story itself.



BioWare made ME1 PERIOD. All DemiUrge did was to port it over from the 360 to the PC. They did nothing to change the game other than to correct some minor issues so it would work on the PC.

#223
anmiro

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I don't know if this is a plot whole or just an overt plot device, but why do I have to leave my ship when they are in the final stages of bring the Reaper IFF online and why do I have to take all my squadmates with me.

#224
Terminus Pi

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glacier1701 wrote...

BioWare made ME1 PERIOD. All DemiUrge did was to port it over from the 360 to the PC. They did nothing to change the game other than to correct some minor issues so it would work on the PC.


I stand corrected. They didn't make it, but it's not PERIOD. I went to their site and it says there that they collaborated with Bioware even during the development stages of the 360 version. Their main job, however, was to focus on the PC version, but they did take part in the development of the original version.

Modifié par Terminus Pi, 22 février 2010 - 12:11 .


#225
compuguy1088

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spin156 wrote...

Coughee Brotha wrote...

 How did ashley (or Alenko) get out of the stasis.  they just creep from around the corner


Yup, this is the one that bothers me the most.    WTFO???     And, where the f does Mordin get his test subject Collector bug from?    Can you get those at the Illium gift kiosk?


Assuming there have more disappearances of colonists before the game, they may of gotten one (not quite sure about this....cerebus may of not known until events of ME2).