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Heartbeat SFX During Loading?


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#1
Cors Leonus

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 First of all, I've been enjoying the game tremendously.


 But I've become bothered by a heartbeat (critical health) sound effect that keeps playing during the loading screens after initial load. It doesn't happen when loading the different decks of the Normandy, instead occurring when I transition to a planet surface, area, or combat location.

 The heartbeat noise starts after a few moments, and lasts until the area loads. It also persists for a long while after initial load before the party select screen comes up. It seems to have been happening to my character since I visited the Normandy Crash Site from the DLC, but I'm not entirely sure when exactly it started.

 Has anyone else noticed this?

#2
Wolfhound6

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Yes I have, you're right its annoying. I don't remember when it started for me, but that was before NCS DLC. Also, it's always the same music, atleast for me. Are you a single or duo core?

#3
Cors Leonus

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Dual-core.



I'm still not entirely sure where mine started, but it seemed like it was around the time I investigated the old Normandy's crash site.

#4
Realmjumper

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Haven't noticed it, try tweaking some of your graphic settings, you might be lagging up.

#5
jaredleslie

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Does anyone know if it occurs after getting poisoned by the Batarian Bartender in lower afterlife?

#6
Cors Leonus

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Realmjumper wrote...

Haven't noticed it, try tweaking some of your graphic settings, you might be lagging up.


 Not possible. The game runs 'like a hot rod'.

 

jaredleslie wrote...

Does anyone know if it occurs after getting poisoned by the Batarian Bartender in lower afterlife?


 Dunno - though I did go through that bit before it started happening. It might have something to do with it.

Modifié par Cors Leonus, 14 février 2010 - 01:49 .


#7
Cors Leonus

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Now I've come to the Collector attack (late game) and noticed that the entire end of the sequence with Joker has to put up with the odd-coming heartbeat sfx, too. It's been persisting in loading screens (except for the Citadel's, curiously) for quite a while, now.

#8
Cors Leonus

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Another observation on this - I just tried importing a recently completed ME2 profile to reuse - the same profile I was playing on when the heartbeat loading-screen sfx was bugging me.



Now the sound even played through all the startup loading screens, and the character generation phase - the entire time. It's becoming very jarring.

#9
evilspyre

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Yeah I have had this bug too playing as a soldier, the heartbeat shows up on loading screens. Very annoying.

#10
Cors Leonus

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I created a new character profile, and the heartbeat sound is gone while I'm playing it.

It seems it is triggered by some event in the game that never quite gets its cue to shut off - it's possible that jared's Batarian bar-tender link may have some weight in it. I'll see what happens once I get to that point with the new character.

Modifié par Cors Leonus, 15 février 2010 - 02:47 .


#11
Mighty_BOB_cnc

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I have this too, but I don't remember at all what caused it. For some reason I want to say it was after a recruitment mission on Illium? Or it might only happen if you run into the next loadscreen while your health is low. Who knows.

#12
Tallinat0r

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It happened to me when exiting Illium and it happens in every loading screen for me except the ones in the Normandy. I have the Steam download version of the game, I hope they fix this in the patch because its really annoying!

Modifié par Tallinat0r, 15 février 2010 - 01:09 .


#13
jsbrigo

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Very annoying, I agree with you

#14
cooldevo

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Please read the stickied thread on how to report problems, and edit/follow-up here with it. There is almost a zero chance of diagnosing a problem (unless someone else has reported the problem properly previously) without knowing what system configuration you have.

#15
Cors Leonus

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cooldevo wrote...

Please read the stickied thread on how to report problems, and edit/follow-up here with it. There is almost a zero chance of diagnosing a problem (unless someone else has reported the problem properly previously) without knowing what system configuration you have.


 System information should be unnecessary for a problem like this. The problem is in a mission trigger or a load transition, not my system. To satiate you:

 
------------------
System Information
------------------
Time of this report: 2/15/2010, 12:54:54
       Machine name: LIONHEART
   Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.091208-0542)
           Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
       System Model: Dell XPS420                 
               BIOS: Phoenix ROM BIOS PLUS Version 1.10 A03
          Processor: Intel® Core™2 Duo CPU     E8500  @ 3.16GHz (2 CPUs), ~3.2GHz
             Memory: 3326MB RAM
          Page File: 1030MB used, 5852MB available
        Windows Dir: C:\\\\Windows
    DirectX Version: DirectX 10
DX Setup Parameters: Not found
     DxDiag Version: 6.00.6001.18000 32bit Unicode
 
------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
        Sound Tab 2: No problems found.
          Input Tab: No problems found.
 
--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)
 
---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 8800 GT
     Manufacturer: NVIDIA
        Chip type: GeForce 8800 GT
         DAC type: Integrated RAMDAC
       Device Key: Enum\\\\PCI\\\\VEN_10DE&DEV_0611&SUBSYS_053C10DE&REV_A2
   Display Memory: 1904 MB
 Dedicated Memory: 497 MB
    Shared Memory: 1406 MB
     Current Mode: 1680 x 1050 (32 bit) (60Hz)
          Monitor: Dell E207WFP
      Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll
   Driver Version: 8.17.0011.9621 (English)
      DDI Version: 10
Driver Attributes: Final Retail
 Driver Date/Size: 1/11/2010 23:03:33, 9388648 bytes
      WHQL Logo'd: n/a
  WHQL Date Stamp: n/a
Device Identifier: {D7B71E3E-4551-11CF-FB56-37251CC2C535}
        Vendor ID: 0x10DE
        Device ID: 0x0611
        SubSys ID: 0x053C10DE
      Revision ID: 0x00A2
      Revision ID: 0x00A2
      Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C

 As for the where, how, and when: read my previous posts and the posts of others in this thread.

Modifié par Cors Leonus, 15 février 2010 - 05:58 .


#16
Tallinat0r

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I have found at least one cause for this bug in a different thread, I tried it myself, it happens when the player assigns points to combat mastery, the trigger occurs when the player gets to level 3 and above. I just researched the retrain powers ability and it stopped. Although I did not carry on like this as it took away half my Paragon points!

Modifié par Tallinat0r, 15 février 2010 - 06:09 .


#17
cooldevo

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If I came across too negatively, I do apologize, after reading thread upon thread of people saying "I have a problem, how do I fix it?" it gets a little hard to actually look at a problem. Start with the basics (hardware/drivers) and work you way through the possible sources.



There are several possibilites that have been seen in other threads. Drivers/hardware being one of them. As far as I can tell they are ok. Do you have your processor/RAM/video card overclocked? This has been seen to cause several problems (not just the voice/video synching).



Are you running a legal version with the disc in the drive? No-CD fixes and/or cracked versions have also been found to cause some really strange issues that shouldn't be a problem normally.



Lastly (for this post), what is the model of sound card you are using? Is it on-board or discrete? What company (i.e. Realtek)?



Thanks.

#18
Cors Leonus

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cooldevo wrote...

If I came across too negatively, I do apologize, after reading thread upon thread of people saying "I have a problem, how do I fix it?" it gets a little hard to actually look at a problem. Start with the basics (hardware/drivers) and work you way through the possible sources.

There are several possibilites that have been seen in other threads. Drivers/hardware being one of them. As far as I can tell they are ok. Do you have your processor/RAM/video card overclocked? This has been seen to cause several problems (not just the voice/video synching).

Are you running a legal version with the disc in the drive? No-CD fixes and/or cracked versions have also been found to cause some really strange issues that shouldn't be a problem normally.

Lastly (for this post), what is the model of sound card you are using? Is it on-board or discrete? What company (i.e. Realtek)?

Thanks.


 Nothing has been modified/overclocked in any way beyond the usual driver updates. It's a Sound Blaster by Creative for audio.

 And of course it's a legal copy. No 'cracks', no illegal 'fixes' - and both discs are in my drives (as installation apparently demanded).


 The issues aren't caused by a hardware configuration. It is - again - quite obviously something in the coding that causes the effect to continue after either a certain scripted event or a load-screen transition while in critical health. I'm still doing my own research with the new player profile to figure out where it starts.

 Also, the original (problematic) profile happened to be a soldier - my new one is an Infiltrator, and it still hasn't happened to him, yet (at level 4, now).

 I also ask anyone else who's posted in this thread to post their configurations and insight into the issue if they can.

#19
Mooner911

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lol. The heartbeat sound effect bugged me a lot also. What made it so aweful was - it was the last sound I heard after being wiped out in a battle, and the first sound I'd hear re-entering the same battle! Omen???? wonder if BW did that on purpose. bastids

#20
hawat333

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I only have this bug when I play on my Shock Trooper-specced soldier. Commando, and other classes are fine (at least I checked it with an Adept and Infiltrator, and the bug wasn't present)

#21
Haasth

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Ah.. I just made a separate thread for this actually... meh... I only have it on my Soldier though. Shock Trooper, too.
EDIT: Changing to Commando solved it. 

Modifié par Haasth, 15 février 2010 - 08:30 .


#22
Tallinat0r

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Haasth wrote...

Ah.. I just made a separate thread for this actually... meh... I only have it on my Soldier though. Shock Trooper, too.
EDIT: Changing to Commando solved it. 


Yeah I'm on shock trooper too, but when I use the reassign points upgrade it clears soome of my paragon points is this normal?

#23
Haasth

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Tallinat0r wrote...

Haasth wrote...

Ah.. I just made a separate thread for this actually... meh... I only have it on my Soldier though. Shock Trooper, too.
EDIT: Changing to Commando solved it. 


Yeah I'm on shock trooper too, but when I use the reassign points upgrade it clears soome of my paragon points is this normal?


Yes. Shock Trooper grants a 100% bonus to Paragon and Renegade. Commando only 70%, IIRC. 
But this definitely fixed it for me. Just completed the game with that playthrough and didn't have it once after changing to Commando. Odd how a visual and sound effect is related to a statistic choice.

Modifié par Haasth, 15 février 2010 - 09:47 .


#24
Cors Leonus

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hawat333 wrote...

I only have this bug when I play on my Shock Trooper-specced soldier. Commando, and other classes are fine (at least I checked it with an Adept and Infiltrator, and the bug wasn't present)


 Now that I think of it, that must be it - my soldier was specialized as a Shock Trooper, too; and my Infiltrator has no problems.

#25
Herethos

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I've had this happen for me for too now, replaying from scratch, imported me1 as soldier on insanity and I maxed the the line where I choosed shock trooper. I didn't play long still at Omega.