BIOWARE GIVES CONSOLE THE SHAFT
#51
Posté 19 février 2010 - 05:43
I think this indicates that Bioware has dropped the ball on customer service across the board. No one is getting good support. The last PC patch fixed a bunch of bugs that were already fixed on the console versions as well as a few that we still need fixed. For the most part, we are all dealing with many of the same glitches (Lel romance glitch for instance. I made a new personal record of breaking up with stalker girl three times before I hit level 12 today). The PCs just have the advantage of the mod community to fix things in Bioware's absence.
#52
Posté 19 février 2010 - 05:12
#53
Posté 19 février 2010 - 08:27
Modifié par MelodicCure, 19 février 2010 - 08:44 .
#54
Posté 19 février 2010 - 08:28
Modifié par MelodicCure, 19 février 2010 - 08:30 .
#55
Posté 19 février 2010 - 08:35
Maviarab wrote...
True but works both ways. It was a PC game first and foremost
Thank you!... plus bioware's fans on the PC span all the way back to the days of BG and Ice wind Dale. New fresh console meat gets shafted....to bad.
I thought I clicked on the PC tech support for some reason and hit this one and posted to much. Wish there was a way to actually delete posts haha.
Modifié par MelodicCure, 19 février 2010 - 08:46 .
#56
Posté 19 février 2010 - 08:39
Modifié par MelodicCure, 19 février 2010 - 08:44 .
#57
Posté 19 février 2010 - 08:54
Maviarab wrote...
shows the level of intellgence doesnt it really lol...
So says the guy who begins his argument with "dumb consoles"
#58
Posté 19 février 2010 - 08:56
MelodicCure wrote...
Maviarab wrote...
True but works both ways. It was a PC game first and foremost
Thank you!... plus bioware's fans on the PC span all the way back to the days of BG and Ice wind Dale. New fresh console meat gets shafted....to bad.
I thought I clicked on the PC tech support for some reason and hit this one and posted to much. Wish there was a way to actually delete posts haha.
Cool Story, bro!
#59
Posté 19 février 2010 - 08:59
neubourn wrote...
MelodicCure wrote...
Maviarab wrote...
True but works both ways. It was a PC game first and foremost
Thank you!... plus bioware's fans on the PC span all the way back to the days of BG and Ice wind Dale. New fresh console meat gets shafted....to bad.
I thought I clicked on the PC tech support for some reason and hit this one and posted to much. Wish there was a way to actually delete posts haha.
Cool Story, bro!
I agree. Totally a bad ass story. I hope they shaft consoles forever.
#60
Guest_mrfoo1_*
Posté 19 février 2010 - 10:17
Guest_mrfoo1_*
Also for reference: Borderlands for the PC. Ports do not work. They do not work for PC and they do not work for console.
Also @ this toolbag.
Elton John is dead wrote...
And I was about to buy this game! Hmm, well I can get it for free...so I can't complain. Just show your wrath to bioware so that in future, they KNOW to check the whole game more than once next time. With an expansion on the way, you best keep this thread running to remind Bioware to test the expansion before release.
Way to be a disease to the gaming market. Bobby Kotick loves and enjoys everything you do for him.
Modifié par mrfoo1, 19 février 2010 - 10:33 .
#61
Posté 19 février 2010 - 11:39
Now, these bugs are annoying. Whether or not it came out on PC first, or if it were "meant" for the PC, I bought it for 360. If they are going to sharft me because I am not a true costumer, then I also want my cash back. They had no problem accepting my console cash, so I should expect the same service as PC.
#62
Posté 20 février 2010 - 06:51
MelodicCure wrote...
neubourn wrote...
MelodicCure wrote...
Maviarab wrote...
True but works both ways. It was a PC game first and foremost
Thank you!... plus bioware's fans on the PC span all the way back to the days of BG and Ice wind Dale. New fresh console meat gets shafted....to bad.
I thought I clicked on the PC tech support for some reason and hit this one and posted to much. Wish there was a way to actually delete posts haha.
Cool Story, bro!
I agree. Totally a bad ass story. I hope they shaft consoles forever.
Hmmm.... so you're saying that no one who bought this for the 360 has played BG or NWN? The reason I bought this for xbox is because I don't have hundreds of dollars to upgrade my pc to play this properly like many other people.
As for the other ignorant comment about shafting consoles forever, you do realize that this game has sold a lot more for consoles than pc right? If they shaft consoles as they are already doing now they will lose a lot of money, and lets face it, it's all about money now for these companies, they stand to lose millions in sales plus a large fanbase which is already slipping away from the total lack of support.
You have the game for pc, good for you, why come to the xbox 360 forums to flame people rightly angry about a substandard product? Whether they continue to shaft consoles or not they have lost a lot of respect for the way this game is being supported across all platforms. Whether or not it was originally a pc only game, the fact that they released it on multiple platforms means that they have an obligation to support multiple platforms for patches/fixes simple as that.
#63
Guest_mrfoo1_*
Posté 20 février 2010 - 07:30
Guest_mrfoo1_*
Ports have bugs. It's not a happy thing but it's something you will have to deal with. You don't put premium gasoline in a truck that uses diesel do you. It's the same thing with ports. Your using a system that is not specified or designed to be used for the program that is DA:O.supersims796 wrote...
Now, these bugs are annoying. Whether or not it came out on PC first, or if it were "meant" for the PC,
I bought it for 360. If they are going to sharft me because I am not a
true costumer, then I also want my cash back. They had no problem
accepting my console cash, so I should expect the same service as
PC.
And when any console gamer has to put up with even half of the techincal debautchery that PC users's do, your opinion might be valid.
#64
Posté 20 février 2010 - 08:14
mrfoo1 wrote...
Ports have bugs. It's not a happy thing but it's something you will have to deal with. You don't put premium gasoline in a truck that uses diesel do you. It's the same thing with ports. Your using a system that is not specified or designed to be used for the program that is DA:O.supersims796 wrote...
Now, these bugs are annoying. Whether or not it came out on PC first, or if it were "meant" for the PC,
I bought it for 360. If they are going to sharft me because I am not a
true costumer, then I also want my cash back. They had no problem
accepting my console cash, so I should expect the same service as
PC.
And when any console gamer has to put up with even half of the techincal debautchery that PC users's do, your opinion might be valid.
Nowhere on the packaging for the Xbox version does it say that DA:O is a port. I understand that it is but most people, myself included, did not know it was a port when they purchased it. Nor should they care.
Bioware/EA is still responsible for making the game work as advertised.
And even if PC users have had more trouble in the past that does not make our opinion any less valid.
We are not asking for special treatment.
All we want is for the product to work the way the manual says it should and the way the designers intended.
#65
Guest_mrfoo1_*
Posté 20 février 2010 - 09:09
Guest_mrfoo1_*
Knowing what a product is and how it is produced, esspecially more so now in the gaming industry, as a consumer is going to be 9 tenths of the battle for purchasing a level of product that is in some way enjoyable. So yes as a consumer of video games you should care. You should care that a game is a port and that it's not the main development house thats doing it. YOU SHOULD CARE ALOT.Drayvenn wrote...
Nowhere on the packaging for the Xbox version does it say that DA:O is a port. I understand that it is but most people, myself included, did not know it was a port when they purchased it. Nor should they care.
Bioware/EA is still responsible for making the game work as advertised.
And even if PC users have had more trouble in the past that does not make our opinion any less valid.
We are not asking for special treatment.
All we want is for the product to work the way the manual says it should and the way the designers intended.
We are talking about a subset of users who play on a system that is about as variated as the number of bottles of beer and the amount of beer in those bottles per flat ... and wanting more support or more immediate support; not only in a manner that doesn't coincide with Bioware, not even with EA; but with an out sourced company and expecting Bioware or EA to be able to do anything at all about it. Maybe it's just a console gamer ideology but it's flat our futile. Bioware/EA at this point have very little they can or could do to force a patch out for console players. The patch/s at this point need to go through 3 companies. GL with your high expectations.
To reiterate: Things like knowing whether or not a game is a port is important. As it was stated on the first page.
Modifié par mrfoo1, 20 février 2010 - 09:18 .
#66
Posté 20 février 2010 - 02:51
mrfoo1 wrote...
Ports have bugs. It's not a happy thing but it's something you will have to deal with. You don't put premium gasoline in a truck that uses diesel do you. It's the same thing with ports. Your using a system that is not specified or designed to be used for the program that is DA:O.
And when any console gamer has to put up with even half of the techincal debautchery that PC users's do, your opinion might be valid.
So because I'm playing on a console and not a pc my opinion isn't valid?! What kind of bs is that. I've spent almost $100 on this game so far with dlc etc so I think my opinions are as valid as anyone else's since I'm a paying customer.
First, yes there are going to be bugs when a game is ported, no one will deny that it's to be expected. What has people upset is the complete lack of any kind of support whatsoever, I mean almost 4 months and we've had 1 response from a dev from Bioware saying that there might be some of these bugs addressed, but didn't know when/if they would be. We all know that Edge of Reality is the company doing the port, but that in no way absolves Bioware of a share of the blame if there are problems. It's like saying if I gave you a gun and you shot someone, that I couldn't be blamed for anything. Sure there's red tape and other bs to go through with microsoft to release a patch/fix, but why even bother porting it if it won't be supported.
#67
Posté 20 février 2010 - 07:52
PS3 Users are still waiting on a patch and RTO.
#68
Posté 20 février 2010 - 07:59
mrfoo1 wrote...
Ports have bugs.
All software has bugs; it is an issue inherent to designing large, complex systems. The PC superiority argument is as tired as it is specious.
mrfoo1 wrote...
Your using a system that is not specified or designed to be used for the program that is DA:O.
On the contrary, the packaging on my copy of DA:O clearly states "For use only with Xbox 360 entertainment systems."
mrfoo1 wrote...
And when any console gamer has to put up with even half of the techincal debautchery that PC users's do, your opinion might be valid.
Actually, this is precisely why the apparent lack of support is so damning. As you yourself stated, it's not like there are hundreds of thousands of hardware configurations that need to be tested. The major bugs in the Xbox version have been clearly identified and are easily reproducible. I am surprised that some of these bugs weren't noticed by the internal QA process, but it's really the fact that there's no followup post-release that is tarnishing BioWare's reputation. Port or no, if a company isn't going to address significant defects in their product, then there's very little incentive to buy anything else from them. It sets an expectation for quality.
Also, respectfully, the time and money and aggravation that PC users invest in their gaming machines is not really pertinent. I can appreciate that you might be angry or bitter over what you've endured, but that doesn't entitle you to summarily dismiss the opinions of others as inferior or invalid. Many console owners are fully aware of the difficulties of maintaining a PC...and they've chosen a different path.
#69
Posté 20 février 2010 - 08:56
mrfoo1 wrote...
Ports have bugs. It's not a happy thing but it's something you will have to deal with. You don't put premium gasoline in a truck that uses diesel do you. It's the same thing with ports. Your using a system that is not specified or designed to be used for the program that is DA:O.
Umm... The PC version has some of them too, you know. It's not like there are three different sets of source code for the game and three different sets of data files for them; everything is done in the same toolset as far as the game data files are concerned and the source code has a bunch of branching points dependent on the chosen platform target. Most of the time, the PC version ends up with them less noticalbe due to the higher amount of system memory and separate video memory, which is something that consoles lack, to the best of my knowledge.
#70
Posté 20 février 2010 - 09:01
switzki wrote...
Actually, this is precisely why the apparent lack of support is so damning. As you yourself stated, it's not like there are hundreds of thousands of hardware configurations that need to be tested. The major bugs in the Xbox version have been clearly identified and are easily reproducible. I am surprised that some of these bugs weren't noticed by the internal QA process, but it's really the fact that there's no followup post-release that is tarnishing BioWare's reputation. Port or no, if a company isn't going to address significant defects in their product, then there's very little incentive to buy anything else from them. It sets an expectation for quality.
It all depends on when the bugs were found and whether or not the fix was made available then; I was under the impression that Bioware knew about the infamous dexterity bug in time to make the fix available to Edge of Reality so it could be included in the release version, but maybe I was mistaken. I know they knew about it in time to have it available for PC users on the first day (as a developer mod).
Also, respectfully, the time and money and aggravation that PC users invest in their gaming machines is not really pertinent. I can appreciate that you might be angry or bitter over what you've endured, but that doesn't entitle you to summarily dismiss the opinions of others as inferior or invalid. Many console owners are fully aware of the difficulties of maintaining a PC...and they've chosen a different path.
I agree with you about this; while I personally don't desire to own a gaming console, I can respect those that do want the same experience on it as the PC user gets.
#71
Posté 20 février 2010 - 09:42
mrfoo1 wrote...
Knowing what a product is and how it is produced, esspecially more so now in the gaming industry, as a consumer is going to be 9 tenths of the battle for purchasing a level of product that is in some way enjoyable. So yes as a consumer of video games you should care. You should care that a game is a port and that it's not the main development house thats doing it. YOU SHOULD CARE ALOT.Drayvenn wrote...
Nowhere on the packaging for the Xbox version does it say that DA:O is a port. I understand that it is but most people, myself included, did not know it was a port when they purchased it. Nor should they care.
Bioware/EA is still responsible for making the game work as advertised.
And even if PC users have had more trouble in the past that does not make our opinion any less valid.
We are not asking for special treatment.
All we want is for the product to work the way the manual says it should and the way the designers intended.
We are talking about a subset of users who play on a system that is about as variated as the number of bottles of beer and the amount of beer in those bottles per flat ... and wanting more support or more immediate support; not only in a manner that doesn't coincide with Bioware, not even with EA; but with an out sourced company and expecting Bioware or EA to be able to do anything at all about it. Maybe it's just a console gamer ideology but it's flat our futile. Bioware/EA at this point have very little they can or could do to force a patch out for console players. The patch/s at this point need to go through 3 companies. GL with your high expectations.
To reiterate: Things like knowing whether or not a game is a port is important. As it was stated on the first page.
I guess what you're saying is that anyone who didn't do their homework and trusted Bioware to deliver a console game, (since it was released, you know, on a console) with their usual console game standards was foolish to do so. Interesting...............................
#72
Guest_mrfoo1_*
Posté 20 février 2010 - 09:55
Guest_mrfoo1_*
And when I purchased Borderlands it said for PC only. Doesn't remove the fact that it was a port and suffered from poor support, borken systems and issues. Just because a box say's for X doesn't have anything to do with how or what support that product will recieve. I just means that if you put it in a PS3 or in a PC you just blew money being a moron. It would be the same if I took my PC version of Borderlands and stuck it in my Xbox. Bye bye money.switzki wrote...
On the contrary, the packaging on my copy of DA:O clearly states "For use only with Xbox 360 entertainment systems."
Actually, this is precisely why the apparent lack of support is so damning. As you yourself stated, it's not like there are hundreds of thousands of hardware configurations that need to be tested. The major bugs in the Xbox version have been clearly identified and are easily reproducible. I am surprised that some of these bugs weren't noticed by the internal QA process, but it's really the fact that there's no followup post-release that is tarnishing BioWare's reputation. Port or no, if a company isn't going to address significant defects in their product,
then there's very little incentive to buy anything else from them. It sets an expectation for quality.
I clipped your response because what PC gamers have to deal with or what PC gamers are more fiscally responsible of to even the console users favourite argument, has nothing to do with what I was saying or am
saying.
The bottom line is that you can't change Bioware/EA's product being ported by a secondary company that then releases that content over a third and fourth company respectively, by inundating the forums with threads like this.
Just because as a consumer you or others didn't do any consumer reaserch into the product you are purchasing does not mean any of the above arguments; as fallacious as they are, and as valid and reasonable as you many see them in your head, are even close to being factual or representaive of the truth.
If Bioware was the company who released the product and did the translation (See:Ladydesire's post above) required to port it over to XBox and PS3 you would have a valid argument. The same way if it was Bioware releasing the patch's over an owned EA release capacity. But sadly Bioware didn't and aren't. Try again.nazgul1x wrote...
I guess what you're saying is that anyone who didn't do their homework and trusted Bioware to deliver a console
game, (since it was released, you know, on a console) with their usual console game standards was foolish to do so. Interesting...............................
Modifié par mrfoo1, 20 février 2010 - 10:04 .
#73
Posté 21 février 2010 - 12:03
Discussing things on forums can be tricky sometimes because it is difficult to discern the "tone" of another person when reading their words. Let me state that what I'm about to ask is not meant to be snarky or sarcastic but a genuine question.mrfoo1 wrote...
If Bioware was the company who released the product and did the translation (See:Ladydesire's post above) required to port it over to XBox and PS3 you would have a valid argument. The same way if it was Bioware releasing the patch's over an owned EA release capacity. But sadly Bioware didn't and aren't. Try again.
Assuming, for whatever reason, we only have access to the Xbox version of DA:O. What do YOU think we should do to address these issues?
#74
Guest_mrfoo1_*
Posté 21 février 2010 - 05:51
Guest_mrfoo1_*
Discussing things on the forums, at least from what I have seen, is only ever an issue between those having the conversation when two issues arise. The first being the sense of entitlement that is generated in the thread gets told it is wrong. To which the majority of the time it is barring few exceptions. And secondly the level of consumer knowledge towards the product is low or there is a total disintrest due to the first reason. I always like to read threads on any forum assuming a sense of nutrality until something is said that is very clear that the nutrality is no longer prevelent.Drayvenn wrote...
Discussing things on forums can be tricky sometimes because it is difficult to discern the "tone" of another person when reading their words. Let me state that what I'm about to ask is not meant to be snarky or sarcastic but a genuine question.mrfoo1 wrote...
If Bioware was the company who released the product and did the translation (See:Ladydesire's post above) required to port it over to XBox and PS3 you would have a valid argument. The same way if it was Bioware releasing the patch's over an owned EA release capacity. But sadly Bioware didn't and aren't. Try again.
Assuming, for whatever reason, we only have access to the Xbox version of DA:O. What do YOU think we should do to address these issues?
As for what I think you should do, I could care less really. The reality of the situation is that as Xbox owners the only thing you can do is wait. Or return the product in some manner. It is just a video game after all.
So ..... I dunno .......... to be more clever and give a more appropriate response ............ Xbox users should go sit on a rusty spike naked and crossleged. Maybe attached to some sort of device the make you move in an up and down motion??? ....
Modifié par mrfoo1, 21 février 2010 - 05:52 .
#75
Posté 21 février 2010 - 11:24





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