That is true, of course. But the problem is that my Warden Commander gets naked to her Keep. Quite...em...logical((( And besides, to get better equipment, you'll need to fight. It's hard to fight with no armor and, more important, no weapon.Kepha wrote...
As too the lack of DLC items, its not like they're not going to give us new items in Awakening. Likely there will be new items that are better than the DLC would have been anyways. Very rarely are the best items from the base game still the best items in the expansion.
DAO Awakening FAQ
#176
Posté 13 février 2010 - 08:21
#177
Guest_Colenda_*
Posté 13 février 2010 - 08:24
Guest_Colenda_*
Abriael_CG wrote...
Colenda wrote...
Romance isn't a feeling, it's a genre.
Not really. Romance is made of feelings, and some of the deepest between human feelings. It's not even necessarily a genre per-se, given that good of most genres include romance without being romance books/movies/stories per-se.
Sophistries don't really cut it.
Uh, sophistry? I think the word is accuracy. Love is an emotion, romance is a literary genre. It is not made of feelings, it is made of words.
#178
Posté 13 février 2010 - 08:35
Velvetmeds wrote...
wth...what's with the uproar over the DLC items? who cares? i can't believe people bought DLC because of items, seriously? i bought them because i wanted to go to new places and do more quests, items are just a bonus that most of the time i don't even use cause there are better.
Warden's Keep Armor, Stafang and King Maric's Blade all look better than the stock items, and its also the main equipment that DLC users have..
It's pretty fail to not include them considering people went and bought those DLCs...At this rate, your Warden will be imported with nothing at all, especially if the people who use those DLC items throughout their playthrough of DAO (I used starfang as my main weapon until i added custom models into the game). Nothing justifies excluding them...
#179
Posté 13 février 2010 - 08:44
Kepha wrote...
As too the lack of DLC items, its not like they're not going to give us new items in Awakening. Likely there will be new items that are better than the DLC would have been anyways. Very rarely are the best items from the base game still the best items in the expansion.
Well Blood Dragon Armor was close to being the best armor before it got nerfed...You got that in the beginning of the game.
Thing is even if they dont want to import DLC items, they shouldn't disable fanmade ones, which is a bit iffy atm...
People put a lot of effort into creating new content, it's pretty poor if it gets disabled especially if its something simple like a custom sword model.
#180
Posté 13 février 2010 - 08:44
#181
Posté 13 février 2010 - 08:46
Colenda wrote...
Uh, sophistry? I think the word is accuracy. Love is an emotion, romance is a literary genre. It is not made of feelings, it is made of words.
stubborn word accuracy on forums normally identifies with lack of arguments.
But since you're so bent over it, i'll let you know that you're wrong. "Romance" as a literary genre is not even the primary meaning of the word.
ro·mance (r
-m
ns
, r
m
ns
)n.1.
a. A love affair.
b. Ardent emotional attachment or involvement between people; love: They kept the romance alive in their marriage for 35 years.
c. A strong, sometimes short-lived attachment, fascination, or enthusiasm for something: a childhood romance with the sea.
I always find it overly amusing when someone gets all bent over "word accuracy" and gets it wrong.
Modifié par Abriael_CG, 13 février 2010 - 08:55 .
#182
Posté 13 février 2010 - 08:52
Cuddlezarro wrote...
its still a bit stupid that the warden commander of ferelden suddenly loses his warden commander armor (which I use because I like the looks)
Why do people assume they won't just give you new Warden Commander armor when the game starts? Since most likely you are the new Warden Commander, you know.
While I love Sophia's armor, it is a couple of hundred years old. Maybe they'll give us something a little more modern.
#183
Posté 13 février 2010 - 08:52
Colenda wrote...
Abriael_CG wrote...
Colenda wrote...
Romance isn't a feeling, it's a genre.
Not really. Romance is made of feelings, and some of the deepest between human feelings. It's not even necessarily a genre per-se, given that good of most genres include romance without being romance books/movies/stories per-se.
Sophistries don't really cut it.
Uh, sophistry? I think the word is accuracy. Love is an emotion, romance is a literary genre. It is not made of feelings, it is made of words.
Arguing over semantics is pretty pointless, and anyway, it's both.
I am rather disappointed that there is no new romance. The lack of a new romance, however, does not preclude the lack of romantic/sexual tension between the PC and characters, not does it preclude deep friendship. The player might just have to use his or her imagination a little. There're always fanworks to tide one over, after all.
#184
Guest_imported_beer_*
Posté 13 février 2010 - 08:56
Guest_imported_beer_*
But..man...this is starting to look like a very mission oriented stronghold quest and I don't know I feel about that. I hope I get to know more about the story so that I can make an informed choice.
#185
Posté 13 février 2010 - 09:01
#186
Guest_Colenda_*
Posté 13 février 2010 - 09:02
Guest_Colenda_*
Abriael_CG wrote...
Colenda wrote...
Uh, sophistry? I think the word is accuracy. Love is an emotion, romance is a literary genre. It is not made of feelings, it is made of words.
stubborn word accuracy on forums normally identifies with lack of arguments.
But since you're so bent over it, i'll let you know that you're wrong. "Romance" as a literary genre is not even the primary meaning of the word.
ro·mance (r-m
ns
, r
m
ns
)n.
1.
a. A love affair.
b. Ardent emotional attachment or involvement between people; love: They kept the romance alive in their marriage for 35 years.
c. A strong, sometimes short-lived attachment, fascination, or enthusiasm for something: a childhood romance with the sea.
I always find it overly amusing when someone gets all bent over "word accuracy" and gets it wrong.
Okay, I admit defeat, I was kidding myself into thinking I was an old-fashioned pedant. Mea culpa.
Modifié par Colenda, 13 février 2010 - 09:03 .
#187
Posté 13 février 2010 - 09:02
#188
Posté 13 février 2010 - 09:06
#189
Guest_imported_beer_*
Posté 13 février 2010 - 09:12
Guest_imported_beer_*
NKKKK wrote...
I mean seriosuly, if you cant continue the romance, and Alistair is appearing? Cant you at least kiss him for peep's sake?
Yeah..The entire argument of you'll be away from your NPC romance during the game fighting a new threat is a valid reason for not having continuation. But I don't understand how that works when that NPC makes an appearance in the game.
Princess Consort PC goes to Vigil Keep
Bioware: Know that you cannot continue previous romances because you are away from your romanceable NPCs fighting a new and dangerous threat.
[Alistair makes appearance]
PC:
Bioware: Don't get excited!
PC: But I am the frikkin' Princess consort ! That is my romanceable from the previous game!
Bioware: Sorry but you are not here right now. YOU are fighting somewhere else.
PC:
Modifié par imported_beer, 13 février 2010 - 09:13 .
#190
Posté 13 février 2010 - 09:15
A) a way to import a dead character's "Ferelden" and allowing you to play The Orlesian dealing with the consequences of The Warden's decisions
is a double whammy of slapdash incompetence.
I've seen Gaider state a "dead is dead" policy more or less, so it's a bit disheartening to see them sidestep that rule and just wing it. The attitude of "if you don't care, we don't!" is not very promising. Lots of players want lightsabres and timetravel in this game. It doesn't make sense with the lore... but hey, if you don't care, we don't! Not a good precedent to be setting and it honestly seems like a concession prize for not being able to figure out how to keep your character dead but the choices alive.
As to the lack of DLC items... I doubt it's for the stated reason of "those items are only intended for Origins". Right. So, Warden Commander armor is "for Origins only" which means you can use it up to the point that you actually ARE a Warden Commander, then you can kiss it goodbye. But you can have Juggernaut Armor, because it's found in the base game?! Completely arbitrary decsion. It should be all items or none. For example, my Human Noble got himself made King-Consort and was decked out in Cailan's gear when he did it. It's going to be quite odd for his royal arms and armor to just be gone. Now, I'm sure that Awakening will have plenty of sweet new items to replace the DLC gear.... but if it turns out they taking our DLC away to sell us Awakenings-only DLC, just... ugh.
I've been really optimistic about this franchise, but suddenly the future doesn't look very bright. I'll reserve judgement but I get the feeling this expansion is too little, too soon.
Modifié par outlaworacle, 13 février 2010 - 09:25 .
#191
Guest_Maviarab_*
Posté 13 février 2010 - 09:23
Guest_Maviarab_*
#192
Posté 13 février 2010 - 09:26
#193
Posté 13 février 2010 - 09:30
The missing DLC gear makes me scratch my head? Why did they do that? Then again, it's bound to result in some always welcome hilarity, when my character won't be wearing ANYTHING when Awakening begins (since practically all my equipment is DLC-stuff). It's a really weird decision, but all my gear would probably have been replaced pretty quickly anyway, so it's really quite a non-issue in practise.
I like it that there seems to be quite substantial amount of new talents/spells in the game! Also, a Loghain cameo is going to be well appreciated by me, I just love me some Simon Templeman!
#194
Posté 13 février 2010 - 09:35
#195
Posté 13 février 2010 - 09:37
Silensfurtim wrote...
Ahah this is absolutely hilarious (and so true). I loved it so much that I had to link to it in my latest blog post. Hope you don't mind
Modifié par Abriael_CG, 13 février 2010 - 09:37 .
#196
Posté 13 février 2010 - 09:49
outlaworacle wrote...
Meeeehhhhhhh.... the more I read about Awakening, the less I want it. I've been really happy with Dragon Age and the DLC up to this point. The ability to import a dead warden is annoying. I could live with it since invetiably there are some people who only had one character and they sacrificed him or whatever, but the fact that they couldn't find:
A) a way to import a dead character's "Ferelden" and allowing you to play The Orlesian dealing with the consequences of The Warden's decisionssome kind of actual plot reason for the resurrection
is a double whammy of slapdash incompetence.
I've seen Gaider state a "dead is dead" policy more or less, so it's a bit disheartening to see them sidestep that rule and just wing it. The attitude of "if you don't care, we don't!" is not very promising. Lots of players want lightsabres and timetravel in this game. It doesn't make sense with the lore... but hey, if you don't care, we don't! Not a good precedent to be setting and it honestly seems like a concession prize for not being able to figure out how to keep your character dead but the choices alive.
As I said above, I'm not particularly pleased with it either, but let's face it. Awakening isn't even out yet, and there are already people complaining about having a dead character that they want to keep playing - it will be worse when it comes out if such an option isn't there. Its not like they're forcing us to use this option, we can still use the Orlesian Warden for those of us who want to RP "properly".
Is it a bit of a cop-out? Yeah, it is. But is it an understandable means of quelling the hordes of "But I don't WANNA live with the results of my actions from the first game!"? I suppose so. Maybe it would have been better to make them live with it - life, after all, has consequences that people seem to like to ignore too - but oh well.
#197
Posté 13 février 2010 - 09:52
Sandtigress wrote...
As I said above, I'm not particularly pleased with it either, but let's face it. Awakening isn't even out yet, and there are already people complaining about having a dead character that they want to keep playing - it will be worse when it comes out if such an option isn't there. Its not like they're forcing us to use this option, we can still use the Orlesian Warden for those of us who want to RP "properly".
Is it a bit of a cop-out? Yeah, it is. But is it an understandable means of quelling the hordes of "But I don't WANNA live with the results of my actions from the first game!"? I suppose so. Maybe it would have been better to make them live with it - life, after all, has consequences that people seem to like to ignore too - but oh well.
It seems pretty silly to me to be honest. If one doesn't want his character to be dead, he just has to reload a game before he refused Morrigan's offer or before he decided to refuse Alistair/Loghain's offer to sacrifice, and just get a different ending. It doesn't take much time (two hours top if one takes Morrigan's offer, 10 minutes to redo the archdemon fight).
On the other end, I find it's much worse that someone that had his character die can't have such action recognized (and remembered) while playing a new character or the Orlesian grey warden. It seems, to me, just another way to cut corners.
Modifié par Abriael_CG, 13 février 2010 - 09:52 .
#198
Posté 13 février 2010 - 09:52
Ubasti wrote...
The later seems strange though, since there are some other good armor and weapons too in the Origins (which I've unfortunately sold though before the end game). I suppose there must be some valid reason other than just that "they were made for the Origins", because that just seems silly.
They probably couldn't figure out how to make the login check that "clears" DLC work for Awakening.
#199
Posté 13 février 2010 - 09:57
ArcanistLibram wrote...
They probably couldn't figure out how to make the login check that "clears" DLC work for Awakening.
If there is reasoning like that, I hope its added to the offical FAQ. Cut down on threads.
#200
Posté 13 février 2010 - 09:57
And I'm not buying it. I don't think I'll buy any more Bioware DLC's, at least for this particular franchise.
vote with your wallet.





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