After using the extremely helpful (though still a bit under-documented) background building tutorial over at the wiki, I have successfully gotten a series of new backgrounds to function in my custom module. Since its taking place in a homebrew setting, I've overwritten all of the other default backgrounds.
My question is two-fold. ONE: How does one get different backgrounds to start in different areas? I tried editing the 2das, but it doesn't seem to make any difference where the background start area string is set to.
SECONDLY: the main menu music continues to play well after the module has loaded and a new area is up. Is there a way to stop this?
THIRD CORELLARY: once loading of an area is complete, the character appears with splayed arms and legs as though a scarecrow. Is there a way to make certain this is NOT the starting pose?
A two pronged issue
Débuté par
Idabrius
, févr. 13 2010 02:41





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