I Just Died a Little
#126
Posté 14 février 2010 - 01:58
LOL! I didn't even think about that, but you're right. It's like getting a big "F YOU" instead of a Valentine Day's card. Thanks a lot, BioWare.
"I have to say I love this girl (not really figuratively of course). but i mean people have to be stupid to cancel because of no romance and Orghen. "
We're "stupid" because we enjoyed the romance part best? Charming. How woud you have reacted if the FAQ stated that romance would be the entire focus of the expansion and that all combat would be handled off-camera? Would it make you "stupid" to be upset that your favorite aspect of the game wasn't being included? As of now, my decision to buy this expansion is seriously up in the air. No continuing romances, no new romances, no carry over of the items that WE BOUGHT in the downloads, only 15 hours of content... the more I hear, the more this rushed expansion sounds like a whole bunch of fail.
#127
Posté 14 février 2010 - 01:58
Querne wrote...
There are about 234235 games about killing monsters and threat of the world. Some of them have even better sidequests than "look into the bag and bring 20 X to Y". Romances are something that make Bioware RPGs special.
I was looking forward to Awakening like to christmas and birthday in once, but I´m really not keen on JUST MORE darkspawn. Not on big, small, twinkling, purple, striped and not on TALKING ones.
Fortunatly I haven´t preordered yet.
Agreed. I was going to pre-order Awakenings but not now. I can't continue my original love story, start a new one, or keep my dlc loot from Origins in Awakenings. No thanks. Unless this storyline will have some huge impact on future expansions or DLC I'm not even going to play it. I can pop another rpg in if I just feel like killing things.
#128
Posté 14 février 2010 - 01:59
And that's what people are ****ing about.Jshay512 wrote...
People act like the no relationship means your not going to do anything with the people... You are still going to talk to them, try to get on their good sides, give them gifts, do a quest for them, maybe hit on them depending on their character type, the only real difference is that you wont fall in love with them/ kiss them/ or sleep with them.
#129
Posté 14 février 2010 - 02:01
#130
Posté 14 février 2010 - 02:03
I wonder how the game developers who put in years and years of work into DA:O feel about that.
Hearing how Oghren will play a bigger role and lack of romances actually makes me look forward to this a bit more. However, the only thing that does upset me (so far) is the DLC loot won't carry over. Does this count for preorder bonuses on DA:O as well?
Modifié par xgiovedi, 14 février 2010 - 02:05 .
#131
Posté 14 février 2010 - 02:04
#132
Posté 14 février 2010 - 02:07
But I was really hoping for an expansion- and that is not what this is.
Modifié par worksa8, 14 février 2010 - 02:08 .
#133
Posté 14 février 2010 - 02:08
I don't deny that it's a major part of the game for a lot of people, but I think it's premature to say that character interaction won't affect how you roleplay or how deep the gaming experience is.Curlain wrote...
But the point still stands that for allot of people romance was a major (and in some cases the prime) reason for their buying and enjoying DA. Bioware is famous for doing romances in their cRPGs and doing them well, and that has built a significant section of players that is quite interested in those aspects of the game (just look at half the threads on these boards at times and you realize how important part of the story and character this is to allot of players.
And for these players their interactions with the romances went far beyond 5% of Origins, but add a major dimension to how they role-play their characters, and added depth to their experience of the story. It's fine that for others like yourself it's not major, and obviously fine for you to say so, but you equally have to realize for allot of people romance elements are actually one of the major things they are looking for in Bioware cRPGs, and that the fact that both existing romances from Origins won't be continued or experienced in any significant way combined with no new romances will be a major factor in their deciding to buy the expansion or not.
And for myself, yes it is an issue, there were thing I was looking forward to playing out with some of my PCs that obviously I won't be able to play out now in Awakenings, and this as certainly made it much less appealing to me personally, as it looks to offer (again to me personally) a lesser experience. I haven't yet cancelled my pre-order or anything, as I'm hoping the rest of the companion character interaction will be be deep etc, but I also have my doubts on that score now
#134
Posté 14 février 2010 - 02:08
Jshay512 wrote...
New romance would be hard for the writers. Think like a writer and game designer please. If you make a new romance than the people who bring in their people from DA O will mess up the relationship they already had this would make a twist that would have to be delt with in the next expansion if they put the 2 people you had romances with together. This would make about 8-12 different ways the story could go... I'm sorry but for a writer and game designer to make all those different ways to go. That would just be a complete pain in the butt and we wouldn't get the next expansion pack for like 3-4 years
Exaggerating a bit there considering you can have 3 people in party currently all be romanced until one finally makes you choose. If they added romances to awakening they could ave made it if you ended Origins in an active romance you couldn't start a new one (similar if yo uare ina relationship with Alistair and let lohgain live without ending it with him, it may be a bug but it shows it is possible to do) Or make it so you presented with an emotional choice to cheat on the other person. Then down the line if they have both companions in party, it could revert to either being forced to choose, or cheated on partner telling you off.
For a game where your choices effecting gameplay, there is no reason to expect them not to have many ways havea situation go, as wel las ways to control how out of hand it would get.
However pc users keep in mind a mod adding romances can always be created (though wouldn't have the voice acting to go with it unless they used voice synthing software) If someone gets the urge to make it like they did with Nalia from BG2
disclaimer: while I enjoy romances in bioware games, it is not a game breaker for me that they aren't included, I just see where others are coming from.
Oak Tree Leaf wrote...
I should read the faq, but for a
quick question you can still use the dlc content in ferelden for the
main quest line, right? (I mean like if you started a brand new
character, such as doing the joining to be a grey warden, not the
expansion etc.) or does installing the xpac make the dlc completely
gone? o.o
It wil lwork perfectly fine as it does now, Just no loot or anything will carry over if you import your character to awkening,.
Modifié par Azure Zero, 14 février 2010 - 02:11 .
#135
Posté 14 février 2010 - 02:08
#136
Posté 14 février 2010 - 02:12
#137
Posté 14 février 2010 - 02:12
#138
Posté 14 février 2010 - 02:12
Angel of Nessus wrote...
Either that or they just didn't feel like going that extra mile on effort. We really won't know 'till the game is out.RurouniSaiya-jin wrote...
I think I'm the only one who became more excited for Awakening after hearing the no romance news. It makes me think they put a lot of effort into the main story of Awakening itself, which makes me really excited.
This could be true. However, I consider it unlikely they decided not to have romances simply because they didn't want to put in the effort. There are many reasons why features don't make it into a game. They couldn't get the feature to work, the feature sounded good in theory but ended up being bad in practice, the feature didn't make sense from a lore perspective, they didn't have the time, they simply didn't want it in the game for their own reasons. But "because they don't want to put the extra effort in" isn't one of them unless it's in the context of they didn't want to put in the effort because they felt the feature didn't add much value to the game.
#139
Posté 14 février 2010 - 02:15
No its not no romances at all if you would read about any 2-3 pages of this forum you would see that it is said they will mention the romance in the game. You just can't go see them or talk to them because they are busy doing something else while you are fighting darkspawn.worksa8 wrote...
Dude, no romances at ALL, not just the old ones but anything new happening is gone as well. It's like they are just suddenly going to pretend this never existed- or even 'romancing' for even that matter.
#140
Posté 14 février 2010 - 02:15
Not much of an exaggeration, considering that even the patched Origins romances are glitched. Leliana thinks we're in a relationship even at 100 Friendly. Carrying all your baggage over to Awakenings would be a coding nightmare.Azure Zero wrote...
Exaggerating a bit there considering you can have 3 people in party currently all be romanced until one finally makes you choose. If they added romances to awakening they could ave made it if you ended Origins in an active romance you couldn't start a new one (similar if yo uare ina relationship with Alistair and let lohgain live without ending it with him, it may be a bug but it shows it is possible to do) Or make it so you presented with an emotional choice to cheat on the other person. Then down the line if they have both companions in party, it could revert to either being forced to choose, or cheated on partner telling you off.
#141
Posté 14 février 2010 - 02:17
Jshay512 wrote...
Azure you are right they could do that but i mean think about it what if in the next expansion they have Alistair and you want him back but you also want the other person but you have to choice and you dont want to and then they will be right back on the forum complaining that they made the choice in the first place and now cant choice which one to keep and which to get rid of. Yes i was exaggerating a bit but not as much as you think.
But at that point it becomes the players own fault for being unable to choose
Not much of an exaggeration, considering that even the patched
Origins romances are glitched. Leliana thinks we're in a relationship
even at 100 Friendly. Carrying all your baggage over to Awakenings
would be a coding nightmare.
Maybe It is karma from all the bug reports I did when I did beta testing for another well known game(only one of which even got fixed before the rushed release, and that fix was severely half assed), but I have yet to run into any of the bugs I read about for DA on here.
Modifié par Azure Zero, 14 février 2010 - 02:22 .
#142
Posté 14 février 2010 - 02:18
#143
Posté 14 février 2010 - 02:21
Modifié par Jshay512, 14 février 2010 - 02:22 .
#144
Posté 14 février 2010 - 02:22
#145
Posté 14 février 2010 - 02:25
#146
Posté 14 février 2010 - 02:25
Jshay512 wrote...
Yeah Azure for all we no they could have thought of that but it would be a pain for the writers. I think the way they are going now will probably be the best way to go. Your way isnt bad, its actually quite ingenious and i hadn't thought of that but it still would make to many twists that would have to be handled in the next expansion. This way its simpler. Heck my idea was to have it like a fable kinda of romance. You romance a NPC that isnt in your party that stays at the camp. Simple and almost the same but you wouldnt have as many pesky -6 or +4 for every choice you make. Thinking about it thought i found things wrong with mine too, like the fact in new expansion your old romance might be mad at you for cheating on them.
I would argue that it is the easiest way to go about it but far from the best. ( I personally think Awakening was rushed as I mentioned earlier and I would lay the blame on EA for that as I have always known Bioware for quality RPGs and expansions)
Modifié par Azure Zero, 14 février 2010 - 02:27 .
#147
Posté 14 février 2010 - 02:25
If it makes you feel better, think of it as a sequel. So much complaining could have been avoided if they had used a more appropriate epithet.worksa8 wrote...
So besides story- what does this "expansion" expand on anyways?...
#148
Posté 14 février 2010 - 02:26
or you simply hope that, until then, everyone has forgotten about them, because THAT'd make things much easierJshay512 wrote...
Yeah Azure for all we no they could have thought of that but it would be a pain for the writers. I think the way they are going now will probably be the best way to go. Your way isnt bad, its actually quite ingenious and i hadn't thought of that but it still would make to many twists that would have to be handled in the next expansion. This way its simpler. Heck my idea was to have it like a fable kinda of romance. You romance a NPC that isnt in your party that stays at the camp. Simple and almost the same but you wouldnt have as many pesky -6 or +4 for every choice you make. Thinking about it thought i found things wrong with mine too, like the fact in new expansion your old romance might be mad at you for cheating on them.
-.-
#149
Posté 14 février 2010 - 02:27
Angel of Nessus wrote...
If it makes you feel better, think of it as a sequel. So much complaining could have been avoided if they had used a more appropriate epithet.worksa8 wrote...
So besides story- what does this "expansion" expand on anyways?...
You make a good point, but so much complainign could have been avoided if they had kept these things in too. Just because you don't mind, that does not mean others do.
#150
Posté 14 février 2010 - 02:29
How so? Sequels don't allow you to use a character you've already made or have previously introduced characters in the game (not a reference to Oghren, but rather to Alistair and/or Anora, depending on your choice.) You can import your current character and it expands on the already known game lore and history. Hence, "expansion."Angel of Nessus wrote...
If it makes you feel better, think of it as a sequel. So much complaining could have been avoided if they had used a more appropriate epithet.worksa8 wrote...
So besides story- what does this "expansion" expand on anyways?...





Retour en haut






