Insanity Adept Bonus Power?
#1
Posté 13 février 2010 - 05:20
#2
Posté 13 février 2010 - 05:24
[ Upgrade Jack to have Squad Warp Ammo ].
#3
Posté 13 février 2010 - 05:24
#4
Posté 13 février 2010 - 05:46
But AverageGatsby has made good use of Energy Drain and it really does help in those sticky situations with Geth and Mechs.
I took Reave for a little bit as well.
#5
Posté 13 février 2010 - 05:58
Modifié par RamsenC, 13 février 2010 - 05:59 .
#6
Posté 13 février 2010 - 06:00
#7
Posté 13 février 2010 - 06:03
#8
Posté 13 février 2010 - 06:04
#9
Posté 13 février 2010 - 06:08
Thanks for the input guys.
#10
Posté 13 février 2010 - 06:09
#11
Posté 13 février 2010 - 06:15
It's a matter of taste. Even maxxing Warp is a matter of taste. You certainly don't NEED to. You'll want at least one point each on Pull and Throw because together, they create an insta-kill combo when you can drop your enemies off somewhere. More than that, it depends on what you want to do.
I found Throw Field very useful against a variety of opponents.
#12
Posté 13 février 2010 - 07:01
As for shockwave, I never had enough points to put into it so I can't give any advice about it. I find adept to be a very point starved class, more so than any other class I've played. Like Roxlimn said, point distribution is a matter of taste, The only power that you really should max out are singularity and your class passive. Everything else can be replicated by a squadmate, so pick and choose what you want and use your squad to fill the holes
Modifié par Trefecka, 13 février 2010 - 07:01 .
#13
Posté 13 février 2010 - 07:19
#14
Posté 13 février 2010 - 07:19
When you know you'll be facing lots of enemies with shields (Haestrom, missions with Blue Suns),you should certainly take Energy Drain. It helps you get out of some sticky situations.
If you're going to be fighting lots of enemies with Barriers or Armour, Warp/AP armour are useful.
Barrier is also useful (according to some vids), but I've never actually used it so I wouldn't know.
I use the Viper, since I like taking out those pesky heavies first (they always end up killing my squad), but I still don't know if I should be using an AR.
I only have 2 ranks in Throw (even this might be too much, it's only good for area outs), 2 ranks in Pull (good for disabling enemies when I don't want the long CD of singularity and they're isolated, and none in Shockwave (this one is useless on Insanity, no way of getting around the fact that it's only really good on normal-veteran).
#15
Posté 13 février 2010 - 07:24
#16
Posté 13 février 2010 - 07:26
]Grand_Commander13 wrote...
I'm probably going with Slam, because this is going to be the playthrough where I really go for it with the squad ammunition. If Slam doesn't work for me, well, re-training is cheap and 50,000 eezo is... Quite a lot.
Don't go with Slam. It's terrible. If you're not going to take an ammo power, then take a defensive one, like Energy Drain or Barrier.
#17
Posté 13 février 2010 - 07:28
#18
Posté 13 février 2010 - 07:32
Also excellent possibilities. But eezo is cheap, and I am quite the glutton for punishment.finnithe wrote...
Don't go with Slam. It's terrible. If you're not going to take an ammo power, then take a defensive one, like Energy Drain or Barrier.
#19
Posté 13 février 2010 - 07:37
TheBestclass wrote...
Would you recommend switching from
Energy Drain to Reave before the collector ship?
No point
really, you already have Warp. It's kind of redundant to have too
anti-protection abilities. Gr00gams used Barrier pretty effectively, so
that might be a good idea. Like I said, I've never tried it out myself (and I've only played that part on Hardcore so far), so I wouldn't know.
Grand_Commander13 wrote...
Alsofinnithe wrote...
Don't
go with Slam. It's terrible. If you're not going to take an ammo power,
then take a defensive one, like Energy Drain or Barrier.
excellent possibilities. But eezo is cheap, and I am quite the glutton
for punishment.
Once your import your ME1/ME2 character, I have to stop myself from mining eezo. You never run out of that stuff.
#20
Posté 13 février 2010 - 07:40
#21
Posté 13 février 2010 - 07:52
#22
Posté 13 février 2010 - 07:55
Average Gatsby wrote...
I vote for Energy Drain!
After seeing your vids, I can't imagine anything else.
Did you eventually max it out?
#23
Posté 13 février 2010 - 08:06
TheBestclass wrote...
Average Gatsby wrote...
I vote for Energy Drain!
After seeing your vids, I can't imagine anything else.
Did you eventually max it out?
You might as well. There's little point in maxing out Pull, Throw, or even putting any points into Shockwave. I maxed out that, Nemesis, Singularity (wide), and Warp (Heavy). I still had enough points for two ranks in Pull and Throw respectively. This is at level 30 btw.




Ce sujet est fermé
Retour en haut






