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CS_LoadCutscene won't fire my plot flag.


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#1
JackFuzz

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CS_LoadCutscene won't fire my plot flag after the cutscene plays.

The cutscene has gen00cs_cutscene_end as the script like it wanted.

Any ideas why the plot flag isn't being set?

{

resource rCutscene1 = R"testscene_1.cut";
CS_LoadCutscene(rCutscene1, PLT_CB_PLOT, JUST_DO_IT, "");

//The flag JUST _DO_IT should run before I fire the second cutscene
//testscene_1.cut has gen00cs_cutscene_end specified as the end script
                                    
resource rCutscene2 = R"testscene_2.cut";
CS_LoadCutscene(rCutscene2);

}

Modifié par JackFuzz, 13 février 2010 - 05:41 .


#2
JackFuzz

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MAN.. I have to remove the second cutscene in order for the plot flag to trigger?!

That is madness.   What is the point of even letting us set a plot flag if it can't even handle firing in between cutscenes... *sigh*.

#3
Ravenman1

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Keep rocking, JackFuzz. You're a superhero!

#4
JackFuzz

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Ravenman1 wrote...

Keep rocking, JackFuzz. You're a superhero!


lol thanks man. Anytime I think i'm close I run into a problem that forces an extra 5 days of work.